Player Matchup

Cthulhu
Cthulhu
BIGSEXY199157
Cthulhu
Level 128
God Stats
2W - 1L
1,488 SR
Queue Stats
67W - 51L
1,629 Elo+
Party 1
Ah Puch
Ah Puch
IceWyte
Ah Puch
Level 151
God Stats
6W - 4L
1,598 SR
Queue Stats
54W - 60L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Mannon90
Ratatoskr
Level 124
God Stats
2W - 3L
1,654 SR
Queue Stats
46W - 42L
1,621 Elo+
Party 1
Osiris
Osiris
TheFishiestFlop
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,651 Elo+
Party 1
Medusa
Medusa
ThunderTaker5
Medusa
Level 123
God Stats
0W - 2L
1,474 SR
Queue Stats
32W - 35L
1,554 Elo+
Party 1
Team Averages
Level 134
1,543 SR
1,592 Elo+

VS

Team Averages
Level 119
1,734 SR
1,560 Elo+
Ix Chel
Ix Chel
Adéide
Ix Chel
Level 145
God Stats
10W - 10L
1,731 SR
Queue Stats
135W - 98L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
DACSGamer
Gilgamesh
Level 144
God Stats
7W - 0L
2,011 SR
Queue Stats
76W - 69L
1,544 Elo+
Solo
Anhur
Anhur
GrYnGo1010
Anhur
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 23L
1,463 Elo+
Party 2
Shiva
Shiva
IBeMudkip
Shiva
Level 139
God Stats
4W - 4L
1,713 SR
Queue Stats
198W - 176L
1,500 Elo+
Solo
Khepri
Khepri
Spartypud
Khepri
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 65L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 0
5,171
517
2,704
6,806
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
IceWyte
Ah Puch
9
0 / 4 / 0
4,994
499
5,049
7,138
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Mannon90
Ratatoskr
10
0 / 2 / 0
5,103
510
2,237
8,735
3,123
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,421
542
4,313
11,564
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 0 / 0
5,386
539
1,765
2,342
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Adéide
Ix Chel
12
6 / 0 / 1
6,727
673
9,142
5,984
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
DACSGamer
Gilgamesh
11
2 / 0 / 3
5,952
595
4,694
9,676
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anhur
9
0 / 1 / 0
5,169
517
627
3,834
1,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
IBeMudkip
Shiva
12
2 / 0 / 1
7,202
720
5,908
7,247
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Spartypud
Khepri
8
0 / 0 / 1
5,113
511
1,475
5,752
3,604
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Adéide
Ix Chel
6
0
1
6.5
L
Cthulhu
0
1
0
0
W
Gilgamesh
DACSGamer
Gilgamesh
2
0
3
3.5
W
Anhur
0
1
0
0
W
Shiva
IBeMudkip
Shiva
2
0
1
2.5
L
Ah Puch
IceWyte
Ah Puch
0
4
0
0
L
Ratatoskr
Mannon90
Ratatoskr
0
2
0
0
W
Khepri
Spartypud
Khepri
0
0
1
0.5
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
21,846
36,585
Taken
32,493
17,938
Mitigated
16,204
13,903
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Adéide
Ix Chel
9,142
627
420
1,017
5,984
2,523
0
2,181
3,393
48,970
0
L
Cthulhu
2,704
287
26
1,501
6,806
5,132
0
2,293
4,513
29,205
1,742
W
Gilgamesh
DACSGamer
Gilgamesh
4,694
1,971
0
1,513
9,676
4,929
0
2,302
7,160
0
44,773
W
Anhur
627
250
0
1,194
3,834
1,331
0
87
3,747
0
35,716
W
Shiva
IBeMudkip
Shiva
5,908
1,825
0
3,130
7,247
3,817
0
0
7,247
0
53,446
L
Ah Puch
IceWyte
Ah Puch
5,049
40
0
1,239
7,138
2,316
0
4,695
2,443
29,841
932
L
Ratatoskr
Mannon90
Ratatoskr
2,237
595
0
4,736
8,735
3,123
0
2,200
6,535
0
39,742
W
Khepri
Spartypud
Khepri
1,475
106
1,013
1,141
5,752
3,604
0
1,980
3,624
14,379
0
L
4,313
1,429
0
5,673
11,564
6,357
0
1,082
10,482
0
36,256
L
1,765
179
0
728
2,342
1,010
0
347
1,995
0
41,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
30,163
324
Minions Killed
358
0
Camps Cleared
0
997,803
Distance Traveled
1,033,678
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,727
673
89
9
0
207,753
1
L
Cthulhu
5,171
517
53
5
0
205,774
2
W
Gilgamesh
5,952
595
68
7
0
241,524
2
W
Anhur
5,169
517
76
8
0
167,938
0
W
Shiva
7,202
720
104
10
0
202,636
0
L
Ah Puch
4,994
499
56
6
0
170,870
2
L
Ratatoskr
5,103
510
74
7
0
238,819
0
W
Khepri
5,113
511
21
2
0
213,827
0
L
Osiris
5,421
542
75
8
0
198,134
0
L
Medusa
5,386
539
66
7
0
184,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role