Player Matchup

Osiris
Osiris
Balam EZ
Osiris
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 120L
997 Elo+
Party 2
Jormungandr
Jormungandr
MOMENTOMORI5977
Jormungandr
Level 7
God Stats
20W - 22L
1,258 SR
Queue Stats
50W - 65L
997 Elo+
Party 2
Danzaburou
Danzaburou
Mr_DeafJenks
Danzaburou
Level 38
God Stats
22W - 16L
1,579 SR
Queue Stats
331W - 308L
1,533 Elo+
Solo
Bakasura
Bakasura
Sebosdetian
Bakasura
Level 5
God Stats
1W - 4L
1,275 SR
Queue Stats
25W - 38L
1,022 Elo+
Party 2
Poseidon
Poseidon
Soldierhanzo76
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,250 Elo+
Party 2
Team Averages
Level 33
1,422 SR
1,160 Elo+

VS

Team Averages
Level 37
1,550 SR
1,480 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dat_Royal_Pinoy
Yemoja
Level 4
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Izanami
Izanami
Fullmetal4268
Izanami
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 41L
1,540 Elo+
Solo
Osiris
Osiris
God_Been_Gr8
Osiris
Level 62
God Stats
11W - 8L
1,766 SR
Queue Stats
207W - 226L
1,412 Elo+
Party 1
Thoth
Thoth
Sykeo-
Thoth
Level 29
God Stats
2W - 3L
1,269 SR
Queue Stats
71W - 64L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Balam EZ
Osiris
14
0 / 3 / 0
8,891
468
13,281
21,193
20,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MOMENTOMORI5977
Jormungandr
12
0 / 3 / 0
8,077
425
1,335
17,052
13,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mr_DeafJenks
Danzaburou
13
1 / 3 / 0
8,333
439
9,859
13,386
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Sebosdetian
Bakasura
12
0 / 2 / 0
7,097
374
2,820
14,845
6,111
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
0 / 11 / 0
7,352
387
2,682
17,712
6,701
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
10 / 0 / 4
11,896
626
11,997
18,238
14,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 0 / 3
8,709
458
5,099
4,540
2,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
15
1 / 1 / 4
9,254
487
12,816
13,051
5,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
17
1 / 0 / 2
10,508
553
10,976
18,183
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Sykeo-
Thoth
17
9 / 0 / 3
11,391
600
14,386
6,495
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
21
22
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
0
4
12
L
Osiris
Balam EZ
Osiris
0
3
0
0
W
0
0
3
1.5
W
Izanami
1
1
4
3
W
Osiris
1
0
2
2
L
Jormungandr
MOMENTOMORI5977
Jormungandr
0
3
0
0
L
Danzaburou
Mr_DeafJenks
Danzaburou
1
3
0
0.33
L
Bakasura
Sebosdetian
Bakasura
0
2
0
0
L
Poseidon
0
11
0
0
W
Thoth
Sykeo-
Thoth
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
55,274
84,188
Taken
60,507
51,772
Mitigated
44,505
19,841
Healing
31,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,997
4,187
0
10,944
18,238
14,326
41
1,400
16,789
124,885
14,364
L
Osiris
Balam EZ
Osiris
13,281
3,714
0
10,193
21,193
20,380
0
2,977
16,747
0
67,854
W
5,099
740
3,323
212
4,540
2,516
0
95
4,375
32,780
0
W
Izanami
12,816
7,603
292
5,845
13,051
5,184
1,205
768
12,079
0
86,734
W
Osiris
10,976
4,373
0
11,106
18,183
19,645
0
444
16,547
0
85,503
L
Jormungandr
MOMENTOMORI5977
Jormungandr
1,335
386
0
770
17,052
13,823
495
6,819
10,193
29,974
0
L
Danzaburou
Mr_DeafJenks
Danzaburou
9,859
3,573
0
4,454
13,386
4,757
408
5,591
7,751
0
62,463
L
Bakasura
Sebosdetian
Bakasura
2,820
1,663
0
2,632
14,845
6,111
0
2,880
11,920
0
38,365
L
Poseidon
2,682
851
0
1,792
17,712
6,701
0
11,898
5,057
43,300
0
W
Thoth
Sykeo-
Thoth
14,386
1,702
0
0
6,495
2,834
911
2,266
4,178
66,257
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
51,758
357
Minions Killed
568
0
Camps Cleared
0
1,820,578
Distance Traveled
1,860,982
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,896
626
178
9
0
418,279
0
L
Osiris
8,891
468
108
6
0
356,335
0
W
Yemoja
8,709
458
51
3
0
336,885
0
W
Izanami
9,254
487
134
7
0
333,700
0
W
Osiris
10,508
553
99
5
0
397,000
0
L
Jormungandr
8,077
425
48
3
0
375,225
0
L
Danzaburou
8,333
439
88
5
0
360,208
5
L
Bakasura
7,097
374
64
3
0
435,237
0
L
Poseidon
7,352
387
49
3
0
293,573
0
W
Thoth
11,391
600
106
6
0
375,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role