Player Matchup

Ishtar
Ishtar
Duetrochet
Ishtar
Level 164
God Stats
36W - 41L
1,298 SR
Queue Stats
148W - 141L
1,513 Elo+
Party 3
Chang'e
Chang'e
FoureverCore
Chang'e
Level 168
God Stats
2W - 0L
1,731 SR
Queue Stats
90W - 77L
1,556 Elo+
Party 1
Serqet
Serqet
ISnackParty
Serqet
Level 115
God Stats
2W - 0L
1,836 SR
Queue Stats
99W - 83L
1,545 Elo+
Party 1
Horus
Horus
Popearoni
Horus
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 30L
1,411 Elo+
Party 3
Maui
Maui
XD Xarkzy
Maui
Level 85
God Stats
6W - 6L
1,612 SR
Queue Stats
266W - 227L
1,540 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,513 Elo+

VS

Team Averages
Level 115
1,628 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Beowulf1220
Mulan
Level 107
God Stats
1W - 3L
1,702 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 2
Da Ji
Da Ji
MerlinIsMyStand
Da Ji
Level 126
God Stats
5W - 2L
1,913 SR
Queue Stats
46W - 40L
1,564 Elo+
Party 2
Discordia
Discordia
Papireyes44TTV
Discordia
Level 121
God Stats
4W - 3L
1,527 SR
Queue Stats
212W - 200L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Duetrochet
Ishtar
9
1 / 1 / 0
4,915
492
3,445
5,489
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
FoureverCore
Chang'e
12
5 / 1 / 0
6,784
678
5,601
5,791
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
8
0 / 2 / 3
4,826
483
2,364
7,020
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Popearoni
Horus
11
2 / 0 / 0
6,023
602
5,993
7,170
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
7
0 / 3 / 1
4,618
462
2,116
7,276
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 2 / 1
5,454
545
6,952
7,832
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
9
1 / 1 / 2
5,266
527
3,057
7,869
5,241
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 2 / 0
5,321
532
3,975
10,652
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
3 / 1 / 1
5,621
562
2,953
6,548
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Papireyes44TTV
Discordia
8
0 / 3 / 1
4,843
484
1,346
5,127
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
7
7
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
L
Sun Wukong
 
Sun Wukong
1
1
2
2
L
0
2
0
0
W
Ishtar
Duetrochet
Ishtar
1
1
0
1
W
Chang'e
FoureverCore
Chang'e
5
1
0
5
W
Serqet
0
2
3
0.75
L
3
1
1
3.5
L
Discordia
Papireyes44TTV
Discordia
0
3
1
0.17
W
Horus
Popearoni
Horus
2
0
0
2
W
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
18,283
32,746
Taken
38,028
19,690
Mitigated
19,234
9,535
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,952
3,802
0
3,079
7,832
2,808
0
1,491
6,185
0
40,193
L
Sun Wukong
 
Sun Wukong
3,057
583
945
2,166
7,869
5,241
0
1,627
6,242
0
20,485
L
3,975
784
0
2,208
10,652
6,972
0
0
9,970
0
34,887
W
Ishtar
Duetrochet
Ishtar
3,445
1,866
0
1,896
5,489
2,130
0
0
5,489
0
34,271
W
Chang'e
FoureverCore
Chang'e
5,601
798
120
2,785
5,791
1,959
359
1,346
4,445
41,726
2,591
W
Serqet
2,364
595
0
375
7,020
2,910
63
0
7,020
0
24,773
L
2,953
797
0
3,669
6,548
2,348
0
1,222
5,326
0
33,020
L
Discordia
Papireyes44TTV
Discordia
1,346
80
0
740
5,127
1,865
0
3,208
1,919
26,060
0
W
Horus
Popearoni
Horus
5,993
2,482
0
2,886
7,170
7,053
0
0
7,170
0
37,511
W
Maui
2,116
573
0
1,473
7,276
5,638
0
0
7,276
9,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
26,505
247
Minions Killed
266
0
Camps Cleared
0
989,727
Distance Traveled
909,190
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,454
545
66
7
0
180,961
1
L
Sun Wukong
5,266
527
19
2
0
223,555
0
L
Mulan
5,321
532
63
6
0
156,723
0
W
Ishtar
4,915
492
47
5
0
188,228
0
W
Chang'e
6,784
678
77
8
0
188,931
0
W
Serqet
4,826
483
44
4
0
229,346
0
L
Da Ji
5,621
562
68
7
0
196,015
0
L
Discordia
4,843
484
50
5
0
151,936
0
W
Horus
6,023
602
63
6
0
190,504
3
W
Maui
4,618
462
16
2
0
192,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role