Player Matchup

King Arthur
King Arthur
BBQSaucin
King Arthur
Level 157
God Stats
2W - 2L
1,269 SR
Queue Stats
43W - 36L
1,604 Elo+
Party 1
Anhur
Anhur
DENTOBEAN777
Anhur
Level 141
God Stats
3W - 4L
1,431 SR
Queue Stats
32W - 22L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
JLEEMCD
Kuzenbo
Level 118
God Stats
7W - 4L
1,583 SR
Queue Stats
28W - 21L
1,514 Elo+
Party 1
Agni
Agni
flourecentStride
Agni
Level 155
God Stats
8W - 2L
1,783 SR
Queue Stats
117W - 93L
1,632 Elo+
Party 1
Arachne
Arachne
swiftmoney09
Arachne
Level 149
God Stats
81W - 69L
1,631 SR
Queue Stats
168W - 167L
1,516 Elo+
Solo
Team Averages
Level 144
1,540 SR
1,561 Elo+

VS

Team Averages
Level 117
1,571 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ButterCorn
Ratatoskr
Level 81
God Stats
8W - 10L
1,539 SR
Queue Stats
386W - 341L
1,544 Elo+
Solo
Maui
Maui
Dac12112
Maui
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 3L
1,677 Elo+
Party 2
Mercury
Mercury
Murray8585
Mercury
Level 142
God Stats
2W - 3L
1,564 SR
Queue Stats
87W - 72L
1,549 Elo+
Party 2
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 127
God Stats
28W - 17L
1,753 SR
Queue Stats
86W - 71L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBQSaucin
King Arthur
15
3 / 0 / 1
9,184
706
10,140
12,444
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 1
6,907
531
5,686
7,323
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
JLEEMCD
Kuzenbo
10
1 / 0 / 2
6,654
512
5,287
8,995
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 2
8,141
626
3,857
7,013
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
swiftmoney09
Arachne
12
2 / 0 / 2
6,911
532
2,464
9,383
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,764
443
4,908
5,732
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
ButterCorn
Ratatoskr
11
0 / 3 / 0
6,080
468
3,433
12,377
9,255
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
9
0 / 2 / 0
5,907
454
2,607
7,649
5,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mercury
Murray8585
Mercury
11
0 / 3 / 1
6,053
466
2,785
12,048
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
1 / 2 / 0
7,239
557
5,629
5,171
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
King Arthur
BBQSaucin
King Arthur
3
0
1
3.5
L
Ratatoskr
ButterCorn
Ratatoskr
0
3
0
0
W
3
0
1
3.5
L
Maui
0
2
0
0
W
Kuzenbo
JLEEMCD
Kuzenbo
1
0
2
2
L
Mercury
Murray8585
Mercury
0
3
1
0.17
L
1
2
0
0.5
W
2
1
2
3
W
Arachne
swiftmoney09
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
19,362
45,158
Taken
42,977
24,558
Mitigated
22,032
22,138
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,908
1,445
0
1,788
5,732
1,639
0
1,105
4,627
0
48,882
W
King Arthur
BBQSaucin
King Arthur
10,140
2,259
0
8,011
12,444
6,655
289
0
12,444
0
85,441
L
Ratatoskr
ButterCorn
Ratatoskr
3,433
258
0
2,253
12,377
9,255
0
0
12,377
0
43,871
W
5,686
2,419
0
4,468
7,323
2,733
745
1,267
6,056
0
46,586
L
Maui
2,607
283
100
1,323
7,649
5,438
125
3,445
4,204
20,516
0
W
Kuzenbo
JLEEMCD
Kuzenbo
5,287
2,072
0
2,367
8,995
9,100
0
2,593
6,280
22,848
1,413
L
Mercury
Murray8585
Mercury
2,785
937
0
4,610
12,048
4,164
0
892
11,156
0
42,030
L
5,629
340
0
509
5,171
1,536
463
3,535
1,636
51,875
1,487
W
3,857
262
0
1,061
7,013
2,571
0
3,015
3,642
68,157
399
W
Arachne
swiftmoney09
Arachne
2,464
1,163
0
6,231
9,383
3,499
285
618
8,645
0
53,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
31,043
458
Minions Killed
386
0
Camps Cleared
0
1,246,537
Distance Traveled
1,308,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,764
443
67
5
0
239,492
0
W
King Arthur
9,184
706
136
10
0
252,814
0
L
Ratatoskr
6,080
468
80
6
0
274,528
0
W
Anhur
6,907
531
79
6
0
214,567
0
L
Maui
5,907
454
32
2
0
259,996
0
W
Kuzenbo
6,654
512
36
3
0
242,719
0
L
Mercury
6,053
466
83
6
0
287,156
0
L
Thoth
7,239
557
124
10
0
247,143
6
W
Agni
8,141
626
133
10
0
251,700
0
W
Arachne
6,911
532
74
6
0
284,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role