Player Matchup

Cthulhu
Cthulhu
F 12 0 G
Cthulhu
Level 100
God Stats
9W - 8L
1,579 SR
Queue Stats
68W - 88L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Lifetaker448
Danzaburou
Level 67
God Stats
3W - 2L
1,514 SR
Queue Stats
131W - 89L
1,537 Elo+
Party 2
King Arthur
King Arthur
Peolo523
King Arthur
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 83L
1,528 Elo+
Party 1
The Morrigan
The Morrigan
Saintted
The Morrigan
Level 103
God Stats
166W - 110L
1,585 SR
Queue Stats
281W - 191L
1,538 Elo+
Party 2
Tiamat
Tiamat
xToua
Tiamat
Level 158
God Stats
33W - 37L
1,579 SR
Queue Stats
153W - 146L
1,575 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,515 Elo+

VS

Team Averages
Level 98
1,529 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Pugneitor5
Bellona
Level 68
God Stats
11W - 16L
1,436 SR
Queue Stats
114W - 115L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syklonus771
Ah Muzen Cab
Level 126
God Stats
140W - 115L
1,604 SR
Queue Stats
280W - 310L
1,491 Elo+
Solo
Cerberus
Cerberus
akariXM
Cerberus
Level 63
God Stats
12W - 17L
1,597 SR
Queue Stats
99W - 116L
1,494 Elo+
Solo
Heimdallr
Heimdallr
inevergetmad
Heimdallr
Level 93
God Stats
4W - 3L
1,507 SR
Queue Stats
130W - 122L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F 12 0 G
Cthulhu
11
3 / 2 / 4
6,980
1,396
6,818
9,121
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Lifetaker448
Danzaburou
11
0 / 0 / 4
6,364
1,273
5,147
3,397
1,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Peolo523
King Arthur
11
1 / 2 / 3
6,386
1,277
4,432
7,305
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Saintted
The Morrigan
11
3 / 0 / 1
6,686
1,337
5,228
1,941
576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
xToua
Tiamat
11
0 / 0 / 5
6,447
1,289
4,632
3,920
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
6,845
1,369
9,277
4,230
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Pugneitor5
Bellona
11
0 / 2 / 4
6,087
1,217
4,118
9,185
10,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Syklonus771
Ah Muzen Cab
10
0 / 2 / 1
5,663
1,133
989
2,496
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
akariXM
Cerberus
11
0 / 1 / 4
6,060
1,212
4,113
7,981
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
inevergetmad
Heimdallr
11
1 / 0 / 3
6,445
1,289
3,883
4,626
1,991
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
7
Kills
4
4
Deaths
7
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
1
1.75
W
Cthulhu
F 12 0 G
Cthulhu
3
2
4
2.5
W
Danzaburou
Lifetaker448
Danzaburou
0
0
4
2
W
King Arthur
Peolo523
King Arthur
1
2
3
1.25
L
Bellona
Pugneitor5
Bellona
0
2
4
1
W
The Morrigan
Saintted
The Morrigan
3
0
1
3.5
L
Ah Muzen Cab
Syklonus771
Ah Muzen Cab
0
2
1
0.25
L
Cerberus
akariXM
Cerberus
0
1
4
2
L
Heimdallr
inevergetmad
Heimdallr
1
0
3
2.5
W
Tiamat
xToua
Tiamat
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
22,380
25,684
Taken
28,518
16,719
Mitigated
20,894
2,348
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,277
833
0
275
4,230
1,789
0
2,668
1,508
17,731
489
W
Cthulhu
F 12 0 G
Cthulhu
6,818
824
292
805
9,121
6,569
0
3,520
5,416
16,179
390
W
Danzaburou
Lifetaker448
Danzaburou
5,147
1,928
0
547
3,397
1,089
0
2,488
687
0
15,858
W
King Arthur
Peolo523
King Arthur
4,432
598
219
157
7,305
6,075
0
2,904
4,175
0
10,254
L
Bellona
Pugneitor5
Bellona
4,118
1,507
0
1,180
9,185
10,130
0
3,940
5,061
0
15,569
W
The Morrigan
Saintted
The Morrigan
5,228
1,010
0
0
1,941
576
0
1,251
592
15,141
0
L
Ah Muzen Cab
Syklonus771
Ah Muzen Cab
989
463
126
52
2,496
892
0
1,547
836
0
4,568
L
Cerberus
akariXM
Cerberus
4,113
231
0
745
7,981
6,092
0
4,386
3,349
7,973
101
L
Heimdallr
inevergetmad
Heimdallr
3,883
3,568
0
505
4,626
1,991
0
3,079
1,450
0
17,895
W
Tiamat
xToua
Tiamat
4,632
282
0
328
3,920
2,410
0
2,204
1,634
11,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
31,100
107
Minions Killed
100
7
Camps Cleared
4
575,423
Distance Traveled
431,417
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,845
1,369
22
4
1
101,285
0
W
Cthulhu
6,980
1,396
25
5
0
106,198
0
W
Danzaburou
6,364
1,273
22
4
3
101,010
0
W
King Arthur
6,386
1,277
14
3
0
122,055
0
L
Bellona
6,087
1,217
20
4
1
110,567
3
W
The Morrigan
6,686
1,337
23
5
1
96,573
0
L
Ah Muzen Cab
5,663
1,133
12
2
2
31,703
0
L
Cerberus
6,060
1,212
12
2
0
94,871
0
L
Heimdallr
6,445
1,289
34
7
0
92,991
0
W
Tiamat
6,447
1,289
23
5
3
149,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role