Player Matchup

Artemis
Artemis
Dinolord1104
Artemis
Level 11
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kourtzz
Poseidon
Level 15
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 1
Thanatos
Thanatos
RVN Wilty
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
blue_hawk2002
Bellona
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,503 Elo+
Solo
Bacchus
Bacchus
miamibarracudas
Bacchus
Level 115
God Stats
1W - 2L
1,488 SR
Queue Stats
28W - 30L
1,393 Elo+
Party 1
Team Averages
Level 39
1,350 SR
1,417 Elo+

VS

Team Averages
Level 35
1,391 SR
1,350 Elo+
Bellona
Bellona
Broz4Life0298
Bellona
Level 27
God Stats
4W - 2L
1,461 SR
Queue Stats
27W - 23L
1,279 Elo+
Party 2
Mercury
Mercury
Broz4Life829
Mercury
Level 43
God Stats
4W - 4L
1,248 SR
Queue Stats
98W - 92L
1,292 Elo+
Party 2
Medusa
Medusa
Disqordant
Medusa
Level 38
God Stats
2W - 1L
1,295 SR
Queue Stats
25W - 24L
1,529 Elo+
Solo
Zeus
Zeus
Mineconebs
Zeus
Level 48
God Stats
23W - 15L
1,794 SR
Queue Stats
53W - 54L
1,463 Elo+
Solo
Athena
Athena
bootylicker699
Athena
Level 21
God Stats
1W - 2L
1,157 SR
Queue Stats
63W - 62L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dinolord1104
Artemis
6
0 / 4 / 0
4,295
390
3,338
5,661
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Kourtzz
Poseidon
7
1 / 2 / 0
4,753
432
2,136
5,386
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
RVN Wilty
Thanatos
7
0 / 1 / 1
4,659
424
1,535
7,236
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
10
2 / 1 / 0
6,276
571
4,693
6,716
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 5 / 1
4,664
424
3,529
7,681
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 1 / 0
5,819
529
2,724
7,683
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Broz4Life829
Mercury
11
2 / 2 / 2
6,072
552
876
7,676
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Disqordant
Medusa
11
7 / 0 / 1
6,729
612
6,999
7,111
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 1
6,604
600
6,201
4,478
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 7
6,616
601
2,075
6,810
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
0
1
W
Mercury
Broz4Life829
Mercury
2
2
2
1.5
L
Artemis
Dinolord1104
Artemis
0
4
0
0
W
Medusa
Disqordant
Medusa
7
0
1
7.5
L
Poseidon
Kourtzz
Poseidon
1
2
0
0.5
W
2
0
1
2.5
L
Thanatos
RVN Wilty
Thanatos
0
1
1
0.5
L
Bellona
2
1
0
2
W
1
0
7
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
18,875
32,680
Taken
33,758
18,886
Mitigated
20,853
5,481
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,724
457
0
606
7,683
7,930
0
0
6,924
0
23,741
W
Mercury
Broz4Life829
Mercury
876
416
0
394
7,676
3,268
883
228
7,448
0
49,384
L
Artemis
Dinolord1104
Artemis
3,338
1,526
38
180
5,661
1,613
0
403
5,258
0
13,504
W
Medusa
Disqordant
Medusa
6,999
3,423
0
3,123
7,111
2,863
1,364
1,813
5,298
0
44,457
L
Poseidon
Kourtzz
Poseidon
2,136
446
0
0
5,386
1,600
0
2,530
2,856
23,119
1,260
W
6,201
1,074
0
957
4,478
1,501
957
1,957
2,521
50,724
0
L
Thanatos
RVN Wilty
Thanatos
1,535
115
0
2,560
7,236
2,674
0
3,637
3,599
0
18,272
L
Bellona
4,693
1,035
0
1,697
6,716
6,568
0
0
6,085
0
36,563
W
2,075
825
0
1,093
6,810
5,291
277
1,603
5,207
26,118
0
L
3,529
248
79
927
7,681
6,431
0
1,706
5,975
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
31,840
175
Minions Killed
325
0
Camps Cleared
0
966,349
Distance Traveled
1,062,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,819
529
43
4
0
235,403
0
W
Mercury
6,072
552
83
8
0
235,725
0
L
Artemis
4,295
390
19
2
0
183,343
0
W
Medusa
6,729
612
78
7
0
183,015
0
L
Poseidon
4,753
432
31
3
0
199,956
0
W
Zeus
6,604
600
91
8
0
199,424
0
L
Thanatos
4,659
424
35
3
0
193,756
0
L
Bellona
6,276
571
73
7
0
204,248
0
W
Athena
6,616
601
30
3
0
208,595
0
L
Bacchus
4,664
424
17
2
0
185,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role