Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ATBSoka
Ganesha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,433 Elo+
Solo
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 141
God Stats
208W - 146L
1,567 SR
Queue Stats
495W - 509L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 199
God Stats
208W - 163L
1,626 SR
Queue Stats
336W - 311L
1,584 Elo+
Solo
Thoth
Thoth
Gtown1228
Thoth
Level 147
God Stats
6W - 4L
1,597 SR
Queue Stats
242W - 230L
1,523 Elo+
Party 1
Team Averages
Level 143
1,558 SR
1,519 Elo+

VS

Team Averages
Level 133
1,486 SR
1,530 Elo+
Medusa
Medusa
ENC_IceMan
Medusa
Level 129
God Stats
2W - 5L
1,307 SR
Queue Stats
186W - 184L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
EchoesOfDust
Baron Samedi
Level 209
God Stats
9W - 7L
1,249 SR
Queue Stats
450W - 462L
1,505 Elo+
Solo
Achilles
Achilles
Freyastein
Achilles
Level 120
God Stats
2W - 4L
1,448 SR
Queue Stats
89W - 88L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
Invictaus
Ao Kuang
Level 98
God Stats
1W - 1L
1,702 SR
Queue Stats
39W - 49L
1,489 Elo+
Party 2
Apollo
Apollo
JorgitoEn
Apollo
Level 108
God Stats
0W - 1L
1,726 SR
Queue Stats
83W - 70L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 0
4,028
806
2,466
3,672
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ATBSoka
Ganesha
6
0 / 1 / 1
3,959
792
1,560
5,026
2,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Chief Matuna
King Arthur
7
0 / 0 / 2
4,156
831
2,473
3,933
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Dewprism
Sylvanus
8
2 / 0 / 2
4,330
866
1,680
4,040
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Gtown1228
Thoth
8
3 / 0 / 0
4,810
962
2,407
2,109
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ENC_IceMan
Medusa
1
0 / 0 / 0
1,106
221
0
0
0
Baron Samedi
EchoesOfDust
Baron Samedi
7
0 / 1 / 0
3,423
685
1,196
3,621
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Freyastein
Achilles
8
2 / 1 / 0
3,773
755
4,437
4,672
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
Invictaus
Ao Kuang
5
0 / 3 / 2
3,282
656
2,441
6,200
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
JorgitoEn
Apollo
7
0 / 2 / 0
3,733
747
2,011
3,856
1,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
W
Ganesha
ATBSoka
Ganesha
0
1
1
0.5
W
King Arthur
Chief Matuna
King Arthur
0
0
2
1
W
Sylvanus
Dewprism
Sylvanus
2
0
2
3
L
Medusa
ENC_IceMan
Medusa
0
0
0
0
L
Baron Samedi
EchoesOfDust
Baron Samedi
0
1
0
0
L
Achilles
Freyastein
Achilles
2
1
0
2
W
Thoth
Gtown1228
Thoth
3
0
0
3
L
Ao Kuang
Invictaus
Ao Kuang
0
3
2
0.33
L
Apollo
JorgitoEn
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
10,085
18,780
Taken
18,349
8,223
Mitigated
6,889
7,952
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,466
921
0
1,039
3,672
1,101
0
452
3,104
0
23,644
W
Ganesha
ATBSoka
Ganesha
1,560
412
0
1,614
5,026
2,253
0
596
4,133
9,083
0
W
King Arthur
Chief Matuna
King Arthur
2,473
312
0
1,591
3,933
2,442
0
173
3,386
169
23,972
W
Sylvanus
Dewprism
Sylvanus
1,680
764
312
2,771
4,040
1,695
0
712
3,290
16,440
11,322
L
Medusa
ENC_IceMan
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
EchoesOfDust
Baron Samedi
1,196
81
43
1,275
3,621
1,395
0
1,564
1,763
18,229
0
L
Achilles
Freyastein
Achilles
4,437
1,004
0
1,802
4,672
2,318
0
919
3,753
0
21,021
W
Thoth
Gtown1228
Thoth
2,407
251
0
625
2,109
732
0
1,686
423
22,379
479
L
Ao Kuang
Invictaus
Ao Kuang
2,441
879
0
2,745
6,200
1,779
0
1,906
4,203
12,766
658
L
Apollo
JorgitoEn
Apollo
2,011
1,190
0
1,465
3,856
1,397
0
713
3,143
0
20,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,283
Gold Earned
15,317
202
Minions Killed
143
0
Camps Cleared
0
571,380
Distance Traveled
418,562
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,028
806
55
11
0
102,443
0
W
Ganesha
3,959
792
0
0
0
109,764
0
W
King Arthur
4,156
831
46
9
0
120,055
1
W
Sylvanus
4,330
866
52
10
0
126,902
0
L
Medusa
1,106
221
0
0
0
0
0
L
Baron Samedi
3,423
685
32
6
0
96,623
0
L
Achilles
3,773
755
29
6
0
112,280
0
W
Thoth
4,810
962
49
10
0
112,216
0
L
Ao Kuang
3,282
656
33
7
0
111,723
0
L
Apollo
3,733
747
49
10
0
97,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role