Player Matchup

Bastet
Bastet
Silver III
BloodDark997
Bastet
Silver III
Level 154
God Stats
19W - 22L
1,558 SR
Queue Stats
263W - 256L
1,016 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DiscoFalcon
Sun Wukong
Silver I
Level 137
God Stats
6W - 4L
1,574 SR
Queue Stats
111W - 130L
1,092 MMR
Solo
Izanami
Izanami
Silver II
Tamalderajas176
Izanami
Silver II
Level 106
God Stats
9W - 5L
1,311 SR
Queue Stats
323W - 342L
1,032 MMR
Solo
Bacchus
Bacchus
Silver I
XXCharbel_16XX
Bacchus
Silver I
Level 119
God Stats
4W - 4L
1,581 SR
Queue Stats
65W - 83L
1,076 MMR
Solo
Kukulkan
Kukulkan
Silver II
bare
Kukulkan
Silver II
Level 89
God Stats
20W - 13L
1,521 SR
Queue Stats
59W - 68L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,509 SR
1,064 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,469 SR
1,157 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
CallMeAndy06
Hel
Silver IV
Level 96
God Stats
2W - 5L
1,568 SR
Queue Stats
36W - 51L
1,089 MMR
Solo
Cerberus
Cerberus
Silver III
IvonVFudge
Cerberus
Silver III
Level 158
God Stats
2W - 6L
1,299 SR
Queue Stats
25W - 38L
1,124 MMR
Solo
Achilles
Achilles
Bronze I
RoyceKing15
Achilles
Bronze I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,035 MMR
Party 1
Neith
Neith
Bronze III
The_Mighty_Poon
Neith
Bronze III
Level 89
God Stats
48W - 56L
1,479 SR
Queue Stats
88W - 111L
1,035 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 1 / 6
7,472
575
8,116
12,982
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DiscoFalcon
Sun Wukong
14
2 / 1 / 3
8,470
652
3,375
9,020
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 3
8,212
632
8,691
8,473
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
7 / 2 / 5
8,870
682
9,154
10,382
11,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
bare
Kukulkan
13
9 / 2 / 2
8,125
625
7,486
7,958
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniSusanoKaliChaac

VS

Bans
ThorArachneAwilixSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 2
7,054
543
5,735
12,011
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 4 / 1
6,900
531
4,865
10,245
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
IvonVFudge
Cerberus
9
0 / 10 / 1
5,374
413
4,258
17,309
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
RoyceKing15
Achilles
9
1 / 6 / 1
6,073
467
4,273
14,344
11,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
6,627
510
5,277
9,755
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
7
7
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
2
1.5
W
Bastet
4
1
6
7
L
2
4
1
0.63
W
Sun Wukong
DiscoFalcon
Sun Wukong
2
1
3
3.5
L
Cerberus
IvonVFudge
Cerberus
0
10
1
0.05
L
Achilles
RoyceKing15
Achilles
1
6
1
0.25
W
1
1
3
2.5
L
2
1
1
2.5
W
7
2
5
4.75
W
Kukulkan
bare
Kukulkan
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
24,408
48,815
Taken
63,664
28,014
Mitigated
32,114
14,760
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,735
2,006
0
3,961
12,011
4,135
0
2,874
9,137
0
55,242
W
Bastet
8,116
2,470
0
5,765
12,982
4,657
0
1,088
11,816
0
48,264
L
4,865
224
1,166
3,849
10,245
4,052
43
2,910
7,335
41,787
2,301
W
Sun Wukong
DiscoFalcon
Sun Wukong
3,375
955
0
3,012
9,020
5,224
0
1,816
6,953
0
64,319
L
Cerberus
IvonVFudge
Cerberus
4,258
241
0
2,562
17,309
9,409
0
4,624
12,685
24,927
0
L
Achilles
RoyceKing15
Achilles
4,273
1,458
0
2,844
14,344
11,197
0
3,351
10,993
0
13,476
W
8,691
5,732
0
3,104
8,473
3,235
2,681
0
8,473
0
77,746
L
5,277
1,491
0
4,366
9,755
3,321
0
2,492
7,263
0
53,604
W
9,154
928
232
2,066
10,382
11,802
0
1,168
9,152
31,599
1,812
W
Kukulkan
bare
Kukulkan
7,486
1,565
0
581
7,958
3,096
11
3,953
3,809
48,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
32,028
424
Minions Killed
340
0
Camps Cleared
0
1,316,679
Distance Traveled
1,222,810
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,054
543
98
8
0
291,550
0
W
Bastet
7,472
575
73
6
0
322,489
2
L
Hel
6,900
531
71
5
0
239,420
6
W
Sun Wukong
8,470
652
113
9
0
268,358
0
L
Cerberus
5,374
413
70
5
0
194,325
2
L
Achilles
6,073
467
16
1
0
255,452
0
W
Izanami
8,212
632
117
9
0
231,064
4
L
Neith
6,627
510
85
7
0
242,063
0
W
Bacchus
8,870
682
38
3
0
256,350
0
W
Kukulkan
8,125
625
83
6
0
238,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role