Player Matchup

Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold II
Elder489
Awilix
Gold II
Level 147
God Stats
5W - 2L
1,492 SR
Queue Stats
47W - 33L
1,838 MMR
Party 4
Apollo
Apollo
Platinum V
Keskise
Apollo
Platinum V
Level 156
God Stats
18W - 16L
1,626 SR
Queue Stats
196W - 189L
1,717 MMR
Party 3
Hercules
Hercules
Gold V
Mefisto4891
Hercules
Gold V
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 9L
1,705 MMR
Party 4
Chronos
Chronos
Gold II
NeZhaOnlyFans
Chronos
Gold II
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,785 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,524 SR
1,709 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,742 SR
1,766 MMR
Gilgamesh
Gilgamesh
Platinum III
DJL4
Gilgamesh
Platinum III
Level 158
God Stats
3W - 4L
1,891 SR
Queue Stats
428W - 424L
1,751 MMR
Solo
Bacchus
Bacchus
Gold I
HeAvYxDx3
Bacchus
Gold I
Level 141
God Stats
4W - 3L
1,704 SR
Queue Stats
82W - 80L
1,741 MMR
Party 1
Kukulkan
Kukulkan
Gold I
MudK1d
Kukulkan
Gold I
Level 124
God Stats
12W - 6L
1,813 SR
Queue Stats
25W - 23L
1,758 MMR
Party 1
Lancelot
Lancelot
Platinum III
UpperDecky
Lancelot
Platinum III
Level 140
God Stats
2W - 4L
1,367 SR
Queue Stats
111W - 103L
1,821 MMR
Party 2
Hachiman
Hachiman
Gold I
ZynPeppermint
Hachiman
Gold I
Level 66
God Stats
3W - 2L
1,936 SR
Queue Stats
77W - 77L
1,760 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 1 / 0
10,443
696
14,739
11,663
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Elder489
Awilix
16
6 / 1 / 5
9,105
607
11,307
12,312
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
Keskise
Apollo
15
3 / 2 / 4
9,310
621
5,863
11,048
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Mefisto4891
Hercules
13
2 / 0 / 6
8,366
558
6,268
14,463
13,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
14
0 / 4 / 2
8,036
536
6,575
12,067
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliThorAthena

VS

Bans
ArachneBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJL4
Gilgamesh
13
0 / 4 / 1
7,517
501
5,270
16,095
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
HeAvYxDx3
Bacchus
12
0 / 2 / 4
7,743
516
8,924
11,304
11,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
MudK1d
Kukulkan
13
0 / 6 / 2
7,502
500
7,119
9,685
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
UpperDecky
Lancelot
14
4 / 3 / 2
8,273
552
7,681
14,579
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
ZynPeppermint
Hachiman
14
3 / 2 / 1
8,033
536
6,492
11,971
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
7
8
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
0
6
L
Gilgamesh
DJL4
Gilgamesh
0
4
1
0.13
W
Awilix
Elder489
Awilix
6
1
5
8.5
L
Bacchus
HeAvYxDx3
Bacchus
0
2
4
1
W
Apollo
Keskise
Apollo
3
2
4
2.5
W
Hercules
Mefisto4891
Hercules
2
0
6
5
L
Kukulkan
MudK1d
Kukulkan
0
6
2
0.17
W
Chronos
0
4
2
0.25
L
Lancelot
UpperDecky
Lancelot
4
3
2
1.67
L
Hachiman
ZynPeppermint
Hachiman
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,752
Damage
35,486
61,553
Taken
63,634
37,377
Mitigated
40,643
14,910
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,739
6,749
0
4,808
11,663
9,260
817
479
10,445
0
85,224
L
Gilgamesh
DJL4
Gilgamesh
5,270
1,535
0
6,610
16,095
11,942
0
0
15,182
0
54,520
W
Awilix
Elder489
Awilix
11,307
4,094
0
889
12,312
5,771
0
3,485
8,827
0
79,566
L
Bacchus
HeAvYxDx3
Bacchus
8,924
1,351
0
3,066
11,304
11,603
0
2,004
9,300
38,063
3,231
W
Apollo
Keskise
Apollo
5,863
2,573
0
3,462
11,048
4,636
1,190
3,396
7,652
0
70,242
W
Hercules
Mefisto4891
Hercules
6,268
2,433
0
3,808
14,463
13,013
0
7,229
7,234
0
36,530
L
Kukulkan
MudK1d
Kukulkan
7,119
632
0
250
9,685
4,407
683
0
9,634
65,162
0
W
Chronos
6,575
2,664
0
1,943
12,067
4,697
0
1,158
10,909
56,163
9,199
L
Lancelot
UpperDecky
Lancelot
7,681
1,453
0
5,313
14,579
7,296
0
753
13,685
0
64,137
L
Hachiman
ZynPeppermint
Hachiman
6,492
4,126
0
3,113
11,971
5,395
687
3,904
8,067
0
69,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
39,068
533
Minions Killed
457
0
Camps Cleared
0
1,506,032
Distance Traveled
1,454,209
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,443
696
143
10
0
310,018
0
L
Gilgamesh
7,517
501
90
6
0
264,242
2
W
Awilix
9,105
607
99
7
0
366,922
1
L
Bacchus
7,743
516
43
3
0
301,112
1
W
Apollo
9,310
621
124
8
0
258,487
0
W
Hercules
8,366
558
59
4
0
320,141
5
L
Kukulkan
7,502
500
112
7
0
267,346
2
W
Chronos
8,036
536
108
7
0
250,464
2
L
Lancelot
8,273
552
104
7
0
356,496
0
L
Hachiman
8,033
536
108
7
0
265,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role