Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeeRagesTTV
Thanatos
Level 146
God Stats
6W - 7L
1,335 SR
Queue Stats
164W - 165L
1,554 Elo+
Party 1
Vulcan
Vulcan
Flare2gTtv
Vulcan
Level 157
God Stats
4W - 0L
1,861 SR
Queue Stats
239W - 240L
1,536 Elo+
Party 1
Maui
Maui
ImHerSlayerr
Maui
Level 109
God Stats
3W - 4L
1,232 SR
Queue Stats
435W - 418L
1,424 Elo+
Solo
Jing Wei
Jing Wei
PhantomGrey
Jing Wei
Level 144
God Stats
2W - 3L
1,324 SR
Queue Stats
40W - 46L
1,520 Elo+
Party 1
Team Averages
Level 140
1,451 SR
1,507 Elo+

VS

Team Averages
Level 104
1,589 SR
1,534 Elo+
Ymir
Ymir
Swenditto
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
TalyonUngol
Gilgamesh
Level 125
God Stats
3W - 2L
1,787 SR
Queue Stats
69W - 68L
1,492 Elo+
Solo
Hades
Hades
Wendigo89654
Hades
Level 96
God Stats
2W - 1L
1,464 SR
Queue Stats
38W - 32L
1,545 Elo+
Party 3
Jing Wei
Jing Wei
rafaelscamargo
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,557 Elo+
Party 3
Surtr
Surtr
vrmjeanti
Surtr
Level 106
God Stats
1W - 1L
1,695 SR
Queue Stats
19W - 15L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 4 / 3
4,068
581
3,980
7,561
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
DeeRagesTTV
Thanatos
8
1 / 0 / 0
4,387
627
1,736
6,444
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Flare2gTtv
Vulcan
9
3 / 2 / 0
5,504
786
4,009
3,185
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
1 / 1 / 2
5,137
734
2,816
6,685
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PhantomGrey
Jing Wei
8
3 / 2 / 0
4,897
700
3,423
3,901
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
4 / 1 / 0
5,033
719
3,140
7,141
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TalyonUngol
Gilgamesh
8
1 / 2 / 1
4,728
675
3,203
6,459
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 1
4,808
687
2,265
5,255
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
5
0 / 2 / 1
3,560
509
1,913
2,912
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Surtr
vrmjeanti
Surtr
9
2 / 1 / 5
4,958
708
4,641
7,906
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
9
9
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
4
3
0.38
W
Thanatos
DeeRagesTTV
Thanatos
1
0
0
1
W
Vulcan
Flare2gTtv
Vulcan
3
2
0
1.5
W
1
1
2
2
W
Jing Wei
PhantomGrey
Jing Wei
3
2
0
1.5
L
Ymir
4
1
0
4
L
Gilgamesh
TalyonUngol
Gilgamesh
1
2
1
0.75
L
2
2
1
1.25
L
Jing Wei
0
2
1
0.25
L
Surtr
vrmjeanti
Surtr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
15,162
27,776
Taken
29,673
15,648
Mitigated
13,687
9,378
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,980
415
0
1,630
7,561
5,780
0
2,792
4,769
11,269
0
W
Thanatos
DeeRagesTTV
Thanatos
1,736
284
0
4,485
6,444
2,528
0
269
6,175
0
29,095
W
Vulcan
Flare2gTtv
Vulcan
4,009
1,429
0
375
3,185
1,037
368
1,405
1,739
33,320
0
W
2,816
1,589
0
2,068
6,685
4,745
0
106
6,203
26,396
9,485
W
Jing Wei
PhantomGrey
Jing Wei
3,423
2,958
0
820
3,901
1,558
0
960
2,941
0
30,848
L
Ymir
3,140
1,601
0
1,839
7,141
3,998
0
1,750
5,391
17,023
840
L
Gilgamesh
TalyonUngol
Gilgamesh
3,203
1,350
0
1,768
6,459
3,200
0
2,201
4,212
0
28,658
L
2,265
66
182
1,830
5,255
2,018
0
2,004
3,066
23,913
561
L
Jing Wei
1,913
1,485
0
44
2,912
810
0
857
2,055
0
13,628
L
Surtr
vrmjeanti
Surtr
4,641
2,562
0
1,201
7,906
3,661
0
2,943
4,759
893
30,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
23,087
235
Minions Killed
195
0
Camps Cleared
0
753,602
Distance Traveled
659,465
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,068
581
13
2
0
141,332
3
W
Thanatos
4,387
627
50
7
0
179,916
0
W
Vulcan
5,504
786
61
9
0
158,395
0
W
Maui
5,137
734
56
8
0
136,723
3
W
Jing Wei
4,897
700
55
8
0
137,236
1
L
Ymir
5,033
719
25
4
0
145,106
2
L
Gilgamesh
4,728
675
54
8
0
115,126
1
L
Hades
4,808
687
45
6
0
132,886
0
L
Jing Wei
3,560
509
20
3
0
101,829
0
L
Surtr
4,958
708
51
7
0
164,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role