Player Matchup

Chaac
Chaac
Bronze III
Alejandri_to12
Chaac
Bronze III
Level 152
God Stats
0W - 3L
1,623 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Scylla
Scylla
Gold II
FearsWRX
Scylla
Gold II
Level 147
God Stats
15W - 15L
1,410 SR
Queue Stats
126W - 126L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MechinizedKman
Sun Wukong
Platinum IV
Level 157
God Stats
7W - 7L
1,617 SR
Queue Stats
51W - 39L
1,533 MMR
Solo
Rama
Rama
Silver I
Strangleh0ld
Rama
Silver I
Level 159
God Stats
1W - 4L
1,504 SR
Queue Stats
27W - 20L
1,470 MMR
Solo
Ares
Ares
Gold IV
l0w3ndgr00ve5
Ares
Gold IV
Level 91
God Stats
7W - 11L
1,495 SR
Queue Stats
340W - 345L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,530 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,453 SR
1,480 MMR
Ratatoskr
Ratatoskr
Platinum IV
Born6To9Reap
Ratatoskr
Platinum IV
Level 168
God Stats
2W - 2L
1,459 SR
Queue Stats
92W - 81L
1,743 MMR
Party 1
Arachne
Arachne
Gold V
Brownman19
Arachne
Gold V
Level 148
God Stats
10W - 6L
1,727 SR
Queue Stats
65W - 66L
1,332 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
JankyOleMe
Kuzenbo
Silver I
Level 147
God Stats
1W - 1L
1,335 SR
Queue Stats
44W - 50L
1,429 MMR
Solo
Medusa
Medusa
Silver II
Shortchimp
Medusa
Silver II
Level 121
God Stats
1W - 0L
1,311 SR
Queue Stats
44W - 29L
1,414 MMR
Solo
Poseidon
Poseidon
Gold IV
TheMRaptor_77
Poseidon
Gold IV
Level 106
God Stats
2W - 3L
1,435 SR
Queue Stats
39W - 38L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,741
387
6,243
12,684
11,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
FearsWRX
Scylla
16
1 / 4 / 0
9,947
497
12,043
10,204
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
MechinizedKman
Sun Wukong
17
3 / 3 / 0
10,863
543
23,098
23,977
17,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 6 / 1
8,747
437
6,054
11,894
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 0
8,267
413
5,538
17,715
17,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosAgniLokiBellona

VS

Bans
CthulhuOsirisBacchusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Born6To9Reap
Ratatoskr
17
1 / 3 / 1
10,407
520
12,617
27,785
17,236
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Arachne
Brownman19
Arachne
20
7 / 0 / 2
11,793
590
12,535
19,118
9,177
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kuzenbo
JankyOleMe
Kuzenbo
16
3 / 1 / 7
10,518
526
7,229
17,235
20,639
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Shortchimp
Medusa
18
7 / 1 / 6
11,443
572
12,964
13,569
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
TheMRaptor_77
Poseidon
20
2 / 1 / 5
11,715
586
9,045
10,541
4,657
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
20
20
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ratatoskr
Born6To9Reap
Ratatoskr
1
3
1
0.5
W
Arachne
Brownman19
Arachne
7
0
2
8
L
Scylla
FearsWRX
Scylla
1
4
0
0.25
W
Kuzenbo
JankyOleMe
Kuzenbo
3
1
7
6.5
L
Sun Wukong
MechinizedKman
Sun Wukong
3
3
0
1
W
Medusa
Shortchimp
Medusa
7
1
6
10
L
1
6
1
0.25
W
Poseidon
TheMRaptor_77
Poseidon
2
1
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
54,390
76,474
Taken
88,248
55,033
Mitigated
57,338
24,444
Healing
36,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
514
92
2,673
12,684
11,939
0
2,028
10,636
590
45,813
W
Ratatoskr
Born6To9Reap
Ratatoskr
12,617
4,663
0
8,277
27,785
17,236
0
576
27,205
486
76,021
W
Arachne
Brownman19
Arachne
12,535
8,550
0
14,593
19,118
9,177
210
3,864
15,119
0
114,087
L
Scylla
FearsWRX
Scylla
12,043
1,210
57
1,783
10,204
4,244
280
6,064
3,728
90,720
838
W
Kuzenbo
JankyOleMe
Kuzenbo
7,229
2,925
2,653
4,655
17,235
20,639
733
5,035
11,982
25,727
1,286
L
Sun Wukong
MechinizedKman
Sun Wukong
23,098
7,904
0
10,535
23,977
17,121
57
1,640
22,211
0
106,817
W
Medusa
Shortchimp
Medusa
12,964
4,821
0
4,449
13,569
5,629
3,262
2,999
10,482
0
103,473
L
6,054
5,158
0
2,104
11,894
4,077
841
1,935
9,959
0
59,456
W
Poseidon
TheMRaptor_77
Poseidon
9,045
1,243
0
1,530
10,541
4,657
542
5,061
5,200
123,659
1,642
L
5,538
39
0
7,200
17,715
17,652
0
3,806
13,707
69,325
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
55,876
617
Minions Killed
655
0
Camps Cleared
0
1,674,141
Distance Traveled
2,031,174
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,741
387
57
3
0
290,241
0
W
Ratatoskr
10,407
520
124
6
0
415,709
0
W
Arachne
11,793
590
134
7
0
446,164
0
L
Scylla
9,947
497
171
9
0
349,055
5
W
Kuzenbo
10,518
526
31
2
0
374,726
0
L
Sun Wukong
10,863
543
163
8
0
339,937
1
W
Medusa
11,443
572
142
7
0
381,144
6
L
Rama
8,747
437
120
6
0
281,021
0
W
Poseidon
11,715
586
224
11
0
413,431
3
L
Ares
8,267
413
106
5
0
413,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role