Player Matchup

Apollo
Apollo
D4V1DFORCH
Apollo
Level 126
God Stats
0W - 1L
1,024 SR
Queue Stats
45W - 38L
1,500 Elo+
Solo
Scylla
Scylla
RG_3xOG
Scylla
Level 120
God Stats
17W - 22L
1,426 SR
Queue Stats
238W - 245L
1,439 Elo+
Party 2
Sobek
Sobek
iLLoGiCal
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,426 Elo+
Party 2
Fenrir
Fenrir
medynamite111
Fenrir
Level 98
God Stats
3W - 3L
1,544 SR
Queue Stats
93W - 87L
1,421 Elo+
Solo
Tyr
Tyr
whiskey1bravo
Tyr
Level 104
God Stats
7W - 14L
1,303 SR
Queue Stats
293W - 310L
1,399 Elo+
Party 2
Team Averages
Level 114
1,359 SR
1,437 Elo+

VS

Team Averages
Level 124
1,624 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BuySouls
Horus
Level 129
God Stats
9W - 5L
1,483 SR
Queue Stats
86W - 84L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
Janeah0_o
Aphrodite
Level 69
God Stats
5W - 7L
1,608 SR
Queue Stats
166W - 152L
1,510 Elo+
Solo
Charybdis
Charybdis
KaylaKills
Charybdis
Level 89
God Stats
13W - 9L
1,767 SR
Queue Stats
58W - 48L
1,494 Elo+
Party 1
Raijin
Raijin
kwciv
Raijin
Level 118
God Stats
2W - 0L
1,761 SR
Queue Stats
31W - 30L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D4V1DFORCH
Apollo
9
0 / 5 / 0
4,942
449
3,745
7,878
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Scylla
RG_3xOG
Scylla
11
0 / 2 / 1
5,466
497
1,791
5,076
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
iLLoGiCal
Sobek
10
0 / 2 / 0
5,523
502
3,415
9,881
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,631
512
4,749
10,330
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 0
5,057
460
4,439
11,324
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 2
6,659
605
4,339
11,313
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
BuySouls
Horus
12
6 / 1 / 3
7,583
689
6,984
5,962
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Janeah0_o
Aphrodite
11
2 / 0 / 7
5,953
541
3,744
4,665
2,164
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
KaylaKills
Charybdis
12
3 / 0 / 6
6,457
587
7,214
5,774
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Raijin
kwciv
Raijin
11
0 / 1 / 1
6,229
566
2,368
3,634
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
W
Horus
BuySouls
Horus
6
1
3
7.5
L
Apollo
D4V1DFORCH
Apollo
0
5
0
0
W
Aphrodite
Janeah0_o
Aphrodite
2
0
7
5.5
W
Charybdis
KaylaKills
Charybdis
3
0
6
6
L
Scylla
RG_3xOG
Scylla
0
2
1
0.25
L
Sobek
iLLoGiCal
Sobek
0
2
0
0
W
Raijin
kwciv
Raijin
0
1
1
0.5
L
2
2
0
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
24,649
44,489
Taken
31,348
21,225
Mitigated
13,515
14,659
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,339
2,840
0
5,683
11,313
4,274
0
1,590
9,617
0
46,911
W
Horus
BuySouls
Horus
6,984
3,095
0
2,807
5,962
3,597
572
0
5,962
0
41,985
L
Apollo
D4V1DFORCH
Apollo
3,745
2,107
0
1,134
7,878
2,904
0
1,045
6,785
0
36,805
W
Aphrodite
Janeah0_o
Aphrodite
3,744
1,132
1,786
3,496
4,665
2,164
173
1,227
3,438
24,426
0
W
Charybdis
KaylaKills
Charybdis
7,214
3,784
0
2,565
5,774
2,193
480
1,501
4,273
0
46,234
L
Scylla
RG_3xOG
Scylla
1,791
103
106
1,271
5,076
1,580
0
1,097
3,890
36,035
708
L
Sobek
iLLoGiCal
Sobek
3,415
177
0
4,855
9,881
8,181
0
2,793
7,088
22,149
958
W
Raijin
kwciv
Raijin
2,368
305
0
12
3,634
1,287
240
756
2,758
38,700
574
L
4,749
1,027
0
5,687
10,330
4,266
0
75
10,216
0
43,554
L
4,439
834
0
1,606
11,324
4,294
0
1,080
9,857
0
22,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
32,881
293
Minions Killed
319
0
Camps Cleared
0
1,065,408
Distance Traveled
1,053,223
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,659
605
69
6
0
231,515
0
W
Horus
7,583
689
72
7
0
228,056
0
L
Apollo
4,942
449
64
6
0
185,589
0
W
Aphrodite
5,953
541
46
4
0
176,755
4
W
Charybdis
6,457
587
63
6
0
217,778
0
L
Scylla
5,466
497
84
8
0
217,226
4
L
Sobek
5,523
502
33
3
0
223,615
0
W
Raijin
6,229
566
69
6
0
199,119
0
L
Fenrir
5,631
512
72
7
0
232,638
1
L
Tyr
5,057
460
40
4
0
206,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role