Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Obito-The-boss
Shiva
Level 132
God Stats
16W - 9L
1,679 SR
Queue Stats
72W - 66L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
ReportMyBallZInU
Gilgamesh
Level 51
God Stats
144W - 136L
1,446 SR
Queue Stats
217W - 231L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
john_of_the_nigh
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,544 SR
Queue Stats
207W - 201L
1,430 Elo+
Solo
Poseidon
Poseidon
lukas_aksel
Poseidon
Level 66
God Stats
4W - 5L
1,261 SR
Queue Stats
461W - 508L
1,374 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,424 Elo+

VS

Team Averages
Level 111
1,478 SR
1,431 Elo+
Ares
Ares
afroferyl
Ares
Level 119
God Stats
2W - 1L
1,785 SR
Queue Stats
51W - 60L
1,395 Elo+
Solo
Ishtar
Ishtar
badlildoggy76
Ishtar
Level 124
God Stats
1W - 2L
1,149 SR
Queue Stats
108W - 108L
1,403 Elo+
Solo
Fenrir
Fenrir
chefbreezy-_-
Fenrir
Level 86
God Stats
4W - 6L
1,176 SR
Queue Stats
176W - 154L
1,409 Elo+
Solo
Merlin
Merlin
pabloscar04
Merlin
Level 69
God Stats
4W - 2L
1,776 SR
Queue Stats
162W - 150L
1,465 Elo+
Solo
Bacchus
Bacchus
roman_by_2005
Bacchus
Level 158
God Stats
23W - 25L
1,503 SR
Queue Stats
170W - 171L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 1
3,986
664
739
4,541
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,306
718
1,594
2,937
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
8
1 / 0 / 0
4,507
751
2,122
3,946
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
john_of_the_nigh
Ah Muzen Cab
7
1 / 1 / 0
4,210
702
1,375
3,586
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
lukas_aksel
Poseidon
7
0 / 0 / 1
4,231
705
986
1,473
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 0 / 0
3,265
544
0
373
215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
3,105
518
202
1,352
375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,569
595
1,998
5,138
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
7
0 / 0 / 0
3,709
618
967
2,243
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
5
0 / 0 / 0
3,042
507
432
3,888
2,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
W
0
0
0
0
W
Gilgamesh
1
0
0
1
L
Ares
0
0
0
0
L
0
1
0
0
L
1
1
0
1
W
Ah Muzen Cab
john_of_the_nigh
Ah Muzen Cab
1
1
0
1
W
Poseidon
lukas_aksel
Poseidon
0
0
1
0.5
L
Merlin
0
0
0
0
L
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
3,599
16,483
Taken
12,994
7,694
Mitigated
5,538
5,023
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
739
134
0
1,608
4,541
2,558
236
102
4,439
13,269
0
W
1,594
260
0
1,145
2,937
1,896
0
330
2,607
0
24,309
W
Gilgamesh
2,122
935
0
745
3,946
1,748
0
168
3,724
0
29,008
L
Ares
0
0
0
118
373
215
0
0
373
0
0
L
202
88
0
324
1,352
375
0
0
1,352
0
5,523
L
1,998
713
0
452
5,138
1,938
0
1,094
4,044
0
14,873
W
Ah Muzen Cab
john_of_the_nigh
Ah Muzen Cab
1,375
574
0
891
3,586
1,099
572
0
3,586
0
24,879
W
Poseidon
lukas_aksel
Poseidon
986
37
0
634
1,473
393
0
615
728
23,425
0
L
Merlin
967
0
0
937
2,243
543
0
424
1,819
16,014
0
L
Bacchus
432
0
0
1,983
3,888
2,467
0
207
3,505
11,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
16,690
206
Minions Killed
90
0
Camps Cleared
0
571,741
Distance Traveled
516,175
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,986
664
23
4
0
95,865
0
W
Shiva
4,306
718
34
6
0
103,319
0
W
Gilgamesh
4,507
751
58
10
0
128,356
0
L
Ares
3,265
544
0
0
0
76,794
0
L
Ishtar
3,105
518
15
3
0
63,505
2
L
Fenrir
3,569
595
25
4
0
120,060
0
W
Ah Muzen Cab
4,210
702
54
9
0
104,301
0
W
Poseidon
4,231
705
37
6
0
139,900
0
L
Merlin
3,709
618
32
5
0
120,293
0
L
Bacchus
3,042
507
18
3
0
135,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role