Player Matchup

Hercules
Hercules
DPADxCALIANx
Hercules
Level 89
God Stats
15W - 4L
1,473 SR
Queue Stats
15W - 4L
1,761 Elo+
Party 1
Nu Wa
Nu Wa
Griess920
Nu Wa
Level 110
God Stats
17W - 11L
1,604 SR
Queue Stats
19W - 14L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
Orv11
Erlang Shen
Level 104
God Stats
11W - 6L
1,554 SR
Queue Stats
18W - 12L
1,606 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,669 Elo+

VS

Team Averages
Level 139
1,422 SR
1,534 Elo+
Ra
Ra
Refrigerato
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,532 Elo+
Party 2
Ares
Ares
ShreksStump
Ares
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 31L
1,538 Elo+
Party 2
Nemesis
Nemesis
SneakyJesus456
Nemesis
Level 127
God Stats
1W - 3L
1,266 SR
Queue Stats
26W - 29L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DPADxCALIANx
Hercules
11
2 / 3 / 0
6,789
679
4,420
10,850
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Griess920
Nu Wa
11
0 / 3 / 2
6,815
682
5,695
5,572
1,873
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
Orv11
Erlang Shen
11
0 / 3 / 2
6,778
678
5,373
10,514
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,682
768
6,779
7,398
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
7,319
732
5,715
10,309
10,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 3
8,199
820
8,311
6,722
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
DPADxCALIANx
Hercules
2
3
0
0.67
L
Nu Wa
Griess920
Nu Wa
0
3
2
0.33
L
Erlang Shen
Orv11
Erlang Shen
0
3
2
0.33
W
2
1
7
5.5
W
1
1
8
5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
20,805
26,936
Taken
24,429
18,989
Mitigated
17,031
8,579
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DPADxCALIANx
Hercules
4,420
1,061
132
4,192
10,850
10,239
0
3,851
6,876
0
13,016
L
Nu Wa
Griess920
Nu Wa
5,695
1,132
346
520
5,572
1,873
153
3,438
1,907
29,923
755
L
Erlang Shen
Orv11
Erlang Shen
5,373
1,755
0
3,389
10,514
6,877
0
4,894
5,533
0
27,662
W
6,779
513
1,827
2,060
7,398
3,103
976
2,037
5,053
36,265
0
W
5,715
856
0
1,081
10,309
10,368
121
2,230
7,785
13,184
0
W
8,311
3,005
0
515
6,722
3,560
1,681
970
5,626
0
21,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
23,200
109
Minions Killed
115
0
Camps Cleared
0
536,315
Distance Traveled
555,203
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,789
679
18
2
0
183,598
0
L
Nu Wa
6,815
682
50
5
0
160,704
0
L
Erlang Shen
6,778
678
41
4
0
192,013
0
W
Ra
7,682
768
70
7
0
190,047
2
W
Ares
7,319
732
18
2
0
184,266
1
W
Nemesis
8,199
820
27
3
0
180,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role