Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Keenai08
Fenrir
Level 37
God Stats
12W - 2L
1,857 SR
Queue Stats
41W - 36L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
TheosVon
Ao Kuang
Level 65
God Stats
16W - 21L
1,481 SR
Queue Stats
409W - 414L
1,415 Elo+
Solo
Team Averages
Level 69
1,613 SR
1,473 Elo+

VS

Team Averages
Level 72
1,455 SR
1,317 Elo+
Skadi
Skadi
brikkedup99
Skadi
Level 82
God Stats
3W - 4L
1,531 SR
Queue Stats
82W - 100L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
iBinSmooth
Erlang Shen
Level 105
God Stats
4W - 6L
1,381 SR
Queue Stats
18W - 19L
1,387 Elo+
Party 2
Aphrodite
Aphrodite
idunkbunks
Aphrodite
Level 29
God Stats
2W - 2L
1,453 SR
Queue Stats
7W - 9L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 1
7,130
648
6,854
14,325
15,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Keenai08
Fenrir
9
1 / 2 / 0
6,482
589
2,663
6,591
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
TheosVon
Ao Kuang
12
1 / 2 / 1
7,413
674
5,521
10,722
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,214
747
8,435
6,336
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
iBinSmooth
Erlang Shen
13
2 / 1 / 3
8,208
746
10,003
8,513
5,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
idunkbunks
Aphrodite
13
2 / 1 / 3
8,279
753
7,790
3,601
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
5
5
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
L
Fenrir
Keenai08
Fenrir
1
2
0
0.5
L
Ao Kuang
TheosVon
Ao Kuang
1
2
1
0.75
W
1
1
3
2.5
W
Erlang Shen
iBinSmooth
Erlang Shen
2
1
3
3.5
W
Aphrodite
idunkbunks
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,038
Damage
26,228
31,638
Taken
18,450
25,050
Mitigated
9,783
11,707
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,854
537
0
7,090
14,325
15,367
45
3,923
10,305
32,271
0
L
Fenrir
Keenai08
Fenrir
2,663
804
0
1,472
6,591
5,026
125
1,643
4,934
0
7,499
L
Ao Kuang
TheosVon
Ao Kuang
5,521
879
0
3,145
10,722
4,657
102
1,896
8,786
20,690
1,444
W
8,435
2,632
0
102
6,336
2,372
520
5,102
1,199
0
36,726
W
Erlang Shen
iBinSmooth
Erlang Shen
10,003
5,430
174
3,477
8,513
5,750
114
4,626
3,670
0
32,937
W
Aphrodite
idunkbunks
Aphrodite
7,790
1,822
2,283
1,894
3,601
1,661
120
2,546
1,034
24,437
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,025
Gold Earned
24,701
101
Minions Killed
154
0
Camps Cleared
0
589,788
Distance Traveled
669,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,130
648
47
4
0
222,619
0
L
Fenrir
6,482
589
13
1
0
132,687
0
L
Ao Kuang
7,413
674
41
4
0
234,482
0
W
Skadi
8,214
747
72
7
0
217,123
0
W
Erlang Shen
8,208
746
38
3
0
248,104
0
W
Aphrodite
8,279
753
44
4
0
204,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role