Player Matchup

Ra
Ra
TheUnbound03
Ra
Level 140
God Stats
2W - 0L
1,993 SR
Queue Stats
11W - 5L
1,752 Elo+
Party 1
Odin
Odin
ninjacowz3
Odin
Level 159
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 0L
1,835 Elo+
Party 1
Janus
Janus
Μedusα
Janus
Level 82
God Stats
1W - 0L
1,399 SR
Queue Stats
8W - 3L
1,864 Elo+
Party 1
Team Averages
Level 127
1,684 SR
1,817 Elo+

VS

Team Averages
Level 91
1,528 SR
1,564 Elo+
Bastet
Bastet
Bryartz07
Bastet
Level 69
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 4L
1,472 Elo+
Solo
Izanami
Izanami
Drivenrage
Izanami
Level 161
God Stats
4W - 5L
1,560 SR
Queue Stats
244W - 231L
1,584 Elo+
Solo
Vulcan
Vulcan
kihto
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,445
745
6,779
8,866
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 4
8,266
827
7,537
9,776
8,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Μedusα
Janus
13
2 / 0 / 5
7,599
760
4,861
6,073
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bryartz07
Bastet
11
0 / 4 / 3
6,515
652
5,880
9,950
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Drivenrage
Izanami
13
1 / 1 / 2
7,491
749
6,554
7,537
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
kihto
Vulcan
12
3 / 3 / 1
7,309
731
5,368
6,072
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bryartz07
Bastet
0
4
3
0.38
L
Izanami
Drivenrage
Izanami
1
1
2
2
W
2
3
3
1.17
L
Vulcan
kihto
Vulcan
3
3
1
1.17
W
4
1
4
6
W
Janus
Μedusα
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
17,802
24,715
Taken
23,559
13,664
Mitigated
8,088
6,482
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bryartz07
Bastet
5,880
1,504
0
747
9,950
3,507
0
5,274
4,359
0
13,825
L
Izanami
Drivenrage
Izanami
6,554
2,752
0
1,296
7,537
2,483
0
3,363
4,032
0
45,381
W
6,779
279
630
2,098
8,866
3,371
48
2,193
6,447
29,338
445
L
Vulcan
kihto
Vulcan
5,368
1,240
0
696
6,072
2,098
0
2,170
3,666
18,580
0
W
7,537
883
0
2,801
9,776
8,184
0
1,901
7,626
0
25,153
W
Janus
Μedusα
Janus
4,861
97
75
878
6,073
2,109
0
757
5,218
28,354
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
21,315
165
Minions Killed
138
0
Camps Cleared
0
614,862
Distance Traveled
578,319
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,515
652
11
1
0
207,471
3
L
Izanami
7,491
749
93
9
0
177,650
0
W
Ra
7,445
745
69
7
0
210,591
0
L
Vulcan
7,309
731
34
3
0
193,198
0
W
Odin
8,266
827
26
3
0
193,187
0
W
Janus
7,599
760
70
7
0
211,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role