Player Matchup

Hachiman
Hachiman
Gold IV
IBarnaby
Hachiman
Gold IV
Level 149
God Stats
16W - 20L
1,493 SR
Queue Stats
341W - 343L
1,398 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Nulliux
Tsukuyomi
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 231L
1,437 MMR
Party 1
Bacchus
Bacchus
Gold IV
cardielini
Bacchus
Gold IV
Level 155
God Stats
30W - 20L
1,640 SR
Queue Stats
104W - 103L
1,278 MMR
Party 2
Merlin
Merlin
Gold V
iWiffKrakens
Merlin
Gold V
Level 213
God Stats
40W - 40L
1,573 SR
Queue Stats
495W - 483L
1,380 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
mithraηdir
Jormungandr
Platinum V
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
173W - 159L
1,525 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,502 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,608 SR
1,424 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Masakova
Scylla
Silver II
Level 87
God Stats
3W - 4L
1,694 SR
Queue Stats
13W - 22L
1,400 MMR
Solo
King Arthur
King Arthur
Gold IV
Pdood
King Arthur
Gold IV
Level 160
God Stats
7W - 12L
1,569 SR
Queue Stats
197W - 233L
1,396 MMR
Solo
Susano
Susano
Silver II
VIVIDRANGET12
Susano
Silver II
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 33L
1,415 MMR
Solo
Artemis
Artemis
Gold IV
srkthunder
Artemis
Gold IV
Level 119
God Stats
5W - 9L
1,561 SR
Queue Stats
182W - 178L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IBarnaby
Hachiman
4
0 / 1 / 2
3,018
604
2,674
2,865
819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
Nulliux
Tsukuyomi
5
1 / 0 / 2
3,447
689
1,116
3,036
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cardielini
Bacchus
5
1 / 1 / 1
3,444
689
1,908
3,330
2,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
7
1 / 0 / 1
3,779
756
549
1,124
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
mithraηdir
Jormungandr
7
0 / 0 / 1
4,044
809
1,172
2,767
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BellonaAphroditeThanatos

VS

Bans
LokiDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 2
3,212
642
1,379
4,711
1,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Masakova
Scylla
7
0 / 0 / 0
3,555
711
317
1,554
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Pdood
King Arthur
3
0 / 1 / 0
2,746
549
292
2,275
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
2 / 0 / 0
3,438
688
1,059
2,841
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
srkthunder
Artemis
5
0 / 1 / 2
3,001
600
2,276
3,095
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
3
Kills
2
2
Deaths
3
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
W
Hachiman
IBarnaby
Hachiman
0
1
2
1
L
Scylla
Masakova
Scylla
0
0
0
0
W
Tsukuyomi
Nulliux
Tsukuyomi
1
0
2
2
L
King Arthur
Pdood
King Arthur
0
1
0
0
L
2
0
0
2
W
Bacchus
cardielini
Bacchus
1
1
1
1.5
W
Merlin
1
0
1
1.5
W
Jormungandr
mithraηdir
Jormungandr
0
0
1
0.5
L
Artemis
srkthunder
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
5,323
13,122
Taken
14,476
5,456
Mitigated
4,912
6,719
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,379
71
450
1,129
4,711
1,711
0
1,228
3,483
7,186
0
W
Hachiman
IBarnaby
Hachiman
2,674
1,710
0
1,541
2,865
819
0
537
2,328
0
14,086
L
Scylla
Masakova
Scylla
317
0
0
490
1,554
415
0
231
1,323
15,874
584
W
Tsukuyomi
Nulliux
Tsukuyomi
1,116
464
0
1,909
3,036
777
0
255
2,719
0
11,255
L
King Arthur
Pdood
King Arthur
292
56
0
820
2,275
1,089
0
1,172
1,103
0
7,943
L
1,059
157
0
1,592
2,841
837
0
135
2,706
0
12,787
W
Bacchus
cardielini
Bacchus
1,908
473
0
1,461
3,330
2,447
0
842
2,488
10,146
0
W
Merlin
549
0
0
433
1,124
351
0
0
1,124
19,473
306
W
Jormungandr
mithraηdir
Jormungandr
1,172
928
0
1,375
2,767
1,062
0
0
2,767
24,474
1,190
L
Artemis
srkthunder
Artemis
2,276
1,354
0
1,418
3,095
860
0
838
2,257
0
14,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,732
Gold Earned
15,952
144
Minions Killed
126
0
Camps Cleared
0
516,893
Distance Traveled
459,303
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,212
642
11
2
0
89,304
0
W
Hachiman
3,018
604
31
6
0
102,071
0
L
Scylla
3,555
711
51
10
0
102,024
0
W
Tsukuyomi
3,447
689
25
5
0
121,252
0
L
King Arthur
2,746
549
15
3
0
54,015
0
L
Susano
3,438
688
24
5
0
126,533
0
W
Bacchus
3,444
689
6
1
0
106,661
1
W
Merlin
3,779
756
34
7
0
95,953
0
W
Jormungandr
4,044
809
48
10
0
90,956
0
L
Artemis
3,001
600
25
5
0
87,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role