Player Matchup

Kali
Kali
JDoty_
Kali
Level 125
God Stats
1W - 1L
1,864 SR
Queue Stats
79W - 88L
1,525 Elo+
Party 1
Geb
Geb
JOJOSZN
Geb
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,517 Elo+
Party 1
Rama
Rama
Luis23457
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 179L
1,509 Elo+
Solo
Tyr
Tyr
Moldypop
Tyr
Level 164
God Stats
6W - 9L
1,738 SR
Queue Stats
381W - 378L
1,485 Elo+
Solo
Janus
Janus
mrRatt21
Janus
Level 157
God Stats
2W - 4L
1,550 SR
Queue Stats
14W - 14L
1,407 Elo+
Solo
Team Averages
Level 136
1,630 SR
1,489 Elo+

VS

Team Averages
Level 113
1,476 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
Level 141
God Stats
7W - 7L
1,342 SR
Queue Stats
227W - 209L
1,457 Elo+
Solo
Xing Tian
Xing Tian
BіgBlue
Xing Tian
Level 145
God Stats
2W - 2L
1,626 SR
Queue Stats
136W - 179L
1,455 Elo+
Solo
Nemesis
Nemesis
IGotOneHit
Nemesis
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 311L
1,431 Elo+
Solo
King Arthur
King Arthur
XIX Heartbreak
King Arthur
Level 83
God Stats
2W - 2L
1,439 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Hachiman
Hachiman
magnettrain
Hachiman
Level 54
God Stats
15W - 18L
1,472 SR
Queue Stats
190W - 197L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JDoty_
Kali
11
0 / 1 / 0
5,612
510
3,076
11,778
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
8
0 / 5 / 0
4,815
438
4,406
10,321
6,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
0 / 2 / 0
5,016
456
3,653
7,386
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,484
499
2,964
8,868
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
mrRatt21
Janus
9
0 / 4 / 0
5,127
466
3,993
7,306
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
12
5 / 0 / 3
6,452
587
9,257
5,716
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
BіgBlue
Xing Tian
9
1 / 0 / 7
6,086
553
3,925
9,431
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
IGotOneHit
Nemesis
11
4 / 0 / 0
5,879
534
4,786
7,634
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
XIX Heartbreak
King Arthur
11
2 / 0 / 0
6,330
575
5,208
6,843
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
magnettrain
Hachiman
12
2 / 0 / 1
6,648
604
6,408
6,711
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
5
0
3
6.5
W
Xing Tian
BіgBlue
Xing Tian
1
0
7
4.5
W
Nemesis
IGotOneHit
Nemesis
4
0
0
4
L
Kali
JDoty_
Kali
0
1
0
0
L
Geb
0
5
0
0
L
Rama
0
2
0
0
L
0
2
0
0
W
King Arthur
XIX Heartbreak
King Arthur
2
0
0
2
W
Hachiman
magnettrain
Hachiman
2
0
1
2.5
L
Janus
mrRatt21
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
29,584
45,659
Taken
36,335
23,087
Mitigated
19,118
11,119
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
9,257
1,034
0
1,531
5,716
2,370
0
2,929
2,787
47,198
1,410
W
Xing Tian
BіgBlue
Xing Tian
3,925
645
1,447
2,810
9,431
6,034
182
3,417
6,014
17,371
0
W
Nemesis
IGotOneHit
Nemesis
4,786
1,976
0
4,850
7,634
2,832
0
1,053
6,581
0
46,464
L
Kali
JDoty_
Kali
3,076
1,567
0
4,631
11,778
5,499
0
2,062
9,716
0
46,702
L
Geb
4,406
1,114
0
1,019
10,321
6,693
0
4,887
5,434
12,798
0
L
Rama
3,653
3,153
0
2,164
7,386
2,281
0
877
6,509
0
29,360
L
2,964
531
0
1,416
8,868
6,197
0
0
8,868
0
36,308
W
King Arthur
XIX Heartbreak
King Arthur
5,208
1,113
0
750
6,843
5,587
0
0
6,843
0
45,093
W
Hachiman
magnettrain
Hachiman
6,408
3,695
0
4,275
6,711
2,295
0
1,000
5,711
0
57,041
L
Janus
mrRatt21
Janus
3,993
36
0
1,889
7,306
2,417
0
5,356
1,950
41,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
31,395
272
Minions Killed
361
0
Camps Cleared
0
1,051,903
Distance Traveled
1,109,960
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,452
587
83
8
0
221,333
0
W
Xing Tian
6,086
553
20
2
0
210,687
6
W
Nemesis
5,879
534
83
8
0
240,867
1
L
Kali
5,612
510
77
7
0
247,033
1
L
Geb
4,815
438
10
1
0
217,082
4
L
Rama
5,016
456
50
5
0
178,626
3
L
Tyr
5,484
499
58
5
0
192,748
1
W
King Arthur
6,330
575
83
8
0
246,991
3
W
Hachiman
6,648
604
92
8
0
190,082
0
L
Janus
5,127
466
77
7
0
216,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role