Player Matchup

Hachiman
Hachiman
HoIyAutos
Hachiman
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Discordia
Discordia
OnlyRouge
Discordia
Level 144
God Stats
2W - 1L
1,415 SR
Queue Stats
13W - 15L
1,537 Elo+
Party 4
King Arthur
King Arthur
ShadowStar124
King Arthur
Level 35
God Stats
1W - 2L
1,228 SR
Queue Stats
3W - 2L
1,001 Elo+
Solo
Bacchus
Bacchus
StumbledRock378
Bacchus
Level 18
God Stats
9W - 6L
1,485 SR
Queue Stats
20W - 26L
1,351 Elo+
Party 1
Arachne
Arachne
lordofwookies
Arachne
Level 81
God Stats
36W - 22L
1,732 SR
Queue Stats
246W - 239L
1,501 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,378 Elo+

VS

Team Averages
Level 39
1,536 SR
1,427 Elo+
Neith
Neith
BRUISER-HOF
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,381 Elo+
Party 2
Cerberus
Cerberus
Enrd563
Cerberus
Level 45
God Stats
13W - 7L
2,028 SR
Queue Stats
82W - 112L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
JaySpex1
Zhong Kui
Level 35
God Stats
3W - 9L
1,151 SR
Queue Stats
172W - 159L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Legionaire
Ne Zha
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 57L
1,463 Elo+
Party 3
Izanami
Izanami
Superduperfdklf
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HoIyAutos
Hachiman
17
13 / 2 / 6
11,436
602
22,062
14,481
5,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
OnlyRouge
Discordia
17
4 / 3 / 6
11,051
582
10,388
7,905
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ShadowStar124
King Arthur
14
1 / 6 / 1
9,470
498
8,216
18,415
15,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 2 / 16
10,774
567
8,971
15,264
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
17
9 / 2 / 2
10,762
566
12,724
19,566
10,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,667
456
2,485
13,910
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Enrd563
Cerberus
12
1 / 10 / 0
8,233
433
5,632
22,771
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
JaySpex1
Zhong Kui
16
4 / 3 / 4
10,038
528
13,688
18,792
22,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Legionaire
Ne Zha
16
8 / 4 / 2
10,651
561
13,575
17,440
8,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 8 / 2
7,593
400
3,165
12,344
4,283
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
31
Kills
15
15
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Cerberus
Enrd563
Cerberus
1
10
0
0.1
W
Hachiman
HoIyAutos
Hachiman
13
2
6
8
L
Zhong Kui
JaySpex1
Zhong Kui
4
3
4
2
L
Ne Zha
Legionaire
Ne Zha
8
4
2
2.25
W
Discordia
OnlyRouge
Discordia
4
3
6
2.33
W
King Arthur
ShadowStar124
King Arthur
1
6
1
0.25
W
4
2
16
6
L
1
8
2
0.25
W
Arachne
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,361
Damage
38,545
75,631
Taken
85,257
51,724
Mitigated
55,667
20,161
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,485
319
0
1,644
13,910
5,754
0
7,063
6,804
0
50,799
L
Cerberus
Enrd563
Cerberus
5,632
370
0
5,438
22,771
14,176
0
4,004
18,748
48,941
3,136
W
Hachiman
HoIyAutos
Hachiman
22,062
15,428
0
6,408
14,481
5,889
3,025
3,646
10,835
0
100,933
L
Zhong Kui
JaySpex1
Zhong Kui
13,688
3,210
0
5,912
18,792
22,749
0
2,121
16,597
74,098
3,513
L
Ne Zha
Legionaire
Ne Zha
13,575
4,615
0
4,102
17,440
8,705
0
2,688
14,725
0
66,118
W
Discordia
OnlyRouge
Discordia
10,388
328
0
847
7,905
3,135
516
1,666
6,239
84,833
0
W
King Arthur
ShadowStar124
King Arthur
8,216
1,241
0
2,956
18,415
15,125
173
8,103
10,312
0
54,755
W
8,971
1,250
0
2,155
15,264
17,104
188
4,159
11,105
29,609
0
L
3,165
2,390
0
1,614
12,344
4,283
0
3,317
9,024
0
28,916
W
Arachne
12,724
9,857
0
7,795
19,566
10,471
0
1,423
18,143
0
95,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
45,182
491
Minions Killed
472
0
Camps Cleared
0
1,736,822
Distance Traveled
1,564,702
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,667
456
97
5
0
300,602
0
L
Cerberus
8,233
433
112
6
0
313,934
0
W
Hachiman
11,436
602
136
7
0
329,038
2
L
Zhong Kui
10,038
528
114
6
0
292,019
5
L
Ne Zha
10,651
561
102
5
0
382,351
0
W
Discordia
11,051
582
138
7
0
339,750
0
W
King Arthur
9,470
498
76
4
0
310,279
0
W
Bacchus
10,774
567
18
1
0
367,040
0
L
Izanami
7,593
400
47
2
0
275,796
0
W
Arachne
10,762
566
123
6
0
390,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role