Player Matchup

Ratatoskr
Ratatoskr
Ninock00
Ratatoskr
Level 107
God Stats
9W - 13L
1,533 SR
Queue Stats
195W - 206L
1,511 Elo+
Party 1
Anubis
Anubis
Syramic
Anubis
Level 78
God Stats
3W - 4L
1,496 SR
Queue Stats
14W - 23L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhinnieTheGoo
Ah Muzen Cab
Level 161
God Stats
2W - 2L
1,181 SR
Queue Stats
89W - 68L
1,689 Elo+
Solo
Sun Wukong
Sun Wukong
ehamp1
Sun Wukong
Level 127
God Stats
4W - 8L
1,376 SR
Queue Stats
94W - 130L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
jamesy10
Kuzenbo
Level 128
God Stats
2W - 1L
1,701 SR
Queue Stats
80W - 111L
1,439 Elo+
Party 1
Team Averages
Level 120
1,457 SR
1,510 Elo+

VS

Team Averages
Level 108
1,414 SR
1,535 Elo+
Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 97
God Stats
123W - 92L
1,677 SR
Queue Stats
368W - 334L
1,577 Elo+
Solo
Horus
Horus
GrandPapaBou
Horus
Level 124
God Stats
71W - 51L
1,606 SR
Queue Stats
215W - 196L
1,521 Elo+
Party 2
Surtr
Surtr
JoeColomav
Surtr
Level 127
God Stats
0W - 1L
1,247 SR
Queue Stats
14W - 9L
1,562 Elo+
Party 2
Agni
Agni
ThePLT
Agni
Level 128
God Stats
1W - 3L
1,209 SR
Queue Stats
141W - 119L
1,525 Elo+
Party 2
Sol
Sol
V0K4P
Sol
Level 66
God Stats
2W - 6L
1,331 SR
Queue Stats
100W - 116L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ninock00
Ratatoskr
16
8 / 1 / 1
8,979
641
5,704
9,147
3,499
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Syramic
Anubis
14
2 / 6 / 3
7,610
544
5,640
9,939
3,786
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
WhinnieTheGoo
Ah Muzen Cab
12
0 / 2 / 0
6,539
467
3,216
7,646
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
ehamp1
Sun Wukong
14
1 / 1 / 1
8,023
573
5,606
12,871
8,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
jamesy10
Kuzenbo
11
0 / 1 / 1
6,896
493
4,010
10,512
9,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
8 / 2 / 0
8,636
617
8,758
12,030
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 3
7,685
549
3,601
6,639
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
13
0 / 3 / 1
7,793
557
8,031
13,123
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
ThePLT
Agni
13
1 / 6 / 5
7,457
533
6,523
9,258
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sol
V0K4P
Sol
13
2 / 0 / 1
7,760
554
5,203
6,124
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
11
11
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
8
2
0
4
L
0
0
3
1.5
L
Surtr
0
3
1
0.17
W
Ratatoskr
Ninock00
Ratatoskr
8
1
1
8.5
W
Anubis
Syramic
Anubis
2
6
3
0.58
L
Agni
ThePLT
Agni
1
6
5
0.58
L
Sol
V0K4P
Sol
2
0
1
2.5
W
Ah Muzen Cab
WhinnieTheGoo
Ah Muzen Cab
0
2
0
0
W
Sun Wukong
ehamp1
Sun Wukong
1
1
1
1.5
W
Kuzenbo
jamesy10
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
32,116
50,115
Taken
47,174
28,654
Mitigated
25,655
15,272
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,758
3,881
0
3,742
12,030
5,151
0
1,244
10,786
0
64,147
L
3,601
1,505
1,724
4,079
6,639
5,237
0
1,933
4,706
0
25,007
L
Surtr
8,031
3,352
0
4,014
13,123
10,135
366
0
13,123
1,905
60,889
W
Ratatoskr
Ninock00
Ratatoskr
5,704
1,849
0
5,038
9,147
3,499
0
1,051
7,866
0
78,820
W
Anubis
Syramic
Anubis
5,640
0
0
2,147
9,939
3,786
0
4,236
5,331
52,652
0
L
Agni
ThePLT
Agni
6,523
409
0
655
9,258
2,672
0
4,900
4,358
51,977
0
L
Sol
V0K4P
Sol
5,203
3,553
0
3,402
6,124
2,460
0
1,573
4,551
69,966
6,043
W
Ah Muzen Cab
WhinnieTheGoo
Ah Muzen Cab
3,216
1,167
0
551
7,646
2,889
0
2,240
5,406
0
57,381
W
Sun Wukong
ehamp1
Sun Wukong
5,606
846
0
4,017
12,871
8,916
0
625
11,383
0
71,425
W
Kuzenbo
jamesy10
Kuzenbo
4,010
1,752
0
3,519
10,512
9,564
0
3,510
6,922
19,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
39,331
492
Minions Killed
473
0
Camps Cleared
0
1,418,884
Distance Traveled
1,436,631
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,636
617
104
7
0
342,284
3
L
Horus
7,685
549
42
3
0
307,103
2
L
Surtr
7,793
557
96
7
0
263,123
0
W
Ratatoskr
8,979
641
132
9
0
358,469
3
W
Anubis
7,610
544
85
6
0
261,475
2
L
Agni
7,457
533
85
6
0
264,777
2
L
Sol
7,760
554
146
10
0
259,344
2
W
Ah Muzen Cab
6,539
467
117
8
0
252,160
1
W
Sun Wukong
8,023
573
133
10
0
263,085
1
W
Kuzenbo
6,896
493
25
2
0
283,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role