Player Matchup

Fenrir
Fenrir
GoĐzilla
Fenrir
Level 159
God Stats
36W - 26L
1,758 SR
Queue Stats
351W - 264L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Psynz1476
Kumbhakarna
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 224L
1,616 Elo+
Party 1
Scylla
Scylla
Vellaut4456
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,584 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,610 Elo+

VS

Team Averages
Level 150
1,641 SR
1,612 Elo+
Thor
Thor
I_AlwaysSell-_-
Thor
Level 158
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 8L
1,588 Elo+
Party 2
Izanami
Izanami
Luna_Nisshoku
Izanami
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,634 Elo+
Party 2
Chang'e
Chang'e
Xenovia_Minaj
Chang'e
Level 157
God Stats
1W - 0L
1,664 SR
Queue Stats
9W - 10L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoĐzilla
Fenrir
14
5 / 3 / 1
9,650
689
13,531
12,448
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Psynz1476
Kumbhakarna
15
1 / 0 / 4
9,177
656
8,049
14,832
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
15
0 / 1 / 3
9,089
649
5,238
7,898
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,605
686
8,997
17,273
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
16
1 / 1 / 3
9,973
712
6,827
10,298
3,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
1 / 1 / 3
9,262
662
11,095
9,265
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
4
4
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GoĐzilla
Fenrir
5
3
1
1.83
W
2
4
2
0.75
W
Izanami
1
1
3
2.5
L
Kumbhakarna
Psynz1476
Kumbhakarna
1
0
4
3
L
Scylla
0
1
3
1.5
W
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
26,919
35,178
Taken
36,836
26,262
Mitigated
16,338
3,894
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GoĐzilla
Fenrir
13,531
1,501
0
1,672
12,448
6,851
0
4,958
7,490
0
35,193
W
8,997
949
0
510
17,273
9,304
24
4,496
11,699
598
18,728
W
Izanami
6,827
4,211
0
1,257
10,298
3,867
2,138
4,523
5,177
0
53,625
L
Kumbhakarna
Psynz1476
Kumbhakarna
8,049
449
0
1,472
14,832
16,696
0
4,859
9,973
21,541
2,138
L
Scylla
5,238
35
0
750
7,898
2,715
0
1,960
5,918
48,224
0
W
Chang'e
11,095
1,332
3,594
3,913
9,265
3,167
762
2,876
5,893
36,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
28,840
164
Minions Killed
174
0
Camps Cleared
0
795,413
Distance Traveled
766,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,650
689
37
3
0
271,079
0
W
Thor
9,605
686
20
1
0
253,787
0
W
Izanami
9,973
712
108
8
0
246,665
0
L
Kumbhakarna
9,177
656
35
3
0
283,704
0
L
Scylla
9,089
649
92
7
0
240,630
0
W
Chang'e
9,262
662
46
3
0
266,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role