Player Matchup

Arachne
Arachne
AetherMenma
Arachne
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
181W - 192L
1,459 Elo+
Party 3
Chang'e
Chang'e
Vorce_Mango
Chang'e
Level 39
God Stats
4W - 8L
1,721 SR
Queue Stats
71W - 64L
1,477 Elo+
Party 1
Agni
Agni
bigballs-lauti
Agni
Level 105
God Stats
2W - 3L
1,345 SR
Queue Stats
139W - 148L
1,448 Elo+
Party 3
Charybdis
Charybdis
natertator14
Charybdis
Level 126
God Stats
19W - 12L
1,849 SR
Queue Stats
88W - 91L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
vfallet
Sun Wukong
Level 97
God Stats
2W - 2L
1,658 SR
Queue Stats
75W - 87L
1,434 Elo+
Party 3
Team Averages
Level 99
1,657 SR
1,465 Elo+

VS

Team Averages
Level 95
1,378 SR
1,497 Elo+
Neith
Neith
AdrianIsGoofy
Neith
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 17L
1,542 Elo+
Party 2
Thanatos
Thanatos
BaconStaysCrispy
Thanatos
Level 145
God Stats
6W - 4L
1,447 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
DrButWhipper
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 82L
1,490 Elo+
Solo
Chiron
Chiron
FlyguyInaBeehive
Chiron
Level 42
God Stats
6W - 2L
1,489 SR
Queue Stats
129W - 122L
1,437 Elo+
Solo
Achilles
Achilles
GE4RS G4YM3R
Achilles
Level 123
God Stats
9W - 21L
1,169 SR
Queue Stats
235W - 229L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AetherMenma
Arachne
13
6 / 5 / 0
7,721
552
7,453
15,276
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Vorce_Mango
Chang'e
8
0 / 1 / 1
5,706
408
4,287
3,907
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,976
498
3,564
6,206
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
natertator14
Charybdis
13
1 / 3 / 0
7,421
530
3,785
9,917
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
vfallet
Sun Wukong
14
1 / 0 / 2
8,379
599
7,081
10,280
8,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,482
606
6,968
6,595
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 3 / 4
7,706
550
6,981
12,707
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DrButWhipper
Baron Samedi
12
0 / 2 / 2
6,676
477
3,523
9,444
7,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 3
6,803
486
4,298
7,125
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
GE4RS G4YM3R
Achilles
14
0 / 2 / 0
8,089
578
5,907
12,053
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
13
13
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Arachne
AetherMenma
Arachne
6
5
0
1.2
W
6
3
4
2.67
W
Baron Samedi
DrButWhipper
Baron Samedi
0
2
2
0.5
W
1
1
3
2.5
W
Achilles
GE4RS G4YM3R
Achilles
0
2
0
0
L
Chang'e
Vorce_Mango
Chang'e
0
1
1
0.5
L
0
4
0
0
L
Charybdis
natertator14
Charybdis
1
3
0
0.33
L
Sun Wukong
vfallet
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
27,677
45,586
Taken
47,924
21,468
Mitigated
30,539
12,662
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,968
1,659
0
1,571
6,595
2,591
767
3,294
3,301
0
59,496
L
Arachne
AetherMenma
Arachne
7,453
5,214
0
4,113
15,276
6,507
814
986
14,242
0
53,722
W
6,981
1,670
0
9,441
12,707
6,169
0
383
12,324
0
59,074
W
Baron Samedi
DrButWhipper
Baron Samedi
3,523
538
246
2,773
9,444
7,744
0
2,011
7,433
27,580
1,838
W
4,298
1,142
672
1,931
7,125
2,934
0
2,232
4,856
0
44,753
W
Achilles
GE4RS G4YM3R
Achilles
5,907
1,192
0
5,019
12,053
11,101
0
0
12,053
0
66,652
L
Chang'e
Vorce_Mango
Chang'e
4,287
246
440
1,424
3,907
1,010
558
883
3,024
22,791
1,093
L
3,564
290
0
625
6,206
2,251
0
181
6,025
50,110
0
L
Charybdis
natertator14
Charybdis
3,785
1,281
0
4,149
9,917
3,319
514
1,391
8,526
0
58,282
L
Sun Wukong
vfallet
Sun Wukong
7,081
1,170
0
1,911
10,280
8,381
393
0
9,221
0
59,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
37,756
412
Minions Killed
429
0
Camps Cleared
0
1,196,938
Distance Traveled
1,354,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,482
606
98
7
0
265,541
0
L
Arachne
7,721
552
78
6
0
306,545
0
W
Thanatos
7,706
550
78
6
0
293,821
0
W
Baron Samedi
6,676
477
29
2
0
264,708
4
W
Chiron
6,803
486
91
7
0
278,260
0
W
Achilles
8,089
578
133
10
0
251,728
3
L
Chang'e
5,706
408
42
3
0
123,310
2
L
Agni
6,976
498
83
6
0
261,104
2
L
Charybdis
7,421
530
113
8
0
243,316
2
L
Sun Wukong
8,379
599
96
7
0
262,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role