Player Matchup

Fafnir
Fafnir
LardofSack
Fafnir
Level 74
God Stats
7W - 4L
1,613 SR
Queue Stats
7W - 5L
1,589 Elo+
Party 3
Rama
Rama
Lord-Henny-God
Rama
Level 136
God Stats
5W - 2L
1,631 SR
Queue Stats
58W - 58L
1,536 Elo+
Party 3
Bacchus
Bacchus
SirWeebAlot
Bacchus
Level 23
God Stats
1W - 0L
1,250 SR
Queue Stats
9W - 7L
1,565 Elo+
Party 3
Hercules
Hercules
SkadiIsACutie
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,800 Elo+
Party 3
Olorun
Olorun
Stygen0
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 3
Team Averages
Level 53
1,499 SR
1,617 Elo+

VS

Team Averages
Level 124
1,529 SR
1,552 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ChizzaSaurusRex
Fafnir
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 60L
1,594 Elo+
Party 2
Scylla
Scylla
LivingCancerOg
Scylla
Level 146
God Stats
2W - 3L
1,570 SR
Queue Stats
66W - 48L
1,605 Elo+
Party 1
Osiris
Osiris
STEELSET
Osiris
Level 59
God Stats
11W - 11L
1,473 SR
Queue Stats
222W - 213L
1,489 Elo+
Solo
Hachiman
Hachiman
goldbeezie
Hachiman
Level 138
God Stats
14W - 8L
1,601 SR
Queue Stats
61W - 53L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LardofSack
Fafnir
14
1 / 0 / 6
8,836
589
5,793
13,608
17,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
8,022
535
5,852
9,826
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SirWeebAlot
Bacchus
13
2 / 1 / 1
7,844
523
2,807
7,743
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SkadiIsACutie
Hercules
15
7 / 1 / 6
8,620
575
10,705
10,065
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Stygen0
Olorun
15
5 / 1 / 2
9,199
613
9,269
10,241
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 7 / 2
7,100
473
7,861
15,468
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 0 / 4
8,208
547
4,241
11,791
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,965
464
2,360
5,702
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
STEELSET
Osiris
13
0 / 5 / 0
7,533
502
8,979
15,791
13,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
goldbeezie
Hachiman
14
3 / 2 / 2
7,669
511
7,747
8,221
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
6
6
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
7
2
0.43
L
1
0
4
3
W
Fafnir
LardofSack
Fafnir
1
0
6
4
L
0
2
1
0.25
W
1
3
1
0.5
L
Osiris
STEELSET
Osiris
0
5
0
0
W
Bacchus
SirWeebAlot
Bacchus
2
1
1
2.5
W
Hercules
SkadiIsACutie
Hercules
7
1
6
10
W
Olorun
Stygen0
Olorun
5
1
2
6
L
Hachiman
goldbeezie
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
31,188
51,483
Taken
56,973
38,029
Mitigated
37,562
20,317
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,861
3,513
0
500
15,468
6,631
0
2,788
12,680
0
66,906
L
4,241
1,496
0
3,946
11,791
12,647
0
4,626
7,165
17,743
0
W
Fafnir
LardofSack
Fafnir
5,793
1,249
1,145
4,583
13,608
17,592
322
0
13,608
43,085
4,944
L
2,360
389
0
980
5,702
2,000
0
2,518
3,184
49,231
1,013
W
5,852
4,148
0
3,227
9,826
3,767
0
1,699
8,127
0
68,804
L
Osiris
STEELSET
Osiris
8,979
3,823
0
4,661
15,791
13,359
0
5,842
9,949
0
62,341
W
Bacchus
SirWeebAlot
Bacchus
2,807
591
0
1,965
7,743
7,055
0
1,424
6,319
17,036
2,123
W
Hercules
SkadiIsACutie
Hercules
10,705
4,080
0
4,540
10,065
5,087
0
1,457
8,608
0
59,300
W
Olorun
Stygen0
Olorun
9,269
3,680
252
4,605
10,241
4,528
577
1,877
8,364
69,212
7,606
L
Hachiman
goldbeezie
Hachiman
7,747
4,671
0
4,656
8,221
2,925
0
820
7,401
0
74,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
37,475
423
Minions Killed
431
0
Camps Cleared
0
1,443,158
Distance Traveled
1,401,233
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,100
473
85
6
0
333,746
0
L
Fafnir
8,208
547
16
1
0
317,110
2
W
Fafnir
8,836
589
64
4
0
250,842
0
L
Scylla
6,965
464
107
7
0
265,491
4
W
Rama
8,022
535
123
8
0
277,248
2
L
Osiris
7,533
502
97
6
0
207,647
0
W
Bacchus
7,844
523
25
2
0
303,086
0
W
Hercules
8,620
575
95
6
0
334,868
2
W
Olorun
9,199
613
116
8
0
277,114
2
L
Hachiman
7,669
511
126
8
0
277,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role