Player Matchup

Anubis
Anubis
GermanGunner
Anubis
Level 83
God Stats
22W - 12L
1,687 SR
Queue Stats
299W - 295L
1,562 Elo+
Party 1
Pele
Pele
Keigokami
Pele
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
363W - 351L
1,535 Elo+
Party 1
Terra
Terra
NoxiousNacht
Terra
Level 103
God Stats
6W - 11L
1,297 SR
Queue Stats
329W - 330L
1,485 Elo+
Party 1
Shiva
Shiva
Spikejaw
Shiva
Level 85
God Stats
130W - 81L
1,626 SR
Queue Stats
284W - 248L
1,547 Elo+
Party 1
Neith
Neith
t3zcatl1p0ca91
Neith
Level 158
God Stats
6W - 3L
1,869 SR
Queue Stats
186W - 187L
1,522 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,530 Elo+

VS

Team Averages
Level 97
1,432 SR
1,546 Elo+
Ix Chel
Ix Chel
Lahcso
Ix Chel
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 78L
1,498 Elo+
Solo
Xing Tian
Xing Tian
LoverOfBois
Xing Tian
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,585 Elo+
Party 2
Bakasura
Bakasura
Saelth
Bakasura
Level 123
God Stats
11W - 6L
1,476 SR
Queue Stats
49W - 41L
1,592 Elo+
Solo
Nut
Nut
ScalyCoder21018
Nut
Level 136
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 148L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpiderMonky2003
Cu Chulainn
Level 105
God Stats
12W - 11L
1,185 SR
Queue Stats
325W - 287L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 1
6,373
579
7,027
7,340
3,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
2 / 3 / 1
5,772
525
5,914
11,305
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 5 / 0
4,697
427
1,847
10,363
6,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Spikejaw
Shiva
13
2 / 0 / 0
8,090
735
5,328
6,786
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 1 / 0
5,059
460
2,259
4,703
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lahcso
Ix Chel
12
2 / 0 / 3
6,612
601
5,709
4,332
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
LoverOfBois
Xing Tian
10
3 / 0 / 5
5,881
535
4,905
8,689
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Saelth
Bakasura
11
3 / 3 / 3
5,904
537
4,718
12,461
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
2 / 0 / 6
6,769
615
6,884
5,541
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SpiderMonky2003
Cu Chulainn
11
1 / 2 / 1
5,976
543
3,288
8,647
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
11
12
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
L
Pele
2
3
1
0.83
W
Ix Chel
Lahcso
Ix Chel
2
0
3
3.5
W
Xing Tian
LoverOfBois
Xing Tian
3
0
5
5.5
L
0
5
0
0
W
Bakasura
Saelth
Bakasura
3
3
3
1.5
W
2
0
6
5
W
Cu Chulainn
SpiderMonky2003
Cu Chulainn
1
2
1
0.75
L
Shiva
Spikejaw
Shiva
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
25,504
40,497
Taken
39,670
19,426
Mitigated
19,573
8,701
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,027
320
0
1,993
7,340
3,539
0
3,584
2,917
51,190
2,156
L
Pele
5,914
1,575
0
1,409
11,305
4,286
0
2,354
8,016
0
42,494
W
Ix Chel
Lahcso
Ix Chel
5,709
1,004
751
864
4,332
1,250
0
1,972
2,360
42,985
0
W
Xing Tian
LoverOfBois
Xing Tian
4,905
583
255
1,580
8,689
6,409
0
3,586
5,103
17,335
0
L
1,847
507
138
605
10,363
6,923
0
2,230
7,648
12,336
235
W
Bakasura
Saelth
Bakasura
4,718
2,919
0
4,287
12,461
4,278
0
1,738
10,723
0
33,869
W
6,884
4,534
0
4,377
5,541
2,096
1,173
680
4,861
0
61,761
W
Cu Chulainn
SpiderMonky2003
Cu Chulainn
3,288
743
0
1,194
8,647
5,540
0
754
7,893
4,720
35,044
L
Shiva
Spikejaw
Shiva
5,328
1,324
0
2,576
6,786
3,218
0
380
6,406
0
65,234
L
2,259
627
0
1,980
4,703
1,460
0
1,114
3,407
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
31,142
349
Minions Killed
354
0
Camps Cleared
0
1,011,188
Distance Traveled
1,109,320
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,373
579
101
9
0
207,083
4
L
Pele
5,772
525
66
6
0
234,219
2
W
Ix Chel
6,612
601
92
8
0
212,793
0
W
Xing Tian
5,881
535
23
2
0
209,691
0
L
Terra
4,697
427
19
2
0
184,848
0
W
Bakasura
5,904
537
71
6
0
248,409
1
W
Nut
6,769
615
94
9
0
206,666
0
W
Cu Chulainn
5,976
543
74
7
0
231,761
0
L
Shiva
8,090
735
119
11
0
212,218
0
L
Neith
5,059
460
44
4
0
172,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role