Player Matchup

Ra
Ra
 
Ra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BooperTruper
Lancelot
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 219L
1,441 Elo+
Solo
Bacchus
Bacchus
GuardedString40
Bacchus
Level 108
God Stats
2W - 1L
1,277 SR
Queue Stats
51W - 54L
1,398 Elo+
Solo
Raijin
Raijin
TheJohnDoe204
Raijin
Level 149
God Stats
3W - 1L
1,732 SR
Queue Stats
279W - 275L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
drippy_dawggttv
Heimdallr
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
65W - 57L
1,471 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,460 Elo+

VS

Team Averages
Level 132
1,561 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CautionImStoned
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,371 Elo+
Solo
Chang'e
Chang'e
HankScorpi007
Chang'e
Level 157
God Stats
6W - 4L
1,806 SR
Queue Stats
788W - 810L
1,522 Elo+
Solo
Osiris
Osiris
LordsEvEnthGoD
Osiris
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 251L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 4
6,983
1,397
2,196
3,929
1,811
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BooperTruper
Lancelot
11
3 / 3 / 4
6,592
1,318
3,155
6,320
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 4
6,231
1,246
2,275
7,039
7,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 7
6,801
1,360
6,371
5,691
2,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
drippy_dawggttv
Heimdallr
11
1 / 2 / 6
6,671
1,334
2,192
4,225
1,942
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 5
6,278
1,256
4,181
5,870
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
 
Bacchus
5
0 / 0 / 0
4,432
886
0
0
0
10
2 / 3 / 2
5,562
1,112
2,586
5,318
3,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
13
2 / 3 / 4
6,358
1,272
7,277
7,531
3,203
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,432
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
8
Kills
7
9
Deaths
8
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
L
Rama
 
Rama
3
2
5
2.75
L
Bacchus
 
Bacchus
0
0
0
0
W
Lancelot
BooperTruper
Lancelot
3
3
4
1.67
L
2
3
2
1
W
1
2
4
1.5
L
Chang'e
2
3
4
1.33
L
0
0
0
0
W
1
1
7
4.5
W
Heimdallr
drippy_dawggttv
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
14,044
27,204
Taken
18,719
18,488
Mitigated
8,929
7,773
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,196
719
1,250
1,507
3,929
1,811
464
396
3,533
10,461
74
L
Rama
 
Rama
4,181
2,990
250
1,309
5,870
2,394
0
3,324
2,490
0
12,858
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
BooperTruper
Lancelot
3,155
176
425
562
6,320
4,383
556
1,411
4,909
0
7,265
L
2,586
1,016
0
173
5,318
3,332
0
2,879
2,439
0
3,890
W
2,275
257
186
859
7,039
7,841
586
1,357
5,682
4,306
22
L
Chang'e
7,277
550
787
2,539
7,531
3,203
0
4,524
2,948
14,020
778
L
0
0
0
0
0
0
0
0
0
0
0
W
6,371
857
1,055
1,929
5,691
2,511
673
2,493
3,198
18,946
0
W
Heimdallr
drippy_dawggttv
Heimdallr
2,192
1,196
0
0
4,225
1,942
1,760
1,245
2,980
0
5,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
24,062
61
Minions Killed
34
0
Camps Cleared
0
569,012
Distance Traveled
272,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,983
1,397
19
4
0
120,428
0
L
Rama
6,278
1,256
15
3
0
92,560
0
L
Bacchus
4,432
886
0
0
0
0
0
W
Lancelot
6,592
1,318
3
1
0
129,075
0
L
Nemesis
5,562
1,112
2
0
0
79,560
0
W
Bacchus
6,231
1,246
5
1
0
111,916
0
L
Chang'e
6,358
1,272
17
3
0
100,211
0
L
Osiris
1,432
286
0
0
0
0
0
W
Raijin
6,801
1,360
27
5
0
122,191
0
W
Heimdallr
6,671
1,334
7
1
0
85,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role