Player Matchup

Zeus
Zeus
AndrewBr0wn
Zeus
Level 105
God Stats
2W - 3L
1,275 SR
Queue Stats
117W - 109L
1,401 Elo+
Party 1
Nemesis
Nemesis
Boasts
Nemesis
Level 200
God Stats
1W - 1L
1,109 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Sobek
Sobek
DaSkers
Sobek
Level 4
God Stats
3W - 7L
1,009 SR
Queue Stats
6W - 8L
1,008 Elo+
Party 1
Xbalanque
Xbalanque
Yougotr1ckrolld
Xbalanque
Level 46
God Stats
8W - 5L
1,401 SR
Queue Stats
80W - 75L
1,138 Elo+
Party 1
Achilles
Achilles
swung it
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,735 Elo+
Party 2
Team Averages
Level 96
1,259 SR
1,356 Elo+

VS

Team Averages
Level 126
1,441 SR
1,412 Elo+
Mercury
Mercury
ABlueSpot
Mercury
Level 115
God Stats
3W - 3L
1,387 SR
Queue Stats
43W - 48L
1,444 Elo+
Solo
Hades
Hades
Thebigmoney0502
Hades
Level 108
God Stats
1W - 2L
1,208 SR
Queue Stats
20W - 27L
1,244 Elo+
Solo
Vulcan
Vulcan
Thisguy9441
Vulcan
Level 191
God Stats
47W - 61L
1,545 SR
Queue Stats
1,141W - 1,180L
1,472 Elo+
Solo
Maui
Maui
WhiteObamad
Maui
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo
Ah Puch
Ah Puch
skynoah
Ah Puch
Level 121
God Stats
80W - 57L
1,565 SR
Queue Stats
339W - 325L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 15
10,958
1,218
15,767
8,694
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Boasts
Nemesis
17
11 / 0 / 10
12,503
1,389
17,730
10,635
5,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
DaSkers
Sobek
16
1 / 4 / 19
10,550
1,172
5,339
12,743
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Yougotr1ckrolld
Xbalanque
16
8 / 4 / 14
11,621
1,291
18,873
11,046
5,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
swung it
Achilles
16
2 / 3 / 15
9,465
1,052
10,458
11,924
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABlueSpot
Mercury
15
3 / 8 / 4
9,679
1,075
6,760
16,321
8,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
6 / 8 / 5
10,744
1,194
14,564
22,466
13,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
15
2 / 2 / 8
9,626
1,070
14,523
9,738
5,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 9
9,875
1,097
4,932
13,814
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
skynoah
Ah Puch
14
1 / 7 / 6
8,899
989
8,065
10,633
4,531
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
27
Kills
12
12
Deaths
27
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
ABlueSpot
Mercury
3
8
4
0.63
W
5
1
15
12.5
W
Nemesis
Boasts
Nemesis
11
0
10
16
W
Sobek
DaSkers
Sobek
1
4
19
2.63
L
6
8
5
1.06
L
Vulcan
2
2
8
3
L
0
2
9
2.25
W
Xbalanque
Yougotr1ckrolld
Xbalanque
8
4
14
3.75
L
Ah Puch
skynoah
Ah Puch
1
7
6
0.57
W
Achilles
swung it
Achilles
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,167
Damage
48,844
55,042
Taken
72,972
43,860
Mitigated
47,672
8,980
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ABlueSpot
Mercury
6,760
4,317
0
100
16,321
8,244
0
4,842
11,276
0
22,462
W
15,767
1,855
0
362
8,694
3,852
0
6,639
2,055
39,821
0
W
Nemesis
Boasts
Nemesis
17,730
7,532
0
2,729
10,635
5,648
0
7,039
3,596
0
44,301
W
Sobek
DaSkers
Sobek
5,339
760
0
1,905
12,743
15,866
0
10,522
2,221
12,056
0
L
14,564
1,218
974
3,850
22,466
13,319
0
7,367
14,814
22,957
0
L
Vulcan
14,523
5,687
0
0
9,738
5,421
0
1,212
8,258
35,121
156
L
4,932
576
0
1,409
13,814
16,157
0
4,918
8,671
12,040
0
W
Xbalanque
Yougotr1ckrolld
Xbalanque
18,873
10,667
283
2,234
11,046
5,692
0
8,462
2,584
0
38,922
L
Ah Puch
skynoah
Ah Puch
8,065
339
0
395
10,633
4,531
0
2,767
7,694
17,421
0
W
Achilles
swung it
Achilles
10,458
1,621
0
1,467
11,924
12,802
0
9,422
2,502
0
11,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,097
Gold Earned
48,823
195
Minions Killed
139
9
Camps Cleared
4
880,370
Distance Traveled
817,266
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,679
1,075
41
5
1
159,923
0
W
Zeus
10,958
1,218
56
6
3
174,786
0
W
Nemesis
12,503
1,389
75
8
2
209,080
0
W
Sobek
10,550
1,172
18
2
0
169,168
0
L
Hades
10,744
1,194
27
3
1
173,887
0
L
Vulcan
9,626
1,070
44
5
1
198,127
0
L
Maui
9,875
1,097
7
1
1
184,340
0
W
Xbalanque
11,621
1,291
42
5
4
150,742
0
L
Ah Puch
8,899
989
20
2
0
100,989
0
W
Achilles
9,465
1,052
4
0
0
176,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role