Player Matchup

Yemoja
Yemoja
BRADICUSS_
Yemoja
Level 98
God Stats
7W - 4L
1,601 SR
Queue Stats
292W - 278L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BotheredAtol183
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,496 Elo+
Solo
Cerberus
Cerberus
TheLongFrog
Cerberus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 108L
1,591 Elo+
Party 1
Arachne
Arachne
TheSecretTiger_
Arachne
Level 107
God Stats
1W - 0L
1,704 SR
Queue Stats
232W - 215L
1,591 Elo+
Party 1
Chernobog
Chernobog
krztxn
Chernobog
Level 140
God Stats
2W - 0L
1,734 SR
Queue Stats
139W - 148L
1,537 Elo+
Solo
Team Averages
Level 108
1,608 SR
1,553 Elo+

VS

Team Averages
Level 113
1,545 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Charliechips
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,478 Elo+
Solo
Chiron
Chiron
Glamu215
Chiron
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
156W - 148L
1,593 Elo+
Solo
Anubis
Anubis
MILLER D KILL3R
Anubis
Level 125
God Stats
7W - 4L
1,679 SR
Queue Stats
138W - 142L
1,509 Elo+
Party 2
Ishtar
Ishtar
Pope Oscar
Ishtar
Level 129
God Stats
3W - 8L
1,296 SR
Queue Stats
218W - 230L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRADICUSS_
Yemoja
15
0 / 1 / 18
9,248
711
1,248
12,439
8,371
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Morgan Le Fay
BotheredAtol183
Morgan Le Fay
19
13 / 1 / 9
11,750
904
23,064
14,731
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
TheLongFrog
Cerberus
17
3 / 1 / 19
10,006
770
15,596
31,190
23,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
2 / 2 / 19
9,647
742
10,139
15,178
10,867
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chernobog
krztxn
Chernobog
18
6 / 1 / 15
11,131
856
16,763
11,331
5,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 6 / 1
10,310
793
20,322
15,300
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Yemoja
13
0 / 3 / 4
8,939
688
6,514
16,200
13,475
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
Glamu215
Chiron
13
0 / 4 / 5
8,089
622
8,498
11,904
6,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 4
9,806
754
16,776
12,559
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Pope Oscar
Ishtar
14
0 / 5 / 2
8,320
640
10,438
14,476
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
24
Kills
6
6
Deaths
24
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
1
0.75
W
Yemoja
BRADICUSS_
Yemoja
0
1
18
9
W
Morgan Le Fay
BotheredAtol183
Morgan Le Fay
13
1
9
17.5
L
Yemoja
0
3
4
0.67
L
Chiron
Glamu215
Chiron
0
4
5
0.63
L
2
6
4
0.67
L
Ishtar
Pope Oscar
Ishtar
0
5
2
0.2
W
Cerberus
TheLongFrog
Cerberus
3
1
19
12.5
W
2
2
19
5.75
W
Chernobog
krztxn
Chernobog
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,810
Damage
62,548
84,869
Taken
70,439
55,959
Mitigated
40,115
57,921
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,322
4,397
539
3,547
15,300
6,190
0
8,394
6,760
44,198
0
W
Yemoja
BRADICUSS_
Yemoja
1,248
764
26,812
5,706
12,439
8,371
914
6,891
5,548
4,939
0
W
Morgan Le Fay
BotheredAtol183
Morgan Le Fay
23,064
3,913
2,568
3,159
14,731
7,726
1,415
6,630
8,101
50,840
0
L
Yemoja
6,514
733
7,652
4,394
16,200
13,475
0
8,591
7,474
14,899
0
L
Chiron
Glamu215
Chiron
8,498
2,445
711
470
11,904
6,352
0
6,648
5,107
0
18,457
L
16,776
337
1,121
933
12,559
7,734
149
7,498
5,022
43,666
1,050
L
Ishtar
Pope Oscar
Ishtar
10,438
5,508
1,307
1,865
14,476
6,364
130
7,148
7,237
0
31,256
W
Cerberus
TheLongFrog
Cerberus
15,596
474
2,056
13,019
31,190
23,245
118
16,682
14,508
22,238
4,434
W
10,139
7,950
1,213
2,353
15,178
10,867
560
7,518
7,660
0
16,495
W
Chernobog
krztxn
Chernobog
16,763
6,402
203
832
11,331
5,750
4,492
5,542
5,789
0
40,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
45,464
159
Minions Killed
206
0
Camps Cleared
0
1,251,951
Distance Traveled
1,070,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,310
793
55
4
0
208,757
0
W
Yemoja
9,248
711
5
0
0
209,865
0
W
Morgan Le Fay
11,750
904
57
4
0
272,581
0
L
Yemoja
8,939
688
8
1
0
224,459
0
L
Chiron
8,089
622
13
1
0
183,126
0
L
Anubis
9,806
754
77
6
0
222,185
0
L
Ishtar
8,320
640
53
4
0
231,581
0
W
Cerberus
10,006
770
18
1
0
250,967
0
W
Arachne
9,647
742
16
1
0
267,836
0
W
Chernobog
11,131
856
63
5
0
250,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role