Player Matchup

Bake Kujira
Bake Kujira
Buddy673
Bake Kujira
Level 105
God Stats
6W - 3L
1,654 SR
Queue Stats
75W - 51L
1,500 Elo+
Party 1
Cerberus
Cerberus
OddSomebot
Cerberus
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 1
Ishtar
Ishtar
SeawardEvan
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 66
1,551 SR
1,500 Elo+

VS

Team Averages
Level 84
1,526 SR
1,440 Elo+
Sun Wukong
Sun Wukong
DatBoyMeatStank
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,401 Elo+
Party 2
Atlas
Atlas
Gunjak21
Atlas
Level 103
God Stats
10W - 7L
1,408 SR
Queue Stats
75W - 65L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
Papadannn
Nu Wa
Level 80
God Stats
14W - 10L
1,671 SR
Queue Stats
429W - 434L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Buddy673
Bake Kujira
14
2 / 4 / 3
9,177
612
16,031
20,354
19,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
OddSomebot
Cerberus
15
0 / 5 / 4
8,901
593
7,081
17,167
16,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
16
3 / 2 / 2
10,163
678
10,104
10,464
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatBoyMeatStank
Sun Wukong
16
4 / 1 / 7
10,934
729
14,640
15,191
14,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Gunjak21
Atlas
17
5 / 1 / 6
11,246
750
10,181
15,733
15,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Papadannn
Nu Wa
16
2 / 3 / 8
10,441
696
14,570
8,338
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
11
11
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Buddy673
Bake Kujira
2
4
3
0.88
W
Sun Wukong
DatBoyMeatStank
Sun Wukong
4
1
7
7.5
W
Atlas
Gunjak21
Atlas
5
1
6
8
L
Cerberus
OddSomebot
Cerberus
0
5
4
0.4
W
Nu Wa
Papadannn
Nu Wa
2
3
8
2
L
Ishtar
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
39,391
47,985
Taken
39,262
41,025
Mitigated
33,984
5,899
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Buddy673
Bake Kujira
16,031
6,432
0
4,245
20,354
19,185
29
9,414
10,243
58,460
0
W
Sun Wukong
DatBoyMeatStank
Sun Wukong
14,640
1,841
0
2,084
15,191
14,915
1,169
7,703
7,380
0
52,605
W
Atlas
Gunjak21
Atlas
10,181
3,411
0
1,862
15,733
15,081
164
8,924
6,697
29,785
2,366
L
Cerberus
OddSomebot
Cerberus
7,081
443
0
1,154
17,167
16,760
0
8,880
7,549
27,329
355
W
Nu Wa
Papadannn
Nu Wa
14,570
4,906
0
90
8,338
3,988
1,075
5,813
2,288
34,744
0
L
Ishtar
10,104
6,419
0
500
10,464
5,080
0
3,857
6,318
0
50,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
32,621
220
Minions Killed
194
0
Camps Cleared
0
776,850
Distance Traveled
841,781
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,177
612
68
5
0
255,903
0
W
Sun Wukong
10,934
729
80
5
0
299,191
0
W
Atlas
11,246
750
52
3
0
268,386
2
L
Cerberus
8,901
593
53
4
0
258,214
0
W
Nu Wa
10,441
696
62
4
0
274,204
2
L
Ishtar
10,163
678
99
7
0
262,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role