Player Matchup

Jormungandr
Jormungandr
CyanideAndMtDew
Jormungandr
Level 147
God Stats
10W - 8L
1,617 SR
Queue Stats
109W - 127L
1,490 Elo+
Party 1
Zeus
Zeus
GREEDYxINFIDEL
Zeus
Level 125
God Stats
19W - 28L
1,388 SR
Queue Stats
339W - 336L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
InF3cti0us_36
Ratatoskr
Level 66
God Stats
17W - 20L
1,522 SR
Queue Stats
167W - 189L
1,446 Elo+
Party 1
Neith
Neith
Mmartin304
Neith
Level 58
God Stats
7W - 9L
1,540 SR
Queue Stats
131W - 166L
1,423 Elo+
Party 1
Osiris
Osiris
TORTIRXN
Osiris
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
84W - 79L
1,451 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,456 Elo+

VS

Team Averages
Level 87
1,426 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
D-wreck00
Hachiman
Level 109
God Stats
31W - 52L
1,300 SR
Queue Stats
415W - 394L
1,450 Elo+
Solo
Cerberus
Cerberus
DIESEL_RG306
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,437 Elo+
Solo
Arachne
Arachne
MoldyM1lk
Arachne
Level 83
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 5L
1,790 Elo+
Solo
Thor
Thor
Senyes
Thor
Level 67
God Stats
25W - 28L
1,502 SR
Queue Stats
87W - 94L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyanideAndMtDew
Jormungandr
10
4 / 0 / 4
6,467
647
6,433
8,760
6,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 1
6,729
673
7,015
5,208
1,597
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
InF3cti0us_36
Ratatoskr
10
2 / 2 / 3
5,495
550
4,476
8,235
3,088
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
9
3 / 2 / 1
5,461
546
3,196
4,162
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
TORTIRXN
Osiris
12
4 / 0 / 0
7,522
752
6,067
8,785
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 4 / 1
5,276
528
3,232
8,131
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
D-wreck00
Hachiman
8
1 / 2 / 1
4,878
488
2,937
6,411
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
DIESEL_RG306
Cerberus
7
1 / 6 / 1
4,599
460
3,616
10,333
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
MoldyM1lk
Arachne
9
1 / 4 / 0
4,916
492
4,787
10,634
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Senyes
Thor
8
1 / 3 / 1
4,864
486
3,468
10,230
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
18
Kills
4
4
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
Jormungandr
CyanideAndMtDew
Jormungandr
4
0
4
6
L
Hachiman
D-wreck00
Hachiman
1
2
1
0.75
L
Cerberus
DIESEL_RG306
Cerberus
1
6
1
0.25
W
5
0
1
5.5
W
Ratatoskr
InF3cti0us_36
Ratatoskr
2
2
3
1.75
W
Neith
3
2
1
1.75
L
Arachne
MoldyM1lk
Arachne
1
4
0
0.25
L
Thor
Senyes
Thor
1
3
1
0.5
W
Osiris
TORTIRXN
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
18,040
35,150
Taken
45,739
21,467
Mitigated
17,195
11,017
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,232
617
0
415
8,131
2,767
0
4,346
3,785
38,559
0
W
Jormungandr
CyanideAndMtDew
Jormungandr
6,433
1,524
0
1,897
8,760
6,248
143
1,585
6,955
37,003
2,667
L
Hachiman
D-wreck00
Hachiman
2,937
1,306
0
1,877
6,411
2,057
0
1,898
4,513
0
23,481
L
Cerberus
DIESEL_RG306
Cerberus
3,616
246
72
2,030
10,333
4,864
0
3,372
6,961
17,292
0
W
7,015
1,878
0
3,130
5,208
1,597
1,680
1,739
3,469
44,709
1,030
W
Ratatoskr
InF3cti0us_36
Ratatoskr
4,476
975
0
750
8,235
3,088
524
2,050
6,149
0
38,477
W
Neith
3,196
1,790
0
1,052
4,162
1,369
0
1,036
2,944
0
19,371
L
Arachne
MoldyM1lk
Arachne
4,787
3,460
0
3,555
10,634
3,967
0
0
10,634
0
25,094
L
Thor
Senyes
Thor
3,468
361
0
3,453
10,230
3,540
0
3,422
6,808
0
24,157
W
Osiris
TORTIRXN
Osiris
6,067
3,720
0
4,188
8,785
9,165
0
0
8,785
0
56,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
24,533
329
Minions Killed
224
0
Camps Cleared
0
980,559
Distance Traveled
926,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,276
528
63
6
0
194,707
0
W
Jormungandr
6,467
647
51
5
0
210,511
0
L
Hachiman
4,878
488
28
3
0
173,660
0
L
Cerberus
4,599
460
48
5
0
173,466
1
W
Zeus
6,729
673
74
7
0
190,376
0
W
Ratatoskr
5,495
550
62
6
0
230,336
0
W
Neith
5,461
546
31
3
0
181,220
0
L
Arachne
4,916
492
36
4
0
188,147
0
L
Thor
4,864
486
49
5
0
197,001
0
W
Osiris
7,522
752
111
11
0
168,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role