Player Matchup

Fenrir
Fenrir
Crypt1cWr1t3r
Fenrir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,287 Elo+
Party 2
Anubis
Anubis
LordxHadez
Anubis
Level 146
God Stats
6W - 5L
1,523 SR
Queue Stats
75W - 79L
1,448 Elo+
Party 2
Odin
Odin
NUGGERS904
Odin
Level 18
God Stats
2W - 1L
1,494 SR
Queue Stats
17W - 26L
1,329 Elo+
Party 2
Janus
Janus
SAVII FTP
Janus
Level 60
God Stats
3W - 9L
1,138 SR
Queue Stats
50W - 83L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
syrilence35
Danzaburou
Level 48
God Stats
3W - 3L
1,393 SR
Queue Stats
41W - 61L
1,331 Elo+
Party 1
Team Averages
Level 66
1,410 SR
1,344 Elo+

VS

Team Averages
Level 76
1,456 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
BeegFeesh
Cu Chulainn
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,353 Elo+
Solo
Kukulkan
Kukulkan
ChalkyHealer2
Kukulkan
Level 46
God Stats
2W - 2L
1,466 SR
Queue Stats
60W - 58L
1,416 Elo+
Party 3
Bake Kujira
Bake Kujira
Matador5461
Bake Kujira
Level 60
God Stats
3W - 4L
1,445 SR
Queue Stats
49W - 52L
1,416 Elo+
Party 3
Ishtar
Ishtar
SkataN821
Ishtar
Level 119
God Stats
23W - 30L
1,370 SR
Queue Stats
857W - 842L
1,429 Elo+
Solo
Bakasura
Bakasura
Y Lil mark Y
Bakasura
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 155L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 7
11,642
647
18,210
18,941
10,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
LordxHadez
Anubis
17
9 / 3 / 9
10,420
579
16,081
16,602
8,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 4
9,994
555
4,394
11,158
11,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
SAVII FTP
Janus
17
2 / 8 / 6
10,385
577
9,997
13,338
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
syrilence35
Danzaburou
15
1 / 3 / 6
9,508
528
8,057
10,325
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeegFeesh
Cu Chulainn
6
1 / 3 / 0
6,161
342
2,934
5,300
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ChalkyHealer2
Kukulkan
13
3 / 9 / 2
8,391
466
9,518
13,367
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
Matador5461
Bake Kujira
14
2 / 5 / 2
9,418
523
12,339
19,921
21,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
SkataN821
Ishtar
15
2 / 5 / 5
8,662
481
7,870
14,382
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
Y Lil mark Y
Bakasura
15
8 / 9 / 3
9,227
513
15,600
22,696
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
31
Kills
16
16
Deaths
31
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeegFeesh
Cu Chulainn
1
3
0
0.33
L
Kukulkan
ChalkyHealer2
Kukulkan
3
9
2
0.44
W
16
1
7
19.5
W
Anubis
LordxHadez
Anubis
9
3
9
4.5
L
Bake Kujira
Matador5461
Bake Kujira
2
5
2
0.6
W
3
1
4
5
W
Janus
SAVII FTP
Janus
2
8
6
0.63
L
Ishtar
SkataN821
Ishtar
2
5
5
0.9
L
Bakasura
Y Lil mark Y
Bakasura
8
9
3
1.06
W
Danzaburou
syrilence35
Danzaburou
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,739
Damage
48,261
70,364
Taken
75,666
40,737
Mitigated
44,273
14,295
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeegFeesh
Cu Chulainn
2,934
1,331
0
646
5,300
2,637
0
0
5,038
0
15,969
L
Kukulkan
ChalkyHealer2
Kukulkan
9,518
834
0
630
13,367
4,809
105
7,244
5,873
52,573
468
W
18,210
6,425
287
3,477
18,941
10,454
0
6,731
11,525
0
76,619
W
Anubis
LordxHadez
Anubis
16,081
596
100
6,078
16,602
8,952
491
6,172
9,972
53,945
1,421
L
Bake Kujira
Matador5461
Bake Kujira
12,339
5,978
118
2,352
19,921
21,274
120
6,977
12,682
60,975
888
W
4,394
1,725
0
2,058
11,158
11,893
1,695
1,908
8,887
0
46,059
W
Janus
SAVII FTP
Janus
9,997
1,110
0
250
13,338
5,236
1,653
3,885
8,554
82,967
1,173
L
Ishtar
SkataN821
Ishtar
7,870
4,587
0
3,256
14,382
5,324
479
5,195
9,139
0
56,829
L
Bakasura
Y Lil mark Y
Bakasura
15,600
10,718
62
6,782
22,696
10,229
0
5,511
16,878
0
42,743
W
Danzaburou
syrilence35
Danzaburou
8,057
3,838
0
2,045
10,325
4,202
2,385
1,468
8,317
0
47,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
41,859
456
Minions Killed
358
0
Camps Cleared
0
1,546,321
Distance Traveled
1,362,949
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,161
342
24
1
0
79,246
0
L
Kukulkan
8,391
466
90
5
0
296,257
1
W
Fenrir
11,642
647
87
5
0
374,069
0
W
Anubis
10,420
579
54
3
0
330,978
1
L
Bake Kujira
9,418
523
84
5
0
338,099
5
W
Odin
9,994
555
81
5
0
259,572
0
W
Janus
10,385
577
150
8
0
286,219
0
L
Ishtar
8,662
481
92
5
0
313,603
0
L
Bakasura
9,227
513
68
4
0
335,744
0
W
Danzaburou
9,508
528
84
5
0
295,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role