Player Matchup

Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ChefSel
Thanatos
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
265W - 302L
1,359 Elo+
Party 1
Cabrakan
Cabrakan
Draco-knight_f
Cabrakan
Level 124
God Stats
1W - 1L
1,728 SR
Queue Stats
162W - 176L
1,420 Elo+
Solo
Olorun
Olorun
FaDoTzFuFu
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 155L
1,397 Elo+
Party 1
Poseidon
Poseidon
MasivaFam_801
Poseidon
Level 67
God Stats
5W - 13L
1,402 SR
Queue Stats
256W - 261L
1,419 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,419 Elo+

VS

Team Averages
Level 67
1,576 SR
1,272 Elo+
Neith
Neith
BrandoloRecruit
Neith
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 65L
982 Elo+
Party 3
Janus
Janus
InterstellarHoe
Janus
Level 126
God Stats
16W - 12L
1,527 SR
Queue Stats
110W - 99L
1,440 Elo+
Party 2
Set
Set
MontyPython27
Set
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,102 Elo+
Party 3
Achilles
Achilles
NONAMIEE
Achilles
Level 47
God Stats
8W - 2L
1,888 SR
Queue Stats
126W - 115L
1,441 Elo+
Party 2
Cerberus
Cerberus
allstar123hunter
Cerberus
Level 38
God Stats
15W - 9L
1,467 SR
Queue Stats
243W - 242L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
4
0 / 1 / 0
3,479
497
814
4,768
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
ChefSel
Thanatos
6
0 / 4 / 0
3,599
514
1,450
7,863
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
6
0 / 4 / 0
3,995
571
2,472
5,789
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
FaDoTzFuFu
Olorun
7
0 / 2 / 0
3,812
545
1,699
5,471
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
MasivaFam_801
Poseidon
9
0 / 0 / 0
4,792
685
1,696
2,498
716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 0
4,728
675
4,220
1,664
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 0
4,946
707
1,016
3,055
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 1 / 1
3,827
547
2,098
3,933
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
NONAMIEE
Achilles
9
4 / 0 / 0
5,227
747
3,764
6,892
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 4
4,787
684
2,796
5,410
3,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
11
11
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
5
0
0
5
L
Thanatos
ChefSel
Thanatos
0
4
0
0
L
Cabrakan
0
4
0
0
L
Olorun
FaDoTzFuFu
Olorun
0
2
0
0
W
2
0
0
2
L
Poseidon
MasivaFam_801
Poseidon
0
0
0
0
W
0
1
1
0.5
W
Achilles
NONAMIEE
Achilles
4
0
0
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,131
Damage
13,894
26,389
Taken
20,954
11,060
Mitigated
10,802
9,218
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
814
27
121
1,341
4,768
2,927
0
1,331
3,437
7,024
0
W
4,220
2,143
0
744
1,664
488
82
358
1,306
0
20,025
L
Thanatos
ChefSel
Thanatos
1,450
875
0
4,797
7,863
2,369
0
555
7,267
0
15,637
L
Cabrakan
2,472
298
0
550
5,789
3,380
0
0
5,458
11,853
2,247
L
Olorun
FaDoTzFuFu
Olorun
1,699
983
0
1,286
5,471
1,668
0
1,214
4,257
17,535
0
W
1,016
90
0
619
3,055
1,064
0
1,781
1,230
28,528
0
L
Poseidon
MasivaFam_801
Poseidon
1,696
649
0
1,123
2,498
716
0
463
1,987
33,468
1,726
W
2,098
1,106
0
0
3,933
1,666
0
132
3,801
0
18,796
W
Achilles
NONAMIEE
Achilles
3,764
1,128
0
1,958
6,892
4,385
0
1,598
4,858
0
23,988
W
2,796
352
0
2,703
5,410
3,199
0
2,023
3,387
17,924
2,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
23,515
153
Minions Killed
213
0
Camps Cleared
0
637,947
Distance Traveled
797,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,479
497
6
1
0
105,433
0
W
Neith
4,728
675
41
6
0
150,150
0
L
Thanatos
3,599
514
35
5
0
151,942
0
L
Cabrakan
3,995
571
21
3
0
117,245
2
L
Olorun
3,812
545
32
5
0
133,998
0
W
Janus
4,946
707
70
10
0
164,446
0
L
Poseidon
4,792
685
59
8
0
129,329
0
W
Set
3,827
547
33
5
0
150,236
0
W
Achilles
5,227
747
42
6
0
170,836
0
W
Cerberus
4,787
684
27
4
0
161,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role