Player Matchup

Jormungandr
Jormungandr
Bronze V
BoomBiootch
Jormungandr
Bronze V
Level 137
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 1L
1,502 MMR
Party 1
Chronos
Chronos
Silver II
Thybigkahuna
Chronos
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,615 MMR
Party 1
Da Ji
Da Ji
Silver II
heWhoThrows
Da Ji
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,615 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,513 SR
1,577 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,649 SR
1,475 MMR
Ganesha
Ganesha
Gold III
Verdin197950
Ganesha
Gold III
Level 111
God Stats
1W - 1L
1,880 SR
Queue Stats
327W - 365L
1,526 MMR
Solo
Neith
Neith
Bronze III
la_flameee121
Neith
Bronze III
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,400 MMR
Solo
Thoth
Thoth
Bronze III
lilswampcheeks
Thoth
Bronze III
Level 49
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
17
5 / 0 / 7
11,178
860
8,246
9,998
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
Thybigkahuna
Chronos
16
3 / 2 / 8
10,145
780
11,312
9,775
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 3 / 6
10,560
812
12,395
10,967
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GebCthulhuHerculesNe ZhaAres

VS

Bans
AchillesMartichorasDanzaburouSkadiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Verdin197950
Ganesha
13
0 / 4 / 5
7,882
606
5,473
13,972
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 5 / 1
8,770
675
5,962
12,280
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 2
8,520
655
6,106
9,419
3,432
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoomBiootch
Jormungandr
5
0
7
8.5
W
Chronos
Thybigkahuna
Chronos
3
2
8
3.5
L
Ganesha
Verdin197950
Ganesha
0
4
5
0.63
W
6
3
6
3
L
3
5
1
0.7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
17,541
30,740
Taken
35,671
15,792
Mitigated
22,302
8,241
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoomBiootch
Jormungandr
8,246
2,160
0
2,282
9,998
5,900
569
1,928
7,993
66,891
3,282
W
Chronos
Thybigkahuna
Chronos
11,312
3,535
0
3,603
9,775
3,798
661
4,161
5,184
48,842
3,474
L
Ganesha
Verdin197950
Ganesha
5,473
703
0
1,455
13,972
14,049
0
6,048
7,848
16,669
997
W
12,395
3,693
0
2,356
10,967
6,094
1,258
4,422
6,184
0
28,686
L
5,962
1,999
0
3,758
12,280
4,821
0
7,063
5,113
0
21,208
L
6,106
888
0
1,033
9,419
3,432
0
5,090
4,252
29,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
25,172
223
Minions Killed
116
0
Camps Cleared
0
774,452
Distance Traveled
677,763
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,178
860
116
9
0
278,009
7
W
Chronos
10,145
780
74
6
0
258,933
0
L
Ganesha
7,882
606
4
0
0
239,361
0
W
Da Ji
10,560
812
33
3
0
237,510
0
L
Neith
8,770
675
45
3
0
222,926
0
L
Thoth
8,520
655
67
5
0
215,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role