Player Matchup

Maman Brigitte
Maman Brigitte
KabukiJosh
Maman Brigitte
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 172L
1,450 Elo+
Party 1
Olorun
Olorun
MayKaru
Olorun
Level 154
God Stats
3W - 2L
1,820 SR
Queue Stats
231W - 246L
1,519 Elo+
Party 1
Ares
Ares
Smiteistrash384
Ares
Level 157
God Stats
5W - 8L
1,484 SR
Queue Stats
603W - 538L
1,519 Elo+
Party 1
Athena
Athena
husnan
Athena
Level 184
God Stats
10W - 13L
1,510 SR
Queue Stats
644W - 542L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
zombiebomb2015
Ao Kuang
Level 107
God Stats
1W - 2L
1,294 SR
Queue Stats
110W - 84L
1,552 Elo+
Party 1
Team Averages
Level 144
1,522 SR
1,518 Elo+

VS

Team Averages
Level 132
1,524 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OfficialAngel23
Vulcan
Level 108
God Stats
7W - 4L
1,619 SR
Queue Stats
285W - 308L
1,541 Elo+
Solo
Charybdis
Charybdis
PettiBear
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,556 Elo+
Solo
Olorun
Olorun
SUKitTR3B3C
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 142L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
KabukiJosh
Maman Brigitte
14
1 / 6 / 8
8,978
691
5,650
17,093
11,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MayKaru
Olorun
18
3 / 3 / 11
10,482
806
13,571
19,059
13,292
17
8 / 2 / 9
11,194
861
17,537
25,562
32,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
husnan
Athena
16
3 / 5 / 13
10,923
840
8,881
28,266
35,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
16
4 / 5 / 9
9,940
765
11,848
21,458
20,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 5 / 14
11,416
878
15,420
20,270
26,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
 
Medusa
17
2 / 4 / 15
10,322
794
20,933
12,694
6,460
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 10
10,314
793
24,325
8,778
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PettiBear
Charybdis
18
4 / 2 / 15
10,591
815
18,873
10,706
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
16
4 / 5 / 13
10,333
795
18,690
15,814
7,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
19
Kills
21
21
Deaths
20
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
5
14
2.6
W
Medusa
 
Medusa
2
4
15
2.38
L
Maman Brigitte
KabukiJosh
Maman Brigitte
1
6
8
0.83
L
Olorun
MayKaru
Olorun
3
3
11
2.83
W
5
4
10
2.5
W
Charybdis
PettiBear
Charybdis
4
2
15
5.75
W
Olorun
4
5
13
2.1
L
8
2
9
6.25
L
Athena
husnan
Athena
3
5
13
1.9
L
Ao Kuang
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,487
Damage
98,241
111,438
Taken
68,262
112,840
Mitigated
50,135
50,417
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,420
2,656
1,040
5,124
20,270
26,599
318
13,036
6,801
0
27,059
W
Medusa
 
Medusa
20,933
7,760
316
1,843
12,694
6,460
1,436
9,948
2,601
0
43,836
L
Maman Brigitte
KabukiJosh
Maman Brigitte
5,650
257
1,443
1,141
17,093
11,300
941
6,044
11,049
22,020
0
L
Olorun
MayKaru
Olorun
13,571
3,869
18,738
8,311
19,059
13,292
1,533
7,677
11,382
35,697
0
W
24,325
10,686
1,429
929
8,778
3,878
995
7,818
736
34,613
0
W
Charybdis
PettiBear
Charybdis
18,873
8,927
2,217
4,237
10,706
5,295
2,251
8,593
1,887
0
37,990
W
Olorun
18,690
9,175
3,040
5,418
15,814
7,903
2,845
14,736
697
32,233
0
L
17,537
752
2,818
3,588
25,562
32,736
348
9,233
16,329
22,682
1,442
L
Athena
husnan
Athena
8,881
1,569
4,759
3,454
28,266
35,508
414
13,392
14,874
19,744
1,867
L
Ao Kuang
11,848
2,644
1,398
4,767
21,458
20,004
1,274
6,669
14,789
20,700
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
52,976
127
Minions Killed
153
0
Camps Cleared
0
1,201,592
Distance Traveled
1,184,983
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,416
878
22
2
0
259,179
0
W
Medusa
10,322
794
50
4
0
227,253
0
L
Maman Brigitte
8,978
691
45
3
0
234,033
6
L
Olorun
10,482
806
47
4
0
224,266
1
W
Vulcan
10,314
793
26
2
0
253,268
0
W
Charybdis
10,591
815
37
3
0
235,210
0
W
Olorun
10,333
795
18
1
0
210,073
0
L
Ares
11,194
861
11
1
0
269,666
0
L
Athena
10,923
840
10
1
0
245,587
0
L
Ao Kuang
9,940
765
14
1
0
228,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role