Player Matchup

Ymir
Ymir
Bellicus12
Ymir
Level 69
God Stats
49W - 36L
1,586 SR
Queue Stats
85W - 65L
1,501 Elo+
Party 1
Nut
Nut
Briquey
Nut
Level 64
God Stats
1W - 1L
1,519 SR
Queue Stats
53W - 50L
1,545 Elo+
Solo
Pele
Pele
Joypukë
Pele
Level 61
God Stats
19W - 9L
1,705 SR
Queue Stats
151W - 125L
1,537 Elo+
Party 1
Neith
Neith
TEAMBLACK5287
Neith
Level 66
God Stats
16W - 13L
1,392 SR
Queue Stats
360W - 322L
1,490 Elo+
Solo
Bellona
Bellona
mcflyguy233
Bellona
Level 107
God Stats
8W - 6L
1,453 SR
Queue Stats
163W - 148L
1,401 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,495 Elo+

VS

Team Averages
Level 100
1,397 SR
1,525 Elo+
Cu Chulainn
Cu Chulainn
AnxiousAnxiety75
Cu Chulainn
Level 70
God Stats
0W - 3L
1,321 SR
Queue Stats
112W - 111L
1,582 Elo+
Solo
Arachne
Arachne
ForgottenArc
Arachne
Level 62
God Stats
10W - 8L
1,486 SR
Queue Stats
150W - 159L
1,486 Elo+
Solo
Izanami
Izanami
Matccar
Izanami
Level 128
God Stats
3W - 6L
1,335 SR
Queue Stats
153W - 155L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
PAPIzerk313
Ao Kuang
Level 153
God Stats
10W - 6L
1,435 SR
Queue Stats
234W - 215L
1,490 Elo+
Solo
Sylvanus
Sylvanus
XxShadowXx423
Sylvanus
Level 85
God Stats
1W - 3L
1,406 SR
Queue Stats
67W - 68L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,339
549
6,034
13,497
12,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
16
1 / 1 / 2
9,259
545
7,036
8,479
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
17
9 / 2 / 6
10,319
607
17,538
16,460
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 6
10,161
598
12,766
9,730
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
mcflyguy233
Bellona
15
0 / 4 / 7
9,141
538
11,330
19,818
14,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnxiousAnxiety75
Cu Chulainn
16
2 / 5 / 0
8,837
520
12,738
19,284
13,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
ForgottenArc
Arachne
14
0 / 4 / 0
7,880
464
3,590
14,497
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Matccar
Izanami
15
0 / 2 / 0
8,921
525
9,666
11,915
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
PAPIzerk313
Ao Kuang
16
4 / 2 / 1
9,437
555
13,874
20,888
16,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
XxShadowXx423
Sylvanus
11
0 / 3 / 1
6,766
398
5,438
14,615
12,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
6
7
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AnxiousAnxiety75
Cu Chulainn
2
5
0
0.4
W
1
0
6
4
W
Nut
1
1
2
2
L
Arachne
ForgottenArc
Arachne
0
4
0
0
W
Pele
9
2
6
6
L
Izanami
Matccar
Izanami
0
2
0
0
L
Ao Kuang
PAPIzerk313
Ao Kuang
4
2
1
2.25
W
5
0
6
8
L
Sylvanus
XxShadowXx423
Sylvanus
0
3
1
0.17
W
Bellona
mcflyguy233
Bellona
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
45,306
67,984
Taken
81,199
42,440
Mitigated
53,475
26,835
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AnxiousAnxiety75
Cu Chulainn
12,738
678
0
2,241
19,284
13,687
0
662
18,622
0
83,735
W
6,034
719
0
3,764
13,497
12,512
62
2,633
10,864
37,753
0
W
Nut
7,036
4,010
0
2,671
8,479
3,943
1,840
643
7,836
0
83,941
L
Arachne
ForgottenArc
Arachne
3,590
2,705
0
6,517
14,497
5,767
0
1,091
13,406
0
78,791
W
Pele
17,538
5,902
0
8,166
16,460
6,943
112
803
15,657
0
99,174
L
Izanami
Matccar
Izanami
9,666
6,014
0
2,510
11,915
5,156
304
795
11,120
0
92,982
L
Ao Kuang
PAPIzerk313
Ao Kuang
13,874
3,729
0
10,212
20,888
16,757
0
2,280
18,608
61,131
7,507
W
12,766
4,239
0
4,284
9,730
4,150
875
1,723
8,007
0
78,015
L
Sylvanus
XxShadowXx423
Sylvanus
5,438
1,663
1,508
3,068
14,615
12,108
0
1,206
13,409
22,347
8,112
W
Bellona
mcflyguy233
Bellona
11,330
5,358
0
7,950
19,818
14,892
0
12,903
6,915
0
65,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
41,841
524
Minions Killed
548
0
Camps Cleared
0
1,782,880
Distance Traveled
1,616,996
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,837
520
127
7
0
355,319
0
W
Ymir
9,339
549
44
3
0
360,993
0
W
Nut
9,259
545
150
9
0
329,621
3
L
Arachne
7,880
464
113
7
0
381,774
0
W
Pele
10,319
607
127
7
0
429,643
0
L
Izanami
8,921
525
160
9
0
310,260
3
L
Ao Kuang
9,437
555
104
6
0
299,811
0
W
Neith
10,161
598
110
6
0
357,586
0
L
Sylvanus
6,766
398
44
3
0
269,832
0
W
Bellona
9,141
538
93
5
0
305,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role