Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Hoveyy81
Sylvanus
Level 94
God Stats
1W - 3L
1,466 SR
Queue Stats
239W - 217L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
JakeNotrad
Nu Wa
Level 48
God Stats
4W - 6L
1,551 SR
Queue Stats
225W - 220L
1,495 Elo+
Party 1
Hercules
Hercules
jarbro84
Hercules
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 81L
1,473 Elo+
Party 1
Team Averages
Level 63
1,503 SR
1,496 Elo+

VS

Team Averages
Level 58
1,499 SR
1,406 Elo+
Cupid
Cupid
Aquiles324
Cupid
Level 45
God Stats
5W - 8L
1,439 SR
Queue Stats
89W - 115L
1,498 Elo+
Solo
Bellona
Bellona
BuiltSeparately
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 3
Nemesis
Nemesis
Five8AndHung
Nemesis
Level 36
God Stats
1W - 3L
1,352 SR
Queue Stats
15W - 18L
1,373 Elo+
Party 3
Poseidon
Poseidon
SimbaEnergy 863
Poseidon
Level 54
God Stats
3W - 1L
1,526 SR
Queue Stats
14W - 18L
1,404 Elo+
Party 3
Xing Tian
Xing Tian
jphtaylor
Xing Tian
Level 48
God Stats
6W - 2L
1,678 SR
Queue Stats
651W - 612L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 2 / 0
4,457
446
5,929
5,577
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
 
Arachne
6
0 / 4 / 0
4,368
437
1,237
8,513
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Hoveyy81
Sylvanus
11
0 / 2 / 0
6,441
644
4,946
6,618
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
11
1 / 2 / 0
5,781
578
2,023
6,435
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
jarbro84
Hercules
8
0 / 1 / 0
5,102
510
1,822
8,114
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
4 / 0 / 1
5,908
591
5,006
5,681
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 0
4,839
484
1,091
5,143
4,806
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Five8AndHung
Nemesis
12
4 / 0 / 2
6,451
645
5,408
7,560
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
12
2 / 1 / 0
6,435
644
3,522
4,064
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
jphtaylor
Xing Tian
10
0 / 0 / 7
5,968
597
3,759
7,508
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Arachne
 
Arachne
0
4
0
0
W
Cupid
4
0
1
4.5
W
1
0
0
1
W
Nemesis
Five8AndHung
Nemesis
4
0
2
5
L
Sylvanus
Hoveyy81
Sylvanus
0
2
0
0
L
Nu Wa
1
2
0
0.5
W
Poseidon
2
1
0
2
L
Hercules
jarbro84
Hercules
0
1
0
0
W
Xing Tian
jphtaylor
Xing Tian
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
18,786
35,257
Taken
29,956
15,406
Mitigated
15,184
9,572
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,929
3,161
408
1,403
5,577
1,771
0
1,164
4,413
0
26,975
L
Arachne
 
Arachne
1,237
888
0
2,529
8,513
2,588
0
936
7,577
0
11,387
W
Cupid
5,006
2,098
544
2,510
5,681
1,990
0
150
5,531
0
37,114
W
1,091
134
0
671
5,143
4,806
0
3,131
2,012
0
20,491
W
Nemesis
Five8AndHung
Nemesis
5,408
3,117
0
567
7,560
3,129
0
1,552
6,008
0
53,054
L
Sylvanus
Hoveyy81
Sylvanus
4,946
1,464
120
2,099
6,618
4,172
266
0
6,618
38,443
15,256
L
Nu Wa
2,023
563
0
412
6,435
2,346
0
3,136
3,299
44,216
879
W
Poseidon
3,522
502
0
500
4,064
1,224
0
1,231
2,833
61,120
758
L
Hercules
jarbro84
Hercules
1,822
505
0
2,601
8,114
4,529
0
2,045
6,069
0
11,976
W
Xing Tian
jphtaylor
Xing Tian
3,759
538
1,681
1,582
7,508
4,035
0
345
7,163
17,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
29,601
240
Minions Killed
291
0
Camps Cleared
0
961,336
Distance Traveled
1,087,946
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,457
446
32
3
0
186,972
2
L
Arachne
4,368
437
25
3
0
201,951
0
W
Cupid
5,908
591
61
6
0
173,610
0
W
Bellona
4,839
484
20
2
0
217,219
2
W
Nemesis
6,451
645
76
8
0
248,017
0
L
Sylvanus
6,441
644
85
9
0
157,522
0
L
Nu Wa
5,781
578
80
8
0
192,343
0
W
Poseidon
6,435
644
103
10
0
219,079
3
L
Hercules
5,102
510
18
2
0
222,548
2
W
Xing Tian
5,968
597
31
3
0
230,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role