Player Matchup

Aphrodite
Aphrodite
NotSickles
Aphrodite
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,655 Elo+
Party 2
Janus
Janus
Silvaxx
Janus
Level 144
God Stats
0W - 4L
1,270 SR
Queue Stats
95W - 82L
1,655 Elo+
Party 2
Surtr
Surtr
ToritoElite
Surtr
Level 128
God Stats
0W - 2L
1,741 SR
Queue Stats
21W - 28L
1,575 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,628 Elo+

VS

Team Averages
Level 135
1,451 SR
1,565 Elo+
Ne Zha
Ne Zha
LittIeBIGman
Ne Zha
Level 156
God Stats
5W - 2L
1,346 SR
Queue Stats
37W - 31L
1,551 Elo+
Party 1
Ra
Ra
OneTakeCake
Ra
Level 102
God Stats
3W - 3L
1,509 SR
Queue Stats
87W - 85L
1,554 Elo+
Party 1
Da Ji
Da Ji
dlavine
Da Ji
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NotSickles
Aphrodite
13
1 / 6 / 5
8,435
649
7,665
12,821
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Silvaxx
Janus
14
3 / 5 / 4
9,489
730
12,135
10,082
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 3
9,196
707
10,664
18,579
16,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 3 / 9
10,071
775
10,944
14,040
7,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 11
10,802
831
12,147
10,631
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
dlavine
Da Ji
17
5 / 1 / 9
10,153
781
11,777
15,005
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
3
9
3.5
L
Aphrodite
NotSickles
Aphrodite
1
6
5
0.58
W
6
4
11
2.88
L
Janus
Silvaxx
Janus
3
5
4
1
L
4
6
3
0.92
W
Da Ji
dlavine
Da Ji
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
34,868
41,482
Taken
39,676
24,549
Mitigated
25,514
9,838
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,944
1,535
0
1,767
14,040
7,984
416
7,783
5,798
0
37,749
L
Aphrodite
NotSickles
Aphrodite
7,665
1,335
2,491
4,385
12,821
4,794
58
3,564
9,202
34,536
69
W
12,147
1,315
2,626
3,849
10,631
4,734
914
4,833
5,473
45,684
0
L
Janus
Silvaxx
Janus
12,135
133
0
1,535
10,082
3,233
0
3,535
6,356
46,651
0
L
10,664
2,049
0
1,427
18,579
16,522
6
4,668
13,767
624
19,915
W
Da Ji
dlavine
Da Ji
11,777
3,565
0
2,252
15,005
12,796
963
6,629
8,070
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
31,026
160
Minions Killed
178
0
Camps Cleared
0
669,205
Distance Traveled
697,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,071
775
36
3
0
247,781
1
L
Aphrodite
8,435
649
58
4
0
212,146
0
W
Ra
10,802
831
80
6
0
214,358
0
L
Janus
9,489
730
80
6
0
228,588
0
L
Surtr
9,196
707
22
2
0
228,471
0
W
Da Ji
10,153
781
62
5
0
235,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role