Player Matchup

Ganesha
Ganesha
CrookSakeDevil
Ganesha
Level 108
God Stats
4W - 3L
1,389 SR
Queue Stats
78W - 78L
1,435 Elo+
Solo
Arachne
Arachne
Hellael07
Arachne
Level 88
God Stats
2W - 1L
1,835 SR
Queue Stats
65W - 67L
1,375 Elo+
Solo
Anubis
Anubis
Z3rO Nonsense
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,438 Elo+
Solo
Odin
Odin
iPxrzbaI
Odin
Level 108
God Stats
0W - 4L
1,268 SR
Queue Stats
256W - 246L
1,450 Elo+
Solo
Chernobog
Chernobog
vante_fenty
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,497 Elo+
Solo
Team Averages
Level 99
1,498 SR
1,439 Elo+

VS

Team Averages
Level 75
1,512 SR
1,416 Elo+
Vulcan
Vulcan
CtrAltD1337
Vulcan
Level 87
God Stats
14W - 12L
1,601 SR
Queue Stats
180W - 194L
1,456 Elo+
Party 1
Bacchus
Bacchus
Empire 117
Bacchus
Level 62
God Stats
9W - 9L
1,500 SR
Queue Stats
83W - 92L
1,428 Elo+
Party 1
Thor
Thor
GRANDCOMMANDER
Thor
Level 50
God Stats
6W - 9L
1,415 SR
Queue Stats
55W - 80L
1,274 Elo+
Solo
Charon
Charon
IggyBoss153
Charon
Level 104
God Stats
25W - 12L
1,464 SR
Queue Stats
450W - 436L
1,419 Elo+
Solo
Medusa
Medusa
Xx AGEOLL xX
Medusa
Level 71
God Stats
11W - 3L
1,581 SR
Queue Stats
111W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,977
436
3,516
11,569
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Hellael07
Arachne
9
0 / 3 / 2
5,771
361
2,235
7,852
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 4 / 0
7,719
482
1,896
10,368
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
3 / 1 / 0
8,455
528
7,974
13,329
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
vante_fenty
Chernobog
12
0 / 3 / 0
6,540
409
3,001
9,811
4,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 1 / 3
8,722
545
9,586
3,491
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Empire 117
Bacchus
12
0 / 0 / 5
7,701
481
3,544
7,977
8,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 2
8,358
522
3,905
13,483
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
14
1 / 2 / 2
8,349
522
7,348
9,630
4,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
5 / 1 / 0
8,449
528
9,343
6,684
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Vulcan
2
1
3
3.5
W
Bacchus
Empire 117
Bacchus
0
0
5
2.5
W
4
2
2
2.5
L
Arachne
Hellael07
Arachne
0
3
2
0.33
W
Charon
1
2
2
1
W
Medusa
5
1
0
5
L
2
4
0
0.5
L
Odin
3
1
0
3
L
Chernobog
vante_fenty
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
33,726
52,929
Taken
41,265
34,600
Mitigated
23,724
12,658
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,516
507
0
1,370
11,569
10,707
0
3,341
8,158
21,058
1,233
W
Vulcan
9,586
4,452
0
441
3,491
1,279
240
1,022
2,469
57,325
2,810
W
Bacchus
Empire 117
Bacchus
3,544
1,178
0
2,876
7,977
8,469
32
1,040
6,937
20,489
0
W
3,905
1,169
0
2,608
13,483
6,558
0
1,498
11,885
0
62,953
L
Arachne
Hellael07
Arachne
2,235
1,620
0
2,194
7,852
2,820
0
1,166
6,606
0
25,464
W
Charon
7,348
851
0
1,141
9,630
4,516
0
1,254
7,683
51,163
1,110
W
Medusa
9,343
4,089
0
1,649
6,684
2,902
1,705
1,208
5,476
0
71,744
L
1,896
38
0
3,117
10,368
3,629
240
6,565
3,317
51,149
0
L
Odin
7,974
1,234
0
2,291
13,329
13,395
0
6,393
6,865
610
55,412
L
Chernobog
vante_fenty
Chernobog
3,001
1,689
0
3,686
9,811
4,049
0
1,789
8,022
0
60,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
41,579
359
Minions Killed
421
0
Camps Cleared
0
1,294,671
Distance Traveled
1,374,500
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,977
436
13
1
0
301,891
4
W
Vulcan
8,722
545
104
7
0
313,994
1
W
Bacchus
7,701
481
25
2
0
256,632
0
W
Thor
8,358
522
95
6
0
297,273
1
L
Arachne
5,771
361
44
3
0
196,956
0
W
Charon
8,349
522
96
6
0
236,680
0
W
Medusa
8,449
528
101
6
0
269,921
0
L
Anubis
7,719
482
94
6
0
226,632
0
L
Odin
8,455
528
116
7
0
270,121
0
L
Chernobog
6,540
409
92
6
0
299,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role