Player Matchup

Kukulkan
Kukulkan
Platinum IV
DaWhiteGod
Kukulkan
Platinum IV
Level 50
God Stats
3W - 2L
1,623 SR
Queue Stats
39W - 28L
1,756 MMR
Solo
Hachiman
Hachiman
Gold I
Madrixd
Hachiman
Gold I
Level 157
God Stats
42W - 30L
1,631 SR
Queue Stats
335W - 334L
1,663 MMR
Solo
Achilles
Achilles
Gold V
OakTurtle915828
Achilles
Gold V
Level 123
God Stats
1W - 0L
1,743 SR
Queue Stats
13W - 9L
1,676 MMR
Solo
Thor
Thor
Diamond V
Stealthkill21
Thor
Diamond V
Level 144
God Stats
12W - 4L
1,777 SR
Queue Stats
90W - 69L
1,860 MMR
Solo
Sobek
Sobek
Gold I
xXKenierinkXx
Sobek
Gold I
Level 163
God Stats
9W - 10L
1,533 SR
Queue Stats
175W - 175L
1,702 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,662 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,693 SR
1,731 MMR
Sun Wukong
Sun Wukong
Platinum V
Destroyer_boi_69
Sun Wukong
Platinum V
Level 144
God Stats
4W - 2L
1,828 SR
Queue Stats
50W - 51L
1,791 MMR
Solo
Charon
Charon
Gold II
GlitzyBirch3857
Charon
Gold II
Level 198
God Stats
1W - 2L
1,813 SR
Queue Stats
120W - 107L
1,648 MMR
Solo
Neith
Neith
Gold II
ReyReyes
Neith
Gold II
Level 136
God Stats
4W - 2L
1,673 SR
Queue Stats
70W - 68L
1,734 MMR
Solo
Agni
Agni
Platinum II
SKLL_Sebas
Agni
Platinum II
Level 173
God Stats
3W - 6L
1,422 SR
Queue Stats
149W - 144L
1,838 MMR
Solo
Kali
Kali
Gold V
Zaphul5
Kali
Gold V
Level 104
God Stats
1W - 2L
1,729 SR
Queue Stats
8W - 8L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaWhiteGod
Kukulkan
17
1 / 0 / 3
9,655
568
6,265
7,139
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
Madrixd
Hachiman
15
6 / 4 / 5
9,165
539
11,779
14,283
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
18
4 / 1 / 1
10,479
616
10,837
14,943
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 7
8,861
521
9,453
14,990
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 7
8,788
517
6,630
11,163
9,760
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothAo KuangNemesisBellona

VS

Bans
ArachneRatatoskrAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer_boi_69
Sun Wukong
15
1 / 5 / 0
8,799
518
7,417
17,261
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 3
7,020
413
4,677
10,075
7,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ReyReyes
Neith
14
2 / 4 / 1
8,778
516
9,411
12,679
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

16
0 / 3 / 0
8,499
500
8,725
10,140
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kali
Zaphul5
Kali
13
3 / 5 / 1
8,244
485
7,190
17,323
7,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
6
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaWhiteGod
Kukulkan
1
0
3
2.5
L
Sun Wukong
Destroyer_boi_69
Sun Wukong
1
5
0
0.2
L
0
3
3
0.5
W
Hachiman
Madrixd
Hachiman
6
4
5
2.13
W
Achilles
4
1
1
4.5
L
Neith
ReyReyes
Neith
2
4
1
0.63
L
0
3
0
0
W
5
1
7
8.5
L
Kali
Zaphul5
Kali
3
5
1
0.7
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
37,420
62,518
Taken
67,478
40,433
Mitigated
34,192
23,753
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaWhiteGod
Kukulkan
6,265
941
0
1,134
7,139
2,978
322
4,422
2,717
86,160
542
L
Sun Wukong
Destroyer_boi_69
Sun Wukong
7,417
1,968
0
4,569
17,261
11,105
0
0
16,049
0
73,553
L
4,677
1,490
0
2,170
10,075
7,239
0
2,754
7,321
21,145
1,368
W
Hachiman
Madrixd
Hachiman
11,779
7,312
0
4,800
14,283
6,210
36
2,507
11,776
0
75,381
W
Achilles
10,837
2,390
0
5,366
14,943
14,537
270
152
14,791
0
87,446
L
Neith
ReyReyes
Neith
9,411
2,547
0
1,874
12,679
4,743
0
2,682
9,997
0
73,129
L
8,725
614
0
1,145
10,140
3,718
0
3,338
6,802
75,836
2,202
W
9,453
2,145
0
5,712
14,990
6,948
0
3,679
11,311
0
76,992
L
Kali
Zaphul5
Kali
7,190
3,960
0
3,828
17,323
7,387
0
3,350
13,973
0
52,827
W
6,630
941
2,134
4,607
11,163
9,760
257
2,227
8,936
26,589
2,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
41,340
565
Minions Killed
497
0
Camps Cleared
0
1,660,950
Distance Traveled
1,549,912
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,655
568
152
9
0
313,545
6
L
Sun Wukong
8,799
518
133
8
0
303,553
3
L
Charon
7,020
413
21
1
0
253,303
3
W
Hachiman
9,165
539
116
7
0
309,218
4
W
Achilles
10,479
616
150
9
0
322,482
0
L
Neith
8,778
516
133
8
0
319,643
1
L
Agni
8,499
500
127
7
0
338,221
6
W
Thor
8,861
521
111
7
0
376,014
2
L
Kali
8,244
485
83
5
0
335,192
0
W
Sobek
8,788
517
36
2
0
339,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role