Player Matchup

Medusa
Medusa
AmadeusIsReborn
Medusa
Level 122
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DrSpaceman117
Kukulkan
Level 127
God Stats
3W - 2L
1,603 SR
Queue Stats
5W - 4L
1,736 Elo+
Party 2
Cerberus
Cerberus
Kaos115
Cerberus
Level 83
God Stats
0W - 1L
1,641 SR
Queue Stats
12W - 13L
1,556 Elo+
Party 2
Bellona
Bellona
KillaJudge
Bellona
Level 135
God Stats
2W - 2L
1,430 SR
Queue Stats
16W - 12L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MURDONIAS
Tsukuyomi
Level 126
God Stats
0W - 1L
1,067 SR
Queue Stats
10W - 11L
1,568 Elo+
Party 2
Team Averages
Level 119
1,456 SR
1,592 Elo+

VS

Team Averages
Level 151
1,492 SR
1,582 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Callum2013
Ra
Level 156
God Stats
33W - 21L
1,536 SR
Queue Stats
263W - 166L
1,663 Elo+
Solo
Arachne
Arachne
IHauntPurity
Arachne
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,559 Elo+
Party 1
Rama
Rama
LobsterJeans
Rama
Level 165
God Stats
16W - 11L
1,684 SR
Queue Stats
157W - 119L
1,610 Elo+
Solo
Ymir
Ymir
undead200026911
Ymir
Level 158
God Stats
3W - 3L
1,242 SR
Queue Stats
71W - 56L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,301
692
3,740
12,957
6,238
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DrSpaceman117
Kukulkan
16
0 / 5 / 3
8,997
750
3,779
9,612
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Kaos115
Cerberus
14
0 / 2 / 3
8,639
720
3,669
15,589
14,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
KillaJudge
Bellona
15
1 / 4 / 2
8,837
736
6,428
14,902
13,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
MURDONIAS
Tsukuyomi
16
2 / 4 / 1
9,076
756
13,242
13,352
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 0 / 11
9,840
820
11,096
6,728
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
5 / 0 / 6
10,374
865
17,218
7,405
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
IHauntPurity
Arachne
16
4 / 4 / 5
9,610
801
9,131
13,013
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

18
6 / 0 / 7
10,484
874
11,893
9,158
4,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 11
11,138
928
9,726
10,400
10,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
22
22
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
11
8.5
L
1
7
1
0.21
W
5
0
6
8
L
Kukulkan
DrSpaceman117
Kukulkan
0
5
3
0.3
W
Arachne
IHauntPurity
Arachne
4
4
5
1.63
L
Cerberus
Kaos115
Cerberus
0
2
3
0.75
L
Bellona
KillaJudge
Bellona
1
4
2
0.5
W
6
0
7
9.5
L
Tsukuyomi
MURDONIAS
Tsukuyomi
2
4
1
0.63
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
59,064
66,412
Taken
46,704
43,662
Mitigated
30,710
8,204
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,096
3,498
674
1,670
6,728
5,631
112
1,353
5,375
150
19,932
L
3,740
1,061
0
139
12,957
6,238
60
4,307
8,401
0
16,731
W
17,218
1,116
2,386
3,211
7,405
3,536
53
858
6,547
56,912
0
L
Kukulkan
DrSpaceman117
Kukulkan
3,779
145
0
750
9,612
4,117
396
4,923
3,945
34,257
747
W
Arachne
IHauntPurity
Arachne
9,131
6,206
0
2,313
13,013
7,286
328
2,297
10,716
0
20,578
L
Cerberus
Kaos115
Cerberus
3,669
266
0
3,554
15,589
14,141
0
4,801
9,939
13,601
0
L
Bellona
KillaJudge
Bellona
6,428
1,104
0
1,925
14,902
13,938
0
5,569
9,035
0
24,217
W
11,893
9,994
0
4,995
9,158
4,186
3,274
1,172
7,986
0
48,725
L
Tsukuyomi
MURDONIAS
Tsukuyomi
13,242
2,255
0
1,836
13,352
5,228
0
5,908
6,954
0
42,865
W
9,726
2,476
0
1,983
10,400
10,071
0
1,146
9,254
20,777
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
51,446
249
Minions Killed
265
0
Camps Cleared
0
1,179,546
Distance Traveled
1,272,186
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,840
820
29
2
0
268,003
3
L
Medusa
8,301
692
35
3
0
237,044
0
W
Ra
10,374
865
106
9
0
271,483
0
L
Kukulkan
8,997
750
77
6
0
209,819
0
W
Arachne
9,610
801
20
2
0
258,775
0
L
Cerberus
8,639
720
19
2
0
235,148
0
L
Bellona
8,837
736
52
4
0
260,791
0
W
Rama
10,484
874
86
7
0
226,871
0
L
Tsukuyomi
9,076
756
66
6
0
236,744
0
W
Ymir
11,138
928
24
2
0
247,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role