Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
Krąžyy
Chaac
Masters
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 101L
2,043 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
PÀNIC
Cthulhu
Diamond II
Level 198
God Stats
3W - 2L
1,691 SR
Queue Stats
60W - 33L
2,191 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,564 SR
1,911 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,424 SR
1,999 MMR
Rama
Rama
Platinum IV
SleepForDinner
Rama
Platinum IV
Level 63
God Stats
0W - 1L
1,621 SR
Queue Stats
44W - 27L
2,028 MMR
Party 1
Hercules
Hercules
Platinum I
Wolmen27
Hercules
Platinum I
Level 162
God Stats
0W - 2L
1,341 SR
Queue Stats
90W - 83L
2,089 MMR
Party 1
Tiamat
Tiamat
Platinum V
ZhØrs3n
Tiamat
Platinum V
Level 159
God Stats
5W - 1L
1,310 SR
Queue Stats
19W - 11L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 0 / 4
11,388
759
14,035
13,169
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
Krąžyy
Chaac
17
2 / 0 / 7
10,836
722
13,210
16,014
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PÀNIC
Cthulhu
17
3 / 1 / 6
10,862
724
15,938
16,690
20,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
AchillesAresNe ZhaCharonThoth

VS

Bans
KuzenboDiscordiaGilgameshAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,136
609
7,166
15,943
6,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Wolmen27
Hercules
12
0 / 5 / 1
8,215
548
10,767
21,639
22,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
ZhØrs3n
Tiamat
16
1 / 1 / 0
9,812
654
11,926
10,227
7,558
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
4
7
W
Chaac
Krąžyy
Chaac
2
0
7
5.5
W
Cthulhu
PÀNIC
Cthulhu
3
1
6
6
L
0
4
1
0.13
L
Hercules
Wolmen27
Hercules
0
5
1
0.1
L
Tiamat
ZhØrs3n
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,183
Damage
29,859
45,873
Taken
47,809
41,788
Mitigated
36,670
19,726
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,035
4,579
0
4,463
13,169
6,191
2,202
2,161
10,083
86,908
1,453
W
Chaac
Krąžyy
Chaac
13,210
2,591
0
9,496
16,014
15,229
233
4,354
10,638
0
47,537
W
Cthulhu
PÀNIC
Cthulhu
15,938
643
791
4,976
16,690
20,368
116
3,838
11,703
34,389
1,745
L
7,166
5,090
0
3,840
15,943
6,610
180
9,623
5,433
0
43,371
L
Hercules
Wolmen27
Hercules
10,767
3,375
0
7,266
21,639
22,502
0
11,826
7,888
0
16,107
L
Tiamat
ZhØrs3n
Tiamat
11,926
171
0
1,271
10,227
7,558
0
5,375
4,120
46,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
27,163
235
Minions Killed
186
0
Camps Cleared
0
960,073
Distance Traveled
815,159
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,388
759
105
7
0
313,173
2
W
Chaac
10,836
722
64
4
0
320,384
0
W
Cthulhu
10,862
724
66
4
0
326,516
1
L
Rama
9,136
609
79
5
0
256,947
0
L
Hercules
8,215
548
17
1
0
275,324
2
L
Tiamat
9,812
654
90
6
0
282,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role