Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MinistroDaREURB
Hercules
Level 119
God Stats
7W - 9L
1,505 SR
Queue Stats
303W - 302L
1,483 Elo+
Party 2
Janus
Janus
Thunderr6
Janus
Level 139
God Stats
10W - 11L
1,465 SR
Queue Stats
303W - 315L
1,492 Elo+
Party 2
Team Averages
Level 143
1,494 SR
1,495 Elo+

VS

Team Averages
Level 127
1,539 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FNSalazar
King Arthur
Level 127
God Stats
4W - 0L
1,715 SR
Queue Stats
98W - 100L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loboidex
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,481 SR
Queue Stats
18W - 12L
1,451 Elo+
Party 3
Khepri
Khepri
TheRealSkyier
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,604 Elo+
Party 3
Neith
Neith
tscala
Neith
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 97L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 1 / 0
4,790
599
2,347
6,616
5,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
 
Nemesis
9
1 / 1 / 0
4,717
590
1,702
7,256
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
 
Martichoras
8
0 / 1 / 1
4,416
552
2,664
2,968
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
6
0 / 2 / 0
4,057
507
1,181
4,484
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Thunderr6
Janus
10
0 / 0 / 1
5,190
649
1,913
3,017
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 1
4,589
574
1,807
4,777
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
FNSalazar
King Arthur
10
3 / 0 / 0
5,755
719
4,088
4,942
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Loboidex
Morgan Le Fay
8
0 / 0 / 2
4,276
535
4,893
3,304
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,634
579
1,231
4,676
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
tscala
Neith
10
0 / 0 / 0
5,058
632
2,194
2,921
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
0
1
L
Nemesis
 
Nemesis
1
1
0
1
L
Martichoras
 
Martichoras
0
1
1
0.5
W
Fenrir
 
Fenrir
1
1
1
1.5
W
King Arthur
FNSalazar
King Arthur
3
0
0
3
W
Morgan Le Fay
Loboidex
Morgan Le Fay
0
0
2
1
L
Hercules
0
2
0
0
W
1
1
1
1.5
L
Janus
Thunderr6
Janus
0
0
1
0.5
W
Neith
tscala
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,807
Damage
14,213
24,341
Taken
20,620
11,897
Mitigated
11,167
8,891
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,347
294
0
2,910
6,616
5,588
0
4,223
2,393
11,024
1,543
L
Nemesis
 
Nemesis
1,702
506
0
2,955
7,256
2,408
0
130
7,126
0
29,672
L
Martichoras
 
Martichoras
2,664
925
0
975
2,968
1,077
0
1,771
1,197
0
33,294
W
Fenrir
 
Fenrir
1,807
326
0
997
4,777
2,089
0
435
4,280
0
27,926
W
King Arthur
FNSalazar
King Arthur
4,088
209
0
1,087
4,942
3,353
0
0
4,942
0
38,769
W
Morgan Le Fay
Loboidex
Morgan Le Fay
4,893
1,220
0
781
3,304
1,284
0
1,125
2,179
32,553
0
L
Hercules
1,181
632
0
1,066
4,484
1,938
0
0
4,484
0
19,830
W
1,231
146
0
1,021
4,676
3,480
0
1,466
3,170
11,513
0
L
Janus
Thunderr6
Janus
1,913
368
0
985
3,017
886
0
0
3,017
38,656
662
W
Neith
tscala
Neith
2,194
969
0
1,591
2,921
961
0
1,009
1,794
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
24,312
245
Minions Killed
271
0
Camps Cleared
0
773,414
Distance Traveled
880,008
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,790
599
20
3
0
163,985
2
L
Nemesis
4,717
590
52
7
0
172,454
0
L
Martichoras
4,416
552
58
7
0
158,317
2
W
Fenrir
4,589
574
52
7
0
202,260
2
W
King Arthur
5,755
719
78
10
0
189,159
0
W
Morgan Le Fay
4,276
535
55
7
0
162,892
0
L
Hercules
4,057
507
37
5
0
115,546
0
W
Khepri
4,634
579
17
2
0
178,931
1
L
Janus
5,190
649
78
10
0
163,112
0
W
Neith
5,058
632
69
9
0
146,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role