Player Matchup

Cthulhu
Cthulhu
ArkanPanda
Cthulhu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Ferjes123
Danzaburou
Level 165
God Stats
2W - 0L
1,823 SR
Queue Stats
53W - 50L
1,567 Elo+
Party 1
Ravana
Ravana
Gaynade
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,532 Elo+
Solo
He Bo
He Bo
Tandran21
He Bo
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 12L
1,654 Elo+
Solo
Chronos
Chronos
ThePapaBigSmoke
Chronos
Level 111
God Stats
2W - 3L
1,295 SR
Queue Stats
141W - 147L
1,416 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,527 Elo+

VS

Team Averages
Level 144
1,508 SR
1,486 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Johntagne
Rama
Level 146
God Stats
2W - 3L
1,508 SR
Queue Stats
79W - 93L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
SnEaXy SnAkE
Gilgamesh
Level 162
God Stats
2W - 7L
1,315 SR
Queue Stats
264W - 257L
1,498 Elo+
Solo
Shiva
Shiva
Tightn_Up69
Shiva
Level 129
God Stats
2W - 1L
1,821 SR
Queue Stats
53W - 62L
1,479 Elo+
Solo
Nu Wa
Nu Wa
a1esaurusrex
Nu Wa
Level 140
God Stats
2W - 7L
1,396 SR
Queue Stats
110W - 140L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArkanPanda
Cthulhu
9
0 / 1 / 2
5,256
1,051
5,418
6,502
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Ferjes123
Danzaburou
11
3 / 1 / 4
5,977
1,195
5,087
3,554
1,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
Gaynade
Ravana
10
3 / 1 / 3
5,731
1,146
3,835
5,872
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
Tandran21
He Bo
10
1 / 0 / 5
5,527
1,105
4,223
2,814
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 0 / 5
5,497
1,099
3,653
3,787
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 1 / 2
4,988
998
1,662
4,374
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
2 / 1 / 0
5,495
1,099
3,476
3,352
1,472
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SnEaXy SnAkE
Gilgamesh
10
0 / 2 / 2
5,157
1,031
4,887
6,993
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 1
5,054
1,011
4,611
5,966
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 2 / 2
5,028
1,006
5,925
4,678
2,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
8
Kills
2
3
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Cthulhu
ArkanPanda
Cthulhu
0
1
2
1
W
Danzaburou
Ferjes123
Danzaburou
3
1
4
5
W
Ravana
Gaynade
Ravana
3
1
3
4.5
L
Rama
2
1
0
2
L
Gilgamesh
SnEaXy SnAkE
Gilgamesh
0
2
2
0.5
W
He Bo
Tandran21
He Bo
1
0
5
3.5
W
1
0
5
3.5
L
0
2
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
20,561
22,529
Taken
25,363
12,319
Mitigated
19,802
7,920
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,662
99
526
837
4,374
3,615
0
1,703
2,671
4,066
0
W
Cthulhu
ArkanPanda
Cthulhu
5,418
136
777
955
6,502
5,006
0
3,006
3,248
11,015
887
W
Danzaburou
Ferjes123
Danzaburou
5,087
1,469
0
1,390
3,554
1,302
258
964
2,395
0
14,717
W
Ravana
Gaynade
Ravana
3,835
718
1,008
566
5,872
3,760
0
1,902
3,685
0
6,966
L
Rama
3,476
2,957
0
424
3,352
1,472
0
1,966
1,386
0
10,232
L
Gilgamesh
SnEaXy SnAkE
Gilgamesh
4,887
902
304
1,239
6,993
6,532
0
3,210
3,783
0
6,866
W
He Bo
Tandran21
He Bo
4,223
381
371
881
2,814
884
0
773
1,840
10,036
0
W
3,653
1,063
764
1,208
3,787
1,367
200
942
2,636
9,534
0
L
4,611
179
1,336
1,737
5,966
6,002
0
2,835
3,131
0
6,987
L
5,925
2,965
314
726
4,678
2,181
0
2,693
1,985
13,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
25,722
74
Minions Killed
51
0
Camps Cleared
0
531,696
Distance Traveled
476,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,988
998
4
1
0
73,935
0
W
Cthulhu
5,256
1,051
9
2
0
102,440
0
W
Danzaburou
5,977
1,195
31
6
0
87,335
0
W
Ravana
5,731
1,146
4
1
0
119,264
0
L
Rama
5,495
1,099
12
2
0
87,716
0
L
Gilgamesh
5,157
1,031
10
2
0
100,417
0
W
He Bo
5,527
1,105
19
4
0
114,903
0
W
Chronos
5,497
1,099
11
2
0
107,754
0
L
Shiva
5,054
1,011
8
2
0
128,649
0
L
Nu Wa
5,028
1,006
17
3
0
86,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role