Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Cyanised
Khepri
Level 157
God Stats
1W - 1L
1,703 SR
Queue Stats
99W - 72L
1,649 Elo+
Solo
Neith
Neith
EirisHeartily
Neith
Level 140
God Stats
1W - 3L
1,452 SR
Queue Stats
457W - 488L
1,435 Elo+
Solo
Kali
Kali
LakeCQuietPills
Kali
Level 120
God Stats
2W - 3L
1,620 SR
Queue Stats
90W - 82L
1,519 Elo+
Party 2
Chang'e
Chang'e
lokitoylopongo42
Chang'e
Level 42
God Stats
28W - 30L
1,471 SR
Queue Stats
194W - 258L
1,367 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,494 Elo+

VS

Team Averages
Level 135
1,480 SR
1,501 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BaybyBear
Nut
Level 123
God Stats
9W - 6L
1,629 SR
Queue Stats
474W - 492L
1,576 Elo+
Solo
Ymir
Ymir
Josth1
Ymir
Level 135
God Stats
2W - 0L
1,737 SR
Queue Stats
17W - 16L
1,454 Elo+
Solo
Zeus
Zeus
Noahsark69
Zeus
Level 146
God Stats
1W - 2L
1,077 SR
Queue Stats
28W - 26L
1,525 Elo+
Party 1
Susano
Susano
Stixull
Susano
Level 148
God Stats
6W - 5L
1,457 SR
Queue Stats
49W - 54L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 5 / 1
5,246
525
4,711
8,523
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Cyanised
Khepri
9
1 / 1 / 1
5,124
512
3,503
7,488
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 3 / 0
5,282
528
3,090
8,300
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 2
5,153
515
3,792
10,118
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,151
515
3,411
7,170
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
5 / 1 / 2
6,853
685
5,515
7,571
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 2 / 0
5,901
590
6,043
7,091
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Josth1
Ymir
9
0 / 0 / 5
5,457
546
2,897
6,244
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 2
6,677
668
7,076
5,250
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Stixull
Susano
10
3 / 2 / 6
5,914
591
8,224
8,525
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
5
1
0.3
W
Odin
 
Odin
5
1
2
6
W
2
2
0
1
L
Khepri
Cyanised
Khepri
1
1
1
1.5
L
2
3
0
0.67
W
Ymir
Josth1
Ymir
0
0
5
2.5
L
2
4
2
0.75
W
4
2
2
2.5
W
Susano
Stixull
Susano
3
2
6
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
29,755
41,599
Taken
34,681
17,717
Mitigated
15,040
11,488
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,711
580
0
1,439
8,523
3,595
0
933
7,590
26,682
0
W
Odin
 
Odin
5,515
1,695
0
2,528
7,571
2,966
316
2,091
5,216
0
45,030
W
6,043
5,019
0
2,565
7,091
2,757
13
3,029
4,049
0
50,966
L
Khepri
Cyanised
Khepri
3,503
1,319
0
1,420
7,488
4,670
0
834
6,654
25,405
0
L
3,090
794
0
2,148
8,300
3,036
0
5,132
3,168
0
35,935
W
Ymir
Josth1
Ymir
2,897
1,099
0
1,685
6,244
4,578
0
2,325
3,855
15,015
1,393
L
3,792
1,891
0
3,658
10,118
4,096
0
1,272
8,846
0
32,588
W
7,076
1,802
0
500
5,250
1,703
502
1,254
3,934
40,590
371
W
Susano
Stixull
Susano
8,224
2,803
0
2,350
8,525
3,036
381
2,385
6,062
0
35,348
L
3,411
136
400
2,423
7,170
2,320
0
1,519
5,651
31,655
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
30,802
256
Minions Killed
308
0
Camps Cleared
0
917,179
Distance Traveled
956,907
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,246
525
60
6
0
136,241
1
W
Odin
6,853
685
84
8
0
190,651
0
W
Nut
5,901
590
85
9
0
167,290
0
L
Khepri
5,124
512
35
4
0
188,435
2
L
Neith
5,282
528
53
5
0
182,820
0
W
Ymir
5,457
546
24
2
0
194,566
2
L
Kali
5,153
515
50
5
0
210,622
0
W
Zeus
6,677
668
69
7
0
186,933
0
W
Susano
5,914
591
46
5
0
217,467
0
L
Chang'e
5,151
515
58
6
0
199,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role