Player Matchup

Ymir
Ymir
Archy1026
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 60L
1,404 Elo+
Solo
Nemesis
Nemesis
EquinoxAngel5417
Nemesis
Level 71
God Stats
0W - 1L
1,172 SR
Queue Stats
25W - 36L
1,234 Elo+
Party 1
Charybdis
Charybdis
Firebolt Inc
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Raijin
Raijin
Mr Klondike8028
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Freya
Freya
lightningtibarn
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Team Averages
Level 64
1,434 SR
1,277 Elo+

VS

Team Averages
Level 65
1,537 SR
1,452 Elo+
Neith
Neith
Edwin Alexis536
Neith
Level 49
God Stats
9W - 4L
1,630 SR
Queue Stats
458W - 473L
1,400 Elo+
Solo
Cerberus
Cerberus
Jaybuscus0680
Cerberus
Level 51
God Stats
2W - 1L
1,557 SR
Queue Stats
142W - 165L
1,399 Elo+
Solo
Achilles
Achilles
LimonSkate
Achilles
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
182W - 193L
1,652 Elo+
Solo
Kali
Kali
theganjaman4420
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 167L
1,333 Elo+
Solo
The Morrigan
The Morrigan
xdZurg1
The Morrigan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 0
5,186
1,037
1,762
5,135
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,533
1,107
2,946
6,386
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Firebolt Inc
Charybdis
6
0 / 1 / 0
4,517
903
871
1,235
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,529
906
544
2,034
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 5 / 1
4,776
955
2,429
6,762
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
6,774
1,355
6,960
3,314
1,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Jaybuscus0680
Cerberus
11
0 / 1 / 11
6,520
1,304
2,731
3,952
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
LimonSkate
Achilles
13
10 / 1 / 2
7,716
1,543
6,249
6,034
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
1,964
393
0
0
0
The Morrigan
xdZurg1
The Morrigan
11
1 / 0 / 7
6,474
1,295
2,605
2,346
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
12
12
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
1
0
9
5.5
L
2
3
0
0.67
L
Charybdis
Firebolt Inc
Charybdis
0
1
0
0
W
Cerberus
Jaybuscus0680
Cerberus
0
1
11
5.5
W
Achilles
LimonSkate
Achilles
10
1
2
11
L
0
1
0
0
L
0
5
1
0.1
W
0
0
0
0
W
The Morrigan
xdZurg1
The Morrigan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,552
Damage
18,545
21,552
Taken
15,646
11,018
Mitigated
9,442
3,487
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,762
56
145
980
5,135
4,329
0
1,431
3,704
5,247
0
W
6,960
2,691
65
2,042
3,314
1,472
990
1,745
1,490
0
16,078
L
2,946
462
233
1,480
6,386
3,370
0
1,779
4,607
0
4,127
L
Charybdis
Firebolt Inc
Charybdis
871
210
0
27
1,235
339
0
197
1,038
0
2,182
W
Cerberus
Jaybuscus0680
Cerberus
2,731
0
232
1,559
3,952
3,362
464
708
3,123
4,989
1,072
W
Achilles
LimonSkate
Achilles
6,249
1,119
100
1,484
6,034
3,678
1,165
1,072
4,844
0
12,127
L
544
217
0
0
2,034
635
0
406
1,628
2,373
0
L
2,429
958
0
622
6,762
2,345
0
1,279
5,483
9,352
373
W
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
xdZurg1
The Morrigan
2,605
254
403
1,718
2,346
930
118
1,172
1,129
11,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
29,448
30
Minions Killed
61
0
Camps Cleared
0
371,642
Distance Traveled
416,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,186
1,037
8
2
0
76,484
0
W
Neith
6,774
1,355
27
5
0
94,955
0
L
Nemesis
5,533
1,107
3
1
0
118,647
0
L
Charybdis
4,517
903
0
0
0
29,489
0
W
Cerberus
6,520
1,304
6
1
0
99,441
0
W
Achilles
7,716
1,543
14
3
0
104,715
0
L
Raijin
4,529
906
2
0
0
53,078
0
L
Freya
4,776
955
17
3
0
93,944
0
W
Kali
1,964
393
0
0
0
0
0
W
The Morrigan
6,474
1,295
14
3
0
117,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role