Player Matchup

Bellona
Bellona
BMJax
Bellona
Level 85
God Stats
7W - 6L
1,232 SR
Queue Stats
14W - 24L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
DeathFor3
Baron Samedi
Level 42
God Stats
7W - 23L
1,211 SR
Queue Stats
7W - 23L
1,236 Elo+
Solo
Kukulkan
Kukulkan
Mars6323
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,172 Elo+
Party 2
Thanatos
Thanatos
Unknown_Silence8
Thanatos
Level 107
God Stats
5W - 10L
1,483 SR
Queue Stats
67W - 73L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
chrisrpm5
Sun Wukong
Level 30
God Stats
3W - 5L
1,164 SR
Queue Stats
22W - 28L
1,485 Elo+
Solo
Team Averages
Level 54
1,318 SR
1,338 Elo+

VS

Team Averages
Level 49
1,455 SR
1,444 Elo+
Horus
Horus
BogYoggath
Horus
Level 46
God Stats
1W - 3L
1,278 SR
Queue Stats
35W - 29L
1,506 Elo+
Solo
Jormungandr
Jormungandr
DolphinCaviar12
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 219L
1,482 Elo+
Party 1
Neith
Neith
JohnGodson
Neith
Level 10
God Stats
7W - 5L
1,519 SR
Queue Stats
9W - 18L
1,284 Elo+
Party 1
Ravana
Ravana
Vulque
Ravana
Level 106
God Stats
2W - 1L
1,717 SR
Queue Stats
259W - 232L
1,469 Elo+
Party 1
Baba Yaga
Baba Yaga
WorldEater337
Baba Yaga
Level 57
God Stats
3W - 1L
1,262 SR
Queue Stats
340W - 304L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BMJax
Bellona
14
4 / 2 / 4
8,161
480
9,043
15,715
14,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
DeathFor3
Baron Samedi
1
0 / 0 / 0
4,785
281
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Mars6323
Kukulkan
12
0 / 6 / 1
7,300
429
1,518
9,419
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 4 / 4
8,377
493
14,381
17,591
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
chrisrpm5
Sun Wukong
16
0 / 1 / 0
9,375
551
10,785
18,635
11,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 0 / 2
8,677
510
9,551
16,419
13,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
DolphinCaviar12
Jormungandr
11
0 / 4 / 2
7,564
445
6,230
13,283
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
0 / 4 / 1
6,916
407
1,721
8,079
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Vulque
Ravana
18
7 / 1 / 3
10,239
602
12,270
8,370
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
WorldEater337
Baba Yaga
15
6 / 2 / 1
9,742
573
9,227
7,641
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
13
13
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
BMJax
Bellona
4
2
4
3
W
Horus
0
0
2
1
L
Baron Samedi
DeathFor3
Baron Samedi
0
0
0
0
W
Jormungandr
DolphinCaviar12
Jormungandr
0
4
2
0.25
W
Neith
0
4
1
0.13
L
Kukulkan
Mars6323
Kukulkan
0
6
1
0.08
L
7
4
4
2.25
W
Ravana
Vulque
Ravana
7
1
3
8.5
W
Baba Yaga
WorldEater337
Baba Yaga
6
2
1
3.25
L
Sun Wukong
chrisrpm5
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
38,999
61,360
Taken
53,792
36,242
Mitigated
35,047
27,495
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BMJax
Bellona
9,043
3,152
0
7,131
15,715
14,234
0
4,777
10,785
1,039
59,738
W
Horus
9,551
4,118
196
6,648
16,419
13,690
0
0
16,419
0
63,265
L
Baron Samedi
DeathFor3
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
DolphinCaviar12
Jormungandr
6,230
1,798
0
2,130
13,283
12,335
140
278
13,005
35,352
1,107
W
Neith
1,721
844
0
1,343
8,079
2,471
128
0
8,079
0
29,822
L
Kukulkan
Mars6323
Kukulkan
1,518
454
0
1,275
9,419
3,110
0
4,053
4,894
34,894
0
L
14,381
4,066
0
11,281
17,591
7,458
0
4,999
12,392
0
58,346
W
Ravana
Vulque
Ravana
12,270
3,846
0
4,992
8,370
4,017
0
605
7,765
0
107,465
W
Baba Yaga
WorldEater337
Baba Yaga
9,227
628
0
1,297
7,641
2,534
336
1,188
6,453
47,148
2,060
L
Sun Wukong
chrisrpm5
Sun Wukong
10,785
2,896
0
7,808
18,635
11,440
0
458
18,177
0
91,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,998
Gold Earned
43,138
357
Minions Killed
444
0
Camps Cleared
0
1,312,750
Distance Traveled
1,579,999
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,161
480
85
5
0
369,163
0
W
Horus
8,677
510
103
6
0
305,082
3
L
Baron Samedi
4,785
281
0
0
0
13,174
0
W
Jormungandr
7,564
445
38
2
0
282,635
0
W
Neith
6,916
407
66
4
0
266,085
0
L
Kukulkan
7,300
429
62
4
0
265,828
0
L
Thanatos
8,377
493
71
4
0
358,983
0
W
Ravana
10,239
602
154
9
0
391,071
0
W
Baba Yaga
9,742
573
83
5
0
335,126
2
L
Sun Wukong
9,375
551
139
8
0
305,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role