Player Matchup

Cerberus
Cerberus
Silver II
CaptinCheif31
Cerberus
Silver II
Level 145
God Stats
3W - 6L
1,590 SR
Queue Stats
45W - 52L
1,270 MMR
Solo
Nu Wa
Nu Wa
Silver I
HRTwillyrex
Nu Wa
Silver I
Level 125
God Stats
1W - 2L
1,432 SR
Queue Stats
139W - 147L
1,283 MMR
Solo
Mercury
Mercury
Silver IV
Juvbat88888
Mercury
Silver IV
Level 53
God Stats
1W - 2L
1,422 SR
Queue Stats
13W - 19L
1,229 MMR
Solo
Cthulhu
Cthulhu
Silver V
NBH Jumpman
Cthulhu
Silver V
Level 149
God Stats
6W - 9L
1,401 SR
Queue Stats
31W - 44L
1,069 MMR
Party 1
Izanami
Izanami
Bronze V
NBHOpX
Izanami
Bronze V
Level 95
God Stats
1W - 5L
1,492 SR
Queue Stats
33W - 42L
1,338 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,467 SR
1,238 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,579 SR
1,237 MMR
Thor
Thor
Silver III
Billthecreeper
Thor
Silver III
Level 90
God Stats
10W - 11L
1,411 SR
Queue Stats
133W - 141L
1,274 MMR
Solo
Sol
Sol
Gold V
GangstaXx
Sol
Gold V
Level 156
God Stats
3W - 1L
1,724 SR
Queue Stats
88W - 93L
1,233 MMR
Party 2
Neith
Neith
Gold V
MXx OWD
Neith
Gold V
Level 155
God Stats
2W - 4L
1,553 SR
Queue Stats
67W - 68L
1,285 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
XoGHOSTR1DERoX
Kuzenbo
Gold IV
Level 211
God Stats
9W - 6L
1,640 SR
Queue Stats
241W - 248L
1,186 MMR
Solo
Chaac
Chaac
Silver II
YungEggOG
Chaac
Silver II
Level 119
God Stats
55W - 53L
1,570 SR
Queue Stats
60W - 67L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptinCheif31
Cerberus
13
0 / 4 / 1
7,981
469
9,586
15,964
18,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 1
8,895
523
7,917
10,227
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Juvbat88888
Mercury
13
1 / 4 / 1
7,153
421
2,283
13,345
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
NBH Jumpman
Cthulhu
13
2 / 1 / 2
7,626
449
8,390
10,256
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
NBHOpX
Izanami
15
1 / 1 / 2
8,617
507
8,448
9,716
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixSobekBacchus

VS

Bans
ThanatosAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
8,769
516
4,278
14,725
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 5
9,055
533
7,198
13,749
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
MXx OWD
Neith
18
9 / 0 / 1
11,172
657
11,943
10,107
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 2
8,913
524
4,023
10,646
12,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chaac
YungEggOG
Chaac
16
1 / 0 / 6
9,200
541
8,992
16,713
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
15
15
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Cerberus
CaptinCheif31
Cerberus
0
4
1
0.13
W
1
1
5
3.5
L
1
5
1
0.3
L
Mercury
Juvbat88888
Mercury
1
4
1
0.38
W
Neith
MXx OWD
Neith
9
0
1
9.5
L
Cthulhu
NBH Jumpman
Cthulhu
2
1
2
3
L
Izanami
NBHOpX
Izanami
1
1
2
2
W
1
2
2
1
W
Chaac
YungEggOG
Chaac
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,624
Damage
36,434
59,508
Taken
65,940
41,154
Mitigated
39,860
9,001
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,278
1,075
0
6,354
14,725
5,625
0
4,573
9,868
0
74,405
L
Cerberus
CaptinCheif31
Cerberus
9,586
1,027
0
3,928
15,964
18,993
0
610
15,354
59,499
1,850
W
7,198
2,951
0
8,855
13,749
4,683
230
3,472
9,665
82,931
4,820
L
7,917
1,318
0
985
10,227
3,329
0
409
9,818
79,912
635
L
Mercury
Juvbat88888
Mercury
2,283
592
0
1,300
13,345
5,962
0
1,433
11,912
0
49,954
W
Neith
MXx OWD
Neith
11,943
2,212
0
4,323
10,107
3,687
485
5,573
4,002
0
113,618
L
Cthulhu
NBH Jumpman
Cthulhu
8,390
485
0
1,214
10,256
8,371
0
2,342
7,914
40,136
0
L
Izanami
NBHOpX
Izanami
8,448
5,255
0
1,574
9,716
4,499
792
5,508
4,208
0
79,752
W
4,023
1,310
0
3,310
10,646
12,262
149
1,945
8,252
32,237
4,825
W
Chaac
YungEggOG
Chaac
8,992
2,168
0
3,104
16,713
13,603
402
7,835
8,486
0
69,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
47,109
575
Minions Killed
574
0
Camps Cleared
0
1,615,305
Distance Traveled
1,701,849
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,769
516
98
6
0
356,926
2
L
Cerberus
7,981
469
132
8
0
297,905
0
W
Sol
9,055
533
136
8
0
310,226
0
L
Nu Wa
8,895
523
161
9
0
285,231
4
L
Mercury
7,153
421
73
4
0
367,585
4
W
Neith
11,172
657
185
11
0
322,987
3
L
Cthulhu
7,626
449
68
4
0
346,904
2
L
Izanami
8,617
507
141
8
0
317,680
2
W
Kuzenbo
8,913
524
58
3
0
352,594
4
W
Chaac
9,200
541
97
6
0
359,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role