Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
anto-santo326
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
ii-Limes-2-xx
Kuzenbo
Level 153
God Stats
2W - 10L
1,201 SR
Queue Stats
34W - 40L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
theofnt5
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,424 Elo+
Solo
Ra
Ra
xTNT_SA
Ra
Level 106
God Stats
0W - 5L
1,212 SR
Queue Stats
145W - 148L
1,407 Elo+
Solo
Team Averages
Level 107
1,383 SR
1,462 Elo+

VS

Team Averages
Level 90
1,526 SR
1,477 Elo+
Da Ji
Da Ji
CRY2IS
Da Ji
Level 143
God Stats
2W - 1L
1,713 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Xbalanque
Xbalanque
L_ord_Kush
Xbalanque
Level 109
God Stats
2W - 1L
1,352 SR
Queue Stats
204W - 172L
1,517 Elo+
Solo
Olorun
Olorun
canuto123
Olorun
Level 64
God Stats
3W - 3L
1,468 SR
Queue Stats
25W - 32L
1,409 Elo+
Party 2
Bake Kujira
Bake Kujira
molina12345
Bake Kujira
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,472 Elo+
Party 2
Bellona
Bellona
p015onFfy
Bellona
Level 69
God Stats
16W - 9L
1,595 SR
Queue Stats
70W - 68L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 3
6,895
493
4,140
13,641
11,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 1 / 0
8,039
574
11,878
13,398
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
10
3 / 4 / 1
6,804
486
4,596
15,337
17,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
theofnt5
Jing Wei
11
0 / 5 / 7
6,613
472
5,612
11,309
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 1
6,611
472
3,780
10,121
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CRY2IS
Da Ji
14
5 / 4 / 1
8,263
590
5,793
11,955
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
L_ord_Kush
Xbalanque
12
4 / 5 / 3
7,677
548
11,458
10,369
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
canuto123
Olorun
14
5 / 0 / 1
8,570
612
6,801
7,872
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
molina12345
Bake Kujira
11
3 / 4 / 6
7,864
562
9,093
14,608
14,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
p015onFfy
Bellona
12
1 / 2 / 4
7,379
527
6,803
12,247
11,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
18
20
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
W
Da Ji
CRY2IS
Da Ji
5
4
1
1.38
W
Xbalanque
L_ord_Kush
Xbalanque
4
5
3
1.1
L
10
1
0
10
W
Olorun
canuto123
Olorun
5
0
1
5.5
L
Kuzenbo
3
4
1
0.88
W
Bake Kujira
molina12345
Bake Kujira
3
4
6
1.5
W
Bellona
p015onFfy
Bellona
1
2
4
1.5
L
Jing Wei
theofnt5
Jing Wei
0
5
7
0.7
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
39,948
63,806
Taken
57,051
43,267
Mitigated
37,810
13,100
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,140
1,089
399
3,755
13,641
11,080
53
166
13,475
0
38,242
W
Da Ji
CRY2IS
Da Ji
5,793
1,469
0
5,177
11,955
4,804
0
176
11,779
0
59,559
W
Xbalanque
L_ord_Kush
Xbalanque
11,458
6,430
244
2,497
10,369
3,794
940
1,535
8,834
30
51,067
L
11,878
5,437
0
1,806
13,398
6,645
0
1,916
11,482
0
67,932
W
Olorun
canuto123
Olorun
6,801
4,152
60
3,335
7,872
3,188
189
3,225
4,647
59,223
707
L
Kuzenbo
4,596
1,407
200
3,892
15,337
17,427
0
5,684
9,653
17,973
0
W
Bake Kujira
molina12345
Bake Kujira
9,093
3,924
183
2,650
14,608
14,259
21
2,884
11,724
39,826
1,784
W
Bellona
p015onFfy
Bellona
6,803
2,001
0
4,036
12,247
11,765
304
452
11,795
0
42,083
L
Jing Wei
theofnt5
Jing Wei
5,612
4,741
0
2,473
11,309
4,112
0
3,021
8,288
0
44,276
L
3,780
369
120
455
10,121
4,003
0
5,061
5,060
40,761
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
39,753
298
Minions Killed
404
0
Camps Cleared
0
1,378,963
Distance Traveled
1,304,058
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,895
493
49
4
0
260,378
1
W
Da Ji
8,263
590
93
7
0
300,636
0
W
Xbalanque
7,677
548
90
6
0
232,704
0
L
Ne Zha
8,039
574
87
6
0
325,782
0
W
Olorun
8,570
612
105
8
0
269,433
0
L
Kuzenbo
6,804
486
18
1
0
272,726
0
W
Bake Kujira
7,864
562
51
4
0
277,011
0
W
Bellona
7,379
527
65
5
0
224,274
2
L
Jing Wei
6,613
472
67
5
0
260,334
0
L
Ra
6,611
472
77
6
0
259,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role