Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Shadow_Prophet69
Sun Wukong
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,397 MMR
Party 1
Artemis
Artemis
Bronze V
UnFoRgiVeNn-STD
Artemis
Bronze V
Level 111
God Stats
0W - 3L
1,548 SR
Queue Stats
9W - 14L
1,217 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
UrtaTheFox
Cabrakan
Bronze III
Level 129
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 119
1,608 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,613 SR
1,364 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Beastee15
Morgan Le Fay
Gold V
Level 109
God Stats
10W - 11L
1,435 SR
Queue Stats
66W - 58L
1,361 MMR
Party 2
Ne Zha
Ne Zha
Gold III
GimmeDat73
Ne Zha
Gold III
Level 119
God Stats
21W - 21L
1,537 SR
Queue Stats
157W - 164L
1,496 MMR
Party 2
Bacchus
Bacchus
Silver III
x3NCORE
Bacchus
Silver III
Level 106
God Stats
2W - 0L
1,866 SR
Queue Stats
21W - 21L
1,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shadow_Prophet69
Sun Wukong
15
2 / 7 / 7
11,574
643
10,983
31,110
21,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 3 / 6
12,982
721
14,051
14,141
6,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
UrtaTheFox
Cabrakan
16
4 / 7 / 6
11,833
657
11,347
20,900
15,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AphroditeAchillesChaacThothSurtr

VS

Bans
HeraGebFenrirHerculesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beastee15
Morgan Le Fay
18
9 / 4 / 7
13,346
741
30,642
15,297
8,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
GimmeDat73
Ne Zha
18
4 / 4 / 10
13,021
723
17,592
17,309
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
x3NCORE
Bacchus
17
4 / 3 / 10
12,468
693
12,289
16,576
27,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
10
Kills
17
17
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beastee15
Morgan Le Fay
9
4
7
3.13
W
Ne Zha
GimmeDat73
Ne Zha
4
4
10
2.25
L
Sun Wukong
Shadow_Prophet69
Sun Wukong
2
7
7
0.79
L
4
3
6
2.33
L
Cabrakan
UrtaTheFox
Cabrakan
4
7
6
1
W
Bacchus
x3NCORE
Bacchus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
60,523
66,151
Taken
49,182
43,351
Mitigated
44,820
15,263
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beastee15
Morgan Le Fay
30,642
3,062
515
3,942
15,297
8,619
713
4,365
10,901
69,174
942
W
Ne Zha
GimmeDat73
Ne Zha
17,592
3,360
0
3,891
17,309
9,049
353
4,252
13,026
0
63,815
L
Sun Wukong
Shadow_Prophet69
Sun Wukong
10,983
2,542
0
9,283
31,110
21,445
468
19,505
10,429
0
39,824
L
14,051
6,281
0
1,915
14,141
6,579
812
7,442
6,312
0
53,479
L
Cabrakan
UrtaTheFox
Cabrakan
11,347
922
0
4,065
20,900
15,327
552
11,743
8,307
38,710
1,364
W
Bacchus
x3NCORE
Bacchus
12,289
1,059
703
3,326
16,576
27,152
251
2,655
13,877
36,468
2,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
38,835
181
Minions Killed
208
0
Camps Cleared
0
914,898
Distance Traveled
996,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,346
741
70
4
0
318,879
0
W
Ne Zha
13,021
723
87
5
0
338,799
0
L
Sun Wukong
11,574
643
39
2
0
337,986
0
L
Artemis
12,982
721
93
5
0
272,609
0
L
Cabrakan
11,833
657
49
3
0
304,303
1
W
Bacchus
12,468
693
51
3
0
338,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role