Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ConundrumKitten
Nemesis
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 43L
1,523 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Phant0mW0lf
Kumbhakarna
Level 124
God Stats
1W - 1L
1,297 SR
Queue Stats
156W - 170L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Yoloblitszer
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,524 Elo+
Party 1
Janus
Janus
evil_dead415
Janus
Level 26
God Stats
5W - 5L
1,295 SR
Queue Stats
449W - 458L
1,493 Elo+
Solo
Team Averages
Level 95
1,419 SR
1,500 Elo+

VS

Team Averages
Level 74
1,493 SR
1,476 Elo+
Cthulhu
Cthulhu
Bohunx4
Cthulhu
Level 43
God Stats
1W - 4L
1,289 SR
Queue Stats
152W - 158L
1,453 Elo+
Party 2
Set
Set
Ladino93
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 81L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
Mamalizardo
Ne Zha
Level 129
God Stats
3W - 3L
1,675 SR
Queue Stats
52W - 47L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
OReiMessi
Baba Yaga
Level 105
God Stats
12W - 5L
1,500 SR
Queue Stats
139W - 152L
1,413 Elo+
Party 2
Hachiman
Hachiman
misohungwy
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 138L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 0 / 10
9,400
940
6,750
10,332
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 2 / 6
8,732
873
8,557
12,109
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Phant0mW0lf
Kumbhakarna
13
1 / 1 / 9
8,184
818
4,649
14,385
13,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Yoloblitszer
Ah Puch
14
2 / 1 / 11
8,198
820
11,887
8,996
4,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 2 / 7
8,103
810
10,183
5,697
2,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bohunx4
Cthulhu
13
1 / 3 / 3
6,643
664
6,176
11,082
10,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 3
7,028
703
7,021
10,377
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
14
0 / 3 / 3
6,871
687
9,251
9,480
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
OReiMessi
Baba Yaga
13
1 / 1 / 3
6,814
681
8,959
4,276
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
misohungwy
Hachiman
11
2 / 5 / 2
6,854
685
11,456
10,864
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
16
Kills
6
6
Deaths
16
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
10
9
L
Cthulhu
Bohunx4
Cthulhu
1
3
3
0.83
W
6
2
6
4.5
L
2
4
3
0.88
L
Ne Zha
0
3
3
0.5
L
Baba Yaga
OReiMessi
Baba Yaga
1
1
3
2.5
W
Kumbhakarna
Phant0mW0lf
Kumbhakarna
1
1
9
5.5
W
Ah Puch
Yoloblitszer
Ah Puch
2
1
11
7.5
W
3
2
7
3.25
L
Hachiman
misohungwy
Hachiman
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
42,863
51,519
Taken
46,079
43,085
Mitigated
32,615
23,006
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,750
1,188
2,615
3,223
10,332
9,699
32
2,771
7,355
11,914
2,408
L
Cthulhu
Bohunx4
Cthulhu
6,176
87
612
2,029
11,082
10,809
0
8,129
2,687
10,741
0
W
8,557
2,150
1,230
2,983
12,109
12,691
505
3,239
8,747
0
13,818
L
7,021
1,559
215
2,154
10,377
11,118
0
6,653
3,609
0
10,401
L
Ne Zha
9,251
629
373
2,416
9,480
4,554
0
6,528
2,853
0
21,928
L
Baba Yaga
OReiMessi
Baba Yaga
8,959
199
1,432
2,579
4,276
1,803
0
3,085
1,108
19,295
565
W
Kumbhakarna
Phant0mW0lf
Kumbhakarna
4,649
418
4,876
4,275
14,385
13,379
0
4,455
9,517
8,270
0
W
Ah Puch
Yoloblitszer
Ah Puch
11,887
240
921
1,626
8,996
4,623
468
3,309
5,603
26,170
0
W
10,183
223
742
515
5,697
2,693
448
1,015
4,548
27,422
819
L
Hachiman
misohungwy
Hachiman
11,456
4,666
0
2,767
10,864
4,331
0
7,941
2,652
0
19,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
34,210
123
Minions Killed
94
0
Camps Cleared
0
1,007,338
Distance Traveled
901,676
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,400
940
23
2
0
216,177
0
L
Cthulhu
6,643
664
9
1
0
177,274
3
W
Nemesis
8,732
873
21
2
0
210,941
0
L
Set
7,028
703
8
1
0
173,589
0
L
Ne Zha
6,871
687
20
2
0
188,402
0
L
Baba Yaga
6,814
681
26
3
0
202,811
0
W
Kumbhakarna
8,184
818
8
1
0
212,176
0
W
Ah Puch
8,198
820
31
3
0
204,777
0
W
Janus
8,103
810
40
4
0
163,267
0
L
Hachiman
6,854
685
31
3
0
159,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role