Player Matchup

Charybdis
Charybdis
AyeJayAytch
Charybdis
Level 215
God Stats
1W - 5L
1,347 SR
Queue Stats
221W - 203L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
DomG15
Sun Wukong
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Fire-IN-The-WEED
Xbalanque
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onornu
Ah Muzen Cab
Level 148
God Stats
21W - 8L
1,779 SR
Queue Stats
533W - 547L
1,556 Elo+
Party 1
Nox
Nox
taeyx
Nox
Level 121
God Stats
5W - 5L
1,577 SR
Queue Stats
314W - 314L
1,472 Elo+
Party 1
Team Averages
Level 158
1,541 SR
1,521 Elo+

VS

Team Averages
Level 151
1,675 SR
1,609 Elo+
Tyr
Tyr
CoakMachine
Tyr
Level 149
God Stats
4W - 2L
1,598 SR
Queue Stats
380W - 381L
1,533 Elo+
Solo
Kali
Kali
Praxel
Kali
Level 145
God Stats
2W - 0L
1,839 SR
Queue Stats
117W - 116L
1,613 Elo+
Solo
Anhur
Anhur
daoism
Anhur
Level 179
God Stats
4W - 2L
1,777 SR
Queue Stats
285W - 69L
1,800 Elo+
Solo
Maui
Maui
jongie
Maui
Level 140
God Stats
3W - 2L
1,470 SR
Queue Stats
205W - 231L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
showdown128
Zhong Kui
Level 141
God Stats
3W - 0L
1,693 SR
Queue Stats
68W - 54L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AyeJayAytch
Charybdis
14
2 / 4 / 7
8,554
713
11,687
9,876
4,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DomG15
Sun Wukong
14
2 / 5 / 3
8,385
699
11,064
17,371
14,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
14
1 / 4 / 6
8,112
676
7,938
10,012
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Onornu
Ah Muzen Cab
15
4 / 5 / 5
9,344
779
13,001
9,653
4,153
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
taeyx
Nox
14
1 / 7 / 4
8,640
720
4,108
10,380
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 17
9,429
786
6,336
15,893
22,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Praxel
Kali
17
7 / 3 / 12
10,587
882
9,111
14,503
10,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
daoism
Anhur
17
7 / 2 / 15
10,542
879
14,523
10,798
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
jongie
Maui
16
2 / 3 / 21
10,330
861
7,223
17,667
23,829
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
showdown128
Zhong Kui
18
5 / 0 / 15
10,502
875
18,246
12,871
13,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
10
Kills
25
25
Deaths
12
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AyeJayAytch
Charybdis
2
4
7
1.38
W
4
4
17
3.13
L
Sun Wukong
DomG15
Sun Wukong
2
5
3
0.7
L
Xbalanque
1
4
6
1
L
Ah Muzen Cab
Onornu
Ah Muzen Cab
4
5
5
1.3
W
Kali
Praxel
Kali
7
3
12
4.33
W
Anhur
daoism
Anhur
7
2
15
7.25
W
Maui
jongie
Maui
2
3
21
4.17
W
Zhong Kui
showdown128
Zhong Kui
5
0
15
12.5
L
Nox
taeyx
Nox
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,798
Damage
55,439
57,292
Taken
71,732
32,579
Mitigated
76,499
11,775
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AyeJayAytch
Charybdis
11,687
6,018
903
1,917
9,876
4,404
0
4,331
5,545
0
22,172
W
6,336
342
0
530
15,893
22,628
369
1,312
14,581
0
11,693
L
Sun Wukong
DomG15
Sun Wukong
11,064
1,508
631
4,310
17,371
14,960
0
7,004
10,026
0
17,875
L
Xbalanque
7,938
2,342
405
1,752
10,012
4,495
0
4,957
4,905
0
20,341
L
Ah Muzen Cab
Onornu
Ah Muzen Cab
13,001
3,147
337
779
9,653
4,153
0
2,561
7,041
0
25,735
W
Kali
Praxel
Kali
9,111
4,354
1,400
4,534
14,503
10,376
787
1,246
13,257
0
19,695
W
Anhur
daoism
Anhur
14,523
8,753
1,978
1,425
10,798
5,818
4,150
284
10,514
0
37,875
W
Maui
jongie
Maui
7,223
1,147
2,170
4,234
17,667
23,829
180
900
16,767
13,827
0
W
Zhong Kui
showdown128
Zhong Kui
18,246
684
297
4,416
12,871
13,848
3,504
366
12,505
43,667
693
L
Nox
taeyx
Nox
4,108
86
275
466
10,380
4,567
0
6,317
4,008
13,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
51,390
110
Minions Killed
177
0
Camps Cleared
0
1,047,625
Distance Traveled
1,242,769
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,554
713
30
3
0
185,384
0
W
Tyr
9,429
786
8
1
0
252,104
0
L
Sun Wukong
8,385
699
18
2
0
224,525
0
L
Xbalanque
8,112
676
28
2
0
202,903
0
L
Ah Muzen Cab
9,344
779
18
2
0
234,751
0
W
Kali
10,587
882
22
2
0
287,527
0
W
Anhur
10,542
879
66
6
0
196,571
0
W
Maui
10,330
861
25
2
0
249,425
3
W
Zhong Kui
10,502
875
56
5
0
257,142
0
L
Nox
8,640
720
16
1
0
200,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role